Build modules run at most as many steps as their node's build CPU gives, and say a check's phases

Each of mesh-build-go, -node and -image declares cores-per-step (6, 2, 2) and hands it to the
SDK puller, which bounds the configured capacity by floor(slice quota cores / cores-per-step),
read live; thread limits and the status tools follow the effective capacity (issue 1806's
follow-up: three Go checks on shanks' 12-core slice starved past the 30-minute step bound).
mesh-build-go says its lint and test phases with the ask id (issue 1890).
This commit is contained in:
2026-10-26 19:55:31 +01:00
parent da29f77b10
commit 245143d948
21 changed files with 102 additions and 27 deletions
@@ -15,6 +15,8 @@ import (
func (m *Module) cpuLimits() buildcpu.Limits {
slots := 1
switch {
case m.Held != nil:
slots = m.Held.CapacityNow() // the capacity the puller judges by, bounded by the node's build slice
case m.Capacity != nil:
slots = m.Capacity()
case m.Settings != "":
@@ -32,5 +34,9 @@ func (m *Module) threadEnv() []string {
// cpuStatus is what the status tool says of it: the limits a step is given, and what the kernel holds this runtime
// to (its unit and its slice), read from its cgroup rather than assumed.
func (m *Module) cpuStatus() map[string]any {
return map[string]any{"limits": m.cpuLimits(), "in-force": buildcpu.ReadInForce()}
out := map[string]any{"limits": m.cpuLimits(), "in-force": buildcpu.ReadInForce()}
if m.Held != nil {
out["capacity"] = m.Held.CapacityDetail() // the capacity judged by and why (issue 1806's follow-up)
}
return out
}