Files
mesh-catalog/modules/dunst/cmd/dunst-tools/main.go
T
jochen d83711f11e
mesh/merge-gate pass: builds dunst, messenger → g14, novox, shanks; no bus step; every machine composes with the change as it did without (4 of 4 compose)
mesh/repo-check pass: its merge-check.sh passed
mesh/delivery-group group fix/notifications-after-review ready: every member ready, and composed together they pass
mesh/delivery superseded: a newer head of the same pull request
Take only acknowledgements from a desk click, and make each answer a one-time ticket
Review found that any process of the operator's account can choose a dunst action,
so a click could release or stop a delivery in the operator's name; that tokens
lived for ever; that a warning's answers died in ten seconds; and that a restarted
notifier left dead buttons (hq ADR 0258).
2026-10-08 14:38:24 +02:00

98 lines
4.2 KiB
Go

// dunst's Go tools bundle (novox/hq ADR 0188, ADR 0193, ADR 0208): its implementation of
// node-notifier's verbs `send` and `history`, and its own tools, served by the node's runtime as the
// operator account. Everything here goes over the account's session bus; none of it needs the screen.
package main
import (
"fmt"
"os"
stdio "git.novox.be/novox/mesh-sdk/go"
)
func main() {
go sayStarted()
if err := stdio.Serve("", tools()); err != nil {
fmt.Fprintln(os.Stderr, err)
os.Exit(1)
}
}
func tools() []stdio.Tool {
return []stdio.Tool{
{
Name: "node-notifier.send",
Description: "Show a notification on the operator's desktop: a title, a body, an urgency (low, " +
"normal, critical), and optionally the sending application's name, an icon, how long it stays and " +
"the answers it offers (actions: token and label each). Answers the notification's id; the answer " +
"the operator chooses is said later as the event action-chosen {id, token, machine}.",
Input: map[string]any{
"type": "object",
"properties": map[string]any{
"summary": map[string]any{"type": "string", "description": "the title"},
"body": map[string]any{"type": "string", "description": "the text; simple markup (<b>, <i>, <u>, <a href>) is shown"},
"urgency": map[string]any{"type": "string", "enum": urgencies, "description": "default normal"},
"app_name": map[string]any{"type": "string", "description": "who it is from (default: mesh); a notifier rule can match it"},
"icon": map[string]any{"type": "string", "description": "an icon name from the icon theme, or a file"},
"expire_ms": map[string]any{"type": "integer", "description": "how long it stays; 0 until dismissed (default: the urgency's own)"},
"category": map[string]any{"type": "string", "description": "a notification category, e.g. email.arrived"},
"replace_id": map[string]any{"type": "integer", "description": "replace the notification with this id instead of adding one"},
"actions": map[string]any{"type": "array", "description": "at most 4 answers the notification offers, " +
"each {token, label}; the chosen token is said as the event action-chosen",
"items": map[string]any{"type": "object", "properties": map[string]any{
"token": map[string]any{"type": "string"}, "label": map[string]any{"type": "string"}}}},
},
"required": []string{"summary"},
},
Run: func(args map[string]any) (any, error) {
n, err := notificationOf(args)
if err != nil {
return nil, err
}
return Send(n)
},
},
{
Name: "node-notifier.history",
Description: "The notifications the operator was shown, newest first: id, application, title, " +
"body, urgency and how long ago.",
Input: map[string]any{
"limit": map[string]any{"type": "integer", "description": "at most this many (default 20, at most 200)"},
},
Run: func(args map[string]any) (any, error) {
limit, err := whole(args, "limit", 20, 1, 200)
if err != nil {
return nil, err
}
return History(limit)
},
},
{
Name: "dunst_pause",
Description: "Do not disturb: hold every new notification back until resumed. They are shown then, not lost.",
Run: func(map[string]any) (any, error) { return SetPaused(true) },
},
{
Name: "dunst_resume",
Description: "End do-not-disturb: notifications held back are shown.",
Run: func(map[string]any) (any, error) { return SetPaused(false) },
},
{
Name: "dunst_close_all",
Description: "Close every notification on screen. They stay in the history.",
Run: func(map[string]any) (any, error) { return CloseAll() },
},
{
Name: "dunst_rules",
Description: "The notifier's rules in force — each rule's name, whether it is enabled, what it " +
"matches and what it sets — and the files they come from (the mesh's dunstrc, then dunstrc.d).",
Run: func(map[string]any) (any, error) { return Rules() },
},
{
Name: "dunst_count",
Description: "How many notifications are shown, waiting and in the history, and whether do-not-disturb is on.",
Run: func(map[string]any) (any, error) { return Count() },
},
}
}