Files
mesh-catalog/modules/power/cmd/power/watcher.go
T
jochen 6315556152 power: a machine's power as a module holding node-power; the laptop's resume and lid move onto it (hq ADR 0211)
Code around sleep was written into the service manager's sleep units by the module that needed it,
and the mesh could not tell a sleeping machine from a lost one. power runs every module's code for
the six moments, each piece bounded, owns logind's power handling from its settings, and says
booted, sleeping, woke, shutting-down and the power source on the bus, sleeping under logind's
delay lock before the machine sleeps.
2026-10-04 17:19:27 +02:00

296 lines
7.4 KiB
Go

package main
import (
"context"
"os"
"path/filepath"
"strings"
"sync"
"time"
)
// The watcher publishes the machine's power states as this module's events (novox/hq ADR 0211 §4).
//
// **`sleeping` goes out before the machine sleeps.** It holds logind's delay lock on sleep and
// shutdown; when logind announces a sleep it publishes, waits for the bus at most AnnounceWithin,
// and only then lets go, so the lock never holds a machine awake for long. Whatever could not be
// published waits in order and goes out as soon as the bus answers again — after waking, a `woke`
// queued behind a `sleeping` that never left.
// Event types, as the module's manifest declares them in `emits`.
const (
Booted = "booted"
Sleeping = "sleeping"
Woke = "woke"
ShuttingDown = "shutting-down"
OnMains = "on-mains"
OnBattery = "on-battery"
BatteryLow = "battery-low"
)
// AnnounceWithin bounds how long the lock holds a sleep or a shutdown for the bus: logind's own
// InhibitDelayMaxSec is 5 s, and the machine must sleep when the bus is gone.
const AnnounceWithin = 3 * time.Second
// LowBattery is the charge below which battery-low is said, once per discharge.
const LowBattery = 10
// Signal is what logind says before a sleep or a shutdown (Start true) and after a wake (false).
type Signal struct {
Shutdown bool
Start bool
}
// Login1 is logind as the watcher uses it, behind an interface so it is tested without a bus.
type Login1 interface {
// Inhibit takes a delay lock; closing the file lets it go.
Inhibit(what, who, why string) (*os.File, error)
Signals() <-chan Signal
Close()
}
// Emitter publishes one event and returns once the bus has it.
type Emitter func(eventType string, body any) error
type queued struct {
Type string
Body map[string]any
}
// Watcher is the long-running half of the module.
type Watcher struct {
m *Machine
emit Emitter
dial func() (Login1, error)
now func() time.Time
state string // where the last announced boot id is kept
poll time.Duration
mu sync.Mutex
lock *os.File
queue []queued
sleep time.Time
wake time.Time
source string
low bool
issue string
}
// NewWatcher is a watcher for this machine, emitting through emit and reaching logind through dial.
func NewWatcher(m *Machine, emit Emitter, dial func() (Login1, error)) *Watcher {
home, _ := os.UserHomeDir()
return &Watcher{m: m, emit: emit, dial: dial, now: time.Now, poll: 10 * time.Second,
state: filepath.Join(home, ".local", "state", "mesh-power", "announced-boot")}
}
// Snapshot is what power_state and power_check show of the watcher.
type Snapshot struct {
Inhibiting bool `json:"inhibiting"`
Pending int `json:"pending"`
Problem string `json:"problem,omitempty"`
LastSleep string `json:"last_sleep,omitempty"`
LastWake string `json:"last_wake,omitempty"`
Source string `json:"source,omitempty"`
}
func (w *Watcher) Snapshot() Snapshot {
w.mu.Lock()
defer w.mu.Unlock()
s := Snapshot{Inhibiting: w.lock != nil, Pending: len(w.queue), Problem: w.issue, Source: w.source}
if !w.sleep.IsZero() {
s.LastSleep = w.sleep.Format(time.RFC3339)
}
if !w.wake.IsZero() {
s.LastWake = w.wake.Format(time.RFC3339)
}
return s
}
func (w *Watcher) problem(s string) {
w.mu.Lock()
w.issue = s
w.mu.Unlock()
}
// enqueue adds an event in order, stamped with when it happened.
func (w *Watcher) enqueue(eventType string, body map[string]any) {
if body == nil {
body = map[string]any{}
}
body["at"] = w.now().UTC().Format(time.RFC3339)
w.mu.Lock()
w.queue = append(w.queue, queued{eventType, body})
w.mu.Unlock()
}
// flush publishes what waits, in order, and stops at the first the bus does not take.
func (w *Watcher) flush() {
for {
w.mu.Lock()
if len(w.queue) == 0 {
w.mu.Unlock()
return
}
next := w.queue[0]
w.mu.Unlock()
if err := w.emit(next.Type, next.Body); err != nil {
w.problem("the bus did not take " + next.Type + ": " + err.Error())
return
}
w.mu.Lock()
w.queue = w.queue[1:]
if len(w.queue) == 0 && strings.HasPrefix(w.issue, "the bus") {
w.issue = ""
}
w.mu.Unlock()
}
}
// flushWithin publishes what waits, giving up after d: a sleep must not wait for a bus that is gone.
func (w *Watcher) flushWithin(d time.Duration) {
done := make(chan struct{})
go func() { w.flush(); close(done) }()
select {
case <-done:
case <-time.After(d):
}
}
func (w *Watcher) inhibit(l Login1) {
f, err := l.Inhibit("sleep:shutdown", "mesh power", "say on the bus that this machine sleeps or stops")
w.mu.Lock()
defer w.mu.Unlock()
if err != nil {
w.issue = "no delay lock: " + err.Error()
return
}
w.lock = f
}
func (w *Watcher) release() {
w.mu.Lock()
defer w.mu.Unlock()
if w.lock != nil {
w.lock.Close()
w.lock = nil
}
}
// bootOnce queues `booted` the first time this boot is seen, remembered across restarts of the
// runtime, so a restart is not mistaken for a boot.
func (w *Watcher) bootOnce() {
id := w.m.read("/proc/sys/kernel/random/boot_id")
if id == "" {
return
}
if last, _ := os.ReadFile(w.state); strings.TrimSpace(string(last)) == id {
return
}
body := map[string]any{"boot_id": id}
if bt, ok := w.m.BootTime(); ok {
body["booted_at"] = bt.UTC().Format(time.RFC3339)
}
w.enqueue(Booted, body)
if err := os.MkdirAll(filepath.Dir(w.state), 0o755); err == nil {
_ = os.WriteFile(w.state, []byte(id+"\n"), 0o644)
}
}
// supply queues on-mains, on-battery and battery-low as the machine's supplies change. The first
// reading sets the baseline and says nothing; a machine with no Mains supply says nothing at all.
func (w *Watcher) supply() {
supplies := w.m.Supplies()
src := Source(supplies)
w.mu.Lock()
was := w.source
w.source = src
w.mu.Unlock()
if src != "none" && was != "" && was != src {
w.enqueue(src, nil)
}
p, _ := Battery(supplies)
if p == nil {
return
}
w.mu.Lock()
low := w.low
w.mu.Unlock()
switch {
case src == "on-battery" && *p <= LowBattery && !low:
w.mu.Lock()
w.low = true
w.mu.Unlock()
w.enqueue(BatteryLow, map[string]any{"percent": *p})
case src == "on-mains" || *p > LowBattery+5:
w.mu.Lock()
w.low = false
w.mu.Unlock()
}
}
// Run watches until ctx ends. Without logind it still says boots and supplies, and tries logind
// again every minute.
func (w *Watcher) Run(ctx context.Context) {
w.bootOnce()
w.supply()
tick := time.NewTicker(w.poll)
defer tick.Stop()
var l Login1
var signals <-chan Signal
retry := time.NewTimer(0)
defer retry.Stop()
for {
select {
case <-ctx.Done():
w.release()
if l != nil {
l.Close()
}
return
case <-retry.C:
got, err := w.dial()
if err != nil {
w.problem("logind: " + err.Error())
retry.Reset(time.Minute)
continue
}
l, signals = got, got.Signals()
w.inhibit(l)
case s, open := <-signals:
if !open {
w.release()
l, signals = nil, nil
retry.Reset(time.Minute)
continue
}
w.handle(l, s)
case <-tick.C:
w.supply()
w.flush()
}
}
}
func (w *Watcher) handle(l Login1, s Signal) {
switch {
case s.Shutdown && s.Start:
w.enqueue(ShuttingDown, nil)
w.flushWithin(AnnounceWithin)
w.release()
case !s.Shutdown && s.Start:
w.mu.Lock()
w.sleep = w.now()
w.mu.Unlock()
w.enqueue(Sleeping, nil)
w.flushWithin(AnnounceWithin)
w.release()
case !s.Shutdown && !s.Start:
w.mu.Lock()
w.wake = w.now()
w.mu.Unlock()
w.enqueue(Woke, nil)
w.inhibit(l)
w.supply()
w.flush()
}
}