Keep a person's retirement decisions out of healer-wanted
Approving a retirement and deleting what was retired are a person's act by design (hq ADR 0230); counted by S15 they would ask for a healer that must not exist.
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@@ -571,12 +571,21 @@ func watchLease(f *signalFacts) []conditions.Observation {
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// handActsWithin is how far back a repeated cause counts (S15).
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const handActsWithin = 14 * 24 * time.Hour
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// personsDecision are the causes of hand acts that are a person's decision by design, never a repair a
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// healer could take over: approving or rejecting a retirement, and deleting what was retired (novox/hq
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// ADR 0230 — nothing is retired past the bound or deleted without a person). Repeated, they are the
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// mesh working as decided, not a healer wanted.
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var personsDecision = map[string]bool{kindRetireWaiting: true, kindCleanupWaiting: true}
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// watchHandActs is S15: a cause recorded by hand twice within a fortnight is a healer wanted, named by
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// the cause. **A heal is never a hand act** (healers.go), so a cause a healer exists for and a person
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// still repaired twice says the healer is not enough — its reach or its budget — and is said so.
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func watchHandActs(f *signalFacts) []conditions.Observation {
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recent := make([]link.HandAct, 0, len(f.handActs))
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for _, a := range f.handActs {
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if personsDecision[a.Cause] {
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continue
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}
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if f.now.Sub(a.At) <= handActsWithin {
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recent = append(recent, a)
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}
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