Review of 082: a store killed mid-conversation is an outage and a wrong password is not; one report holds the queue at most two minutes, then is let go loudly; shutdown does not wait out the pause
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+48
-6
@@ -53,8 +53,11 @@ type Server struct {
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upgrader Upgrader
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replayer Replayer
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// again is how long a report the store could not take waits before it is handed back to
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// the broker; zero means TryAgainAfter.
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again time.Duration
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// the broker; zero means TryAgainAfter. giveUp is how long one report is kept trying before
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// it is let go; zero means GiveUpAfter. waiting is when each report still trying first failed.
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again time.Duration
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giveUp time.Duration
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waiting map[string]time.Time
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}
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// ErrTryAgain marks a listener's failure as "not now": what it was given is worth keeping and
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@@ -66,6 +69,12 @@ var ErrTryAgain = errors.New("not now, try again")
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// a tight loop; a store comes back in seconds, and a report a few seconds late is still current.
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const TryAgainAfter = 2 * time.Second
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// GiveUpAfter bounds how long one report holds the queue. The consumer takes one message at a
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// time, so a report being tried again holds every enrolment, build result and other report
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// behind it; a store that has not come back in this long is not restarting, and holding the
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// mesh's control queue for it would turn one lost report into a mesh that answers nothing.
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const GiveUpAfter = 2 * time.Minute
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// Records tells the server where to keep build results.
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//
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// Set after Connect rather than passed to it, because a control plane that only publishes — the
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@@ -278,7 +287,7 @@ func (s *Server) handle(ctx context.Context, delivery amqp.Delivery) {
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case KeyEnrol:
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s.handleEnrol(ctx, delivery)
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case KeyReport:
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s.handleReport(delivery)
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s.handleReport(ctx, delivery)
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case KeyAlive:
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s.handleAlive(delivery)
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case KeyBuilt:
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@@ -314,7 +323,7 @@ func (s *Server) handleAlive(delivery amqp.Delivery) {
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// A node states; nothing here writes anything the node claimed about itself beyond that it was
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// heard from. What it applied is its own account of its own machine, and the mesh keeps the last
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// one as a copy for recovery rather than as a source (novox/hq 09-the-node-lifecycle).
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func (s *Server) handleReport(delivery amqp.Delivery) {
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func (s *Server) handleReport(ctx context.Context, delivery amqp.Delivery) {
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var report Report
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if err := json.Unmarshal(delivery.Body, &report); err != nil {
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s.log.Printf("a report could not be read: %v", err)
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@@ -323,7 +332,7 @@ func (s *Server) handleReport(delivery amqp.Delivery) {
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}
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if s.listener != nil {
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if err := s.listener.Heard(context.Background(), report); err != nil {
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if errors.Is(err, ErrTryAgain) {
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if errors.Is(err, ErrTryAgain) && s.keepTrying(report) {
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// Kept, not acknowledged. The node reports an apply once, and a report lost here
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// is a node the mesh never hears from again: the store restarting under the
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// adoption that node just applied lost exactly that (novox/hq issue 082).
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@@ -332,10 +341,18 @@ func (s *Server) handleReport(delivery amqp.Delivery) {
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again = TryAgainAfter
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}
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s.log.Printf("could not record %s's report yet, and will again in %s: %v", report.Node, again, err)
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time.Sleep(again)
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select {
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case <-ctx.Done():
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case <-time.After(again):
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}
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_ = delivery.Nack(false, true)
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return
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}
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if errors.Is(err, ErrTryAgain) {
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s.log.Printf("LOST %s's report of declaration %s: the store has not come back in %s, "+
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"and the control queue cannot wait longer — the node is current but the mesh will "+
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"read it as unanswered until its next push: %v", report.Node, report.Declared, s.giveUpAfter(), err)
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}
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// Said rather than swallowed. A report the mesh heard and failed to write down is a
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// node whose recovery copy is silently older than it looks.
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s.log.Printf("could not record %s's report: %v", report.Node, err)
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@@ -350,9 +367,34 @@ func (s *Server) handleReport(delivery amqp.Delivery) {
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default:
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s.log.Printf("%s applied %d resource(s)", report.Node, len(report.Applied))
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}
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s.stopTrying(report)
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_ = delivery.Ack(false)
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}
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// keepTrying says whether a report the store could not take is still within the time it may hold
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// the queue, starting that clock on its first failure.
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func (s *Server) keepTrying(r Report) bool {
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if s.waiting == nil {
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s.waiting = map[string]time.Time{}
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}
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key := r.Node + " " + r.Declared
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first, seen := s.waiting[key]
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if !seen {
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s.waiting[key] = time.Now()
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return true
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}
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return time.Since(first) < s.giveUpAfter()
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}
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func (s *Server) stopTrying(r Report) { delete(s.waiting, r.Node+" "+r.Declared) }
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func (s *Server) giveUpAfter() time.Duration {
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if s.giveUp == 0 {
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return GiveUpAfter
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}
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return s.giveUp
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}
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func (s *Server) handleEnrol(ctx context.Context, delivery amqp.Delivery) {
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reply := EnrolReply{Refusal: "that token cannot be used"}
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