The controller takes one announcement at a time
A merge's handler builds for minutes and keeps its own delivery alive; the announcements handed over behind it timed out on the client and came back, and a merge that came back rebuilt what it had just built, five times over (novox/hq issue 175). MaxAckPending 1 on the events consumer: the server holds the rest.
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@@ -40,7 +40,14 @@ type Consumer struct {
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AckWaitSeconds int
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// MaxDeliver before the message is dead-lettered; zero for the mesh's default.
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MaxDeliver int
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Why string
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// MaxAckPending is how many deliveries the server lets stand unacknowledged at once; zero for
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// the server's default, which is many. **One, for a consumer handled one at a time**
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// (novox/hq issue 175): a handler that builds for minutes keeps its own message alive with a
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// heartbeat, but everything handed over behind it times out unacknowledged and comes back —
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// and a merge that came back rebuilt what it had just built, five times over on 2026-09-30.
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// With one outstanding, the server holds the rest, and the heartbeat is keeping the message.
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MaxAckPending int
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Why string
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}
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// seatStreamName is the stream holding a seat's inbound work. Named after the seat rather than
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