A repeat assignment says nothing changed (ADR 0115)

One assignment of a module per node is now the rule, not a limitation —
the operator dropped the multi-assignment requirement, and the schema's
(node, module) key has been the decision since migration 0005. What
changed: Assign reports whether the assignment was new, and the command
says 'already runs — one node runs one of each (ADR 0115); nothing
changed' instead of printing 'is assigned' for a no-op, which read as
an action that happened. Idempotence stays: a repeat is exit 0, because
a script stating what is already true is not wrong.
This commit is contained in:
2026-09-26 19:02:35 +02:00
parent 95426e25cf
commit 50734095b8
9 changed files with 51 additions and 25 deletions
+8 -1
View File
@@ -46,9 +46,16 @@ func assign(ctx context.Context, open *stores, node, module string) (string, err
return "", err
}
defer release()
if err := open.inventory.Assign(ctx, node, module); err != nil {
fresh, err := open.inventory.Assign(ctx, node, module)
if err != nil {
return "", err
}
if !fresh {
// Nothing changed, and saying "is assigned" would read as an action. One node runs one
// of each — the module's name is the assignment's identity (novox/hq ADR 0115).
return fmt.Sprintf("%s already runs %s — one node runs one of each (ADR 0115); nothing changed",
node, module), nil
}
said := fmt.Sprintf("%s is assigned %s", node, module)
plan, _, err := planFor(ctx, open, node)
if err != nil {
+1 -1
View File
@@ -355,7 +355,7 @@ func converge(ctx context.Context, open *stores, node string, yes bool, digest s
strings.Join(assigned, ", "))
}
if !slices.Contains(assigned, filter) {
if err := inv.Assign(ctx, node, filter); err != nil {
if _, err := inv.Assign(ctx, node, filter); err != nil {
return "", err
}
if _, _, err := planFor(ctx, open, node); err != nil {
+1 -1
View File
@@ -73,7 +73,7 @@ func aMesh(t *testing.T) *stores {
if err := open.inventory.RecordOverlayKey(t.Context(), record.ID, aPublicKey(t)); err != nil {
t.Fatal(err)
}
if err := open.inventory.Assign(t.Context(), name, overlay.Name); err != nil {
if _, err := open.inventory.Assign(t.Context(), name, overlay.Name); err != nil {
t.Fatal(err)
}
}