Excuse no wait for a move from a build not known, and count a module put back only once there is one (hq issue 318 review)
mesh/merge-gate pass: builds build-agent, mesh-controller, route-proxy → ace, g14, novox, shanks; no bus step; every machine composes with the change as it…
mesh/repo-check pass: its merge-check.sh passed
mesh/delivery superseded: a newer delivery to the same trunk took over its walk
mesh/merge-gate pass: builds build-agent, mesh-controller, route-proxy → ace, g14, novox, shanks; no bus step; every machine composes with the change as it…
mesh/repo-check pass: its merge-check.sh passed
mesh/delivery superseded: a newer delivery to the same trunk took over its walk
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@@ -414,7 +414,6 @@ func putBackBroken(ctx context.Context, open *stores, p *inventory.Plan, g *inve
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batched, back := batchingRollbacks(ctx)
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var said []string
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for _, m := range todo {
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g.Returned = append(g.Returned, m)
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machines := g.Machines
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var state *inventory.PlanModule
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if m == lead && leadState != nil {
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@@ -434,6 +433,8 @@ func putBackBroken(ctx context.Context, open *stores, p *inventory.Plan, g *inve
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machines = []string{c.Node}
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}
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}
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// Counted as put back only once there is something to put back (a carried move or the plan's own).
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g.Returned = append(g.Returned, m)
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p.Note = ""
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gateFailed(batched, open, p, m, state, machines, g.BrokenWhy)
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if m == lead && leadState != nil {
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