The build role is the node-scoped seat node-build-agent, and its work is shared by every holder (hq ADR 0190)

One build machine built everything, in a queue of one, because the seat was mesh-scoped and a
mesh seat has one holder. ADR 0190 makes building a node role: node-build-agent, held on every
machine that builds, with the work asked of the role and taken by whichever holder is idle. The
work subject of a node-scoped seat carries no node — that token is for a seat's tools, asked of
one machine (design 33 §4) — so holders on several machines read one queue; a test now says so.

The retired mesh-build-machine row stays while the builder module's registered manifest claims
it: a claim to a seat the mesh no longer defines is refused, and the machine holding it would be
unresolvable until build-agent replaces it. Removed once no manifest claims it.

The installer's genesis template (in the host's repository) still grants the controller the old
seat's subjects; its test here says so until that template names node-build-agent.
This commit is contained in:
jochen
2026-10-02 22:31:55 +02:00
parent d07018f3c5
commit bde4b61b3b
11 changed files with 53 additions and 18 deletions
+3 -3
View File
@@ -48,7 +48,7 @@ func aBusWithTheBuildRole(t *testing.T) *broker.JetStream {
t.Fatal(err)
}
clean := func() {
_ = js.Context().DeleteStream("SEAT_MESH_BUILD_MACHINE")
_ = js.Context().DeleteStream("SEAT_NODE_BUILD_AGENT")
for _, s := range broker.MeshStreams() {
_ = js.Context().PurgeStream(s.Name)
}
@@ -158,7 +158,7 @@ func TestNatsABuildIsTakenAndItsOutcomeReachesEverybody(t *testing.T) {
// And the work left the queue: a request a machine took and settled must not be given to another.
deadline := time.Now().Add(5 * time.Second)
for time.Now().Before(deadline) {
info, err := js.Context().StreamInfo("SEAT_MESH_BUILD_MACHINE")
info, err := js.Context().StreamInfo("SEAT_NODE_BUILD_AGENT")
if err == nil && info.State.Msgs == 0 {
return
}
@@ -177,7 +177,7 @@ func TestNatsABuildWaitsForAMachineRatherThanFailing(t *testing.T) {
if _, err := js.Context().Publish(BuildWork(), body); err != nil {
t.Fatal(err)
}
info, err := js.Context().StreamInfo("SEAT_MESH_BUILD_MACHINE")
info, err := js.Context().StreamInfo("SEAT_NODE_BUILD_AGENT")
if err != nil || info.State.Msgs != 1 {
t.Fatalf("the work did not queue: %+v %v", info, err)
}