Vendor every dependency, so no build fetches the host's validator (hq to-be 45 D1)

The controller imports mesh-host/validate through a replace onto the forge
that holds it, and every build — the build agent's go build in a fresh
toolchain container, the Dockerfile's go mod download — would have fetched
it through the public proxy and checksum database at build time: a merge
breaking main on the network, the class Phase 1 removes. vendor/ is
committed; go builds from it with nothing fetched, and refuses to build
when it and go.mod disagree, so a pin moved without go mod vendor fails at
once. The Dockerfile copies vendor/ and builds with GOPROXY=off.
This commit is contained in:
jochen
2026-10-06 10:29:10 +02:00
parent bb1607e424
commit e1f5d4fdf0
495 changed files with 178315 additions and 5 deletions
+72
View File
@@ -0,0 +1,72 @@
package ctxwatch
import (
"context"
"sync"
)
// ContextWatcher watches a context and performs an action when the context is canceled. It can watch one context at a
// time.
type ContextWatcher struct {
handler Handler
// Lock protects the members below.
lock sync.Mutex
// Stop is the handle for an "after func". See [context.AfterFunc].
stop func() bool
done chan struct{}
}
// NewContextWatcher returns a ContextWatcher. onCancel will be called when a watched context is canceled.
// OnUnwatchAfterCancel will be called when Unwatch is called and the watched context had already been canceled and
// onCancel called.
func NewContextWatcher(handler Handler) *ContextWatcher {
cw := &ContextWatcher{
handler: handler,
}
return cw
}
// Watch starts watching ctx. If ctx is canceled then the onCancel function passed to NewContextWatcher will be called.
func (cw *ContextWatcher) Watch(ctx context.Context) {
cw.lock.Lock()
defer cw.lock.Unlock()
if cw.stop != nil {
panic("watch already in progress")
}
if ctx.Done() != nil {
cw.done = make(chan struct{})
cw.stop = context.AfterFunc(ctx, func() {
cw.handler.HandleCancel(ctx)
close(cw.done)
})
}
}
// Unwatch stops watching the previously watched context. If the onCancel function passed to NewContextWatcher was
// called then onUnwatchAfterCancel will also be called.
func (cw *ContextWatcher) Unwatch() {
cw.lock.Lock()
defer cw.lock.Unlock()
if cw.stop != nil {
if !cw.stop() {
<-cw.done
cw.handler.HandleUnwatchAfterCancel()
}
cw.stop = nil
cw.done = nil
}
}
type Handler interface {
// HandleCancel is called when the context that a ContextWatcher is currently watching is canceled. canceledCtx is the
// context that was canceled.
HandleCancel(canceledCtx context.Context)
// HandleUnwatchAfterCancel is called when a ContextWatcher that called HandleCancel on this Handler is unwatched.
HandleUnwatchAfterCancel()
}