Vendor every dependency, so no build fetches the host's validator (hq to-be 45 D1)

The controller imports mesh-host/validate through a replace onto the forge
that holds it, and every build — the build agent's go build in a fresh
toolchain container, the Dockerfile's go mod download — would have fetched
it through the public proxy and checksum database at build time: a merge
breaking main on the network, the class Phase 1 removes. vendor/ is
committed; go builds from it with nothing fetched, and refuses to build
when it and go.mod disagree, so a pin moved without go mod vendor fails at
once. The Dockerfile copies vendor/ and builds with GOPROXY=off.
This commit is contained in:
jochen
2026-10-06 10:29:10 +02:00
parent bb1607e424
commit e1f5d4fdf0
495 changed files with 178315 additions and 5 deletions
+5
View File
@@ -0,0 +1,5 @@
package le
type Indexer interface {
int | int8 | int16 | int32 | int64 | uint | uint8 | uint16 | uint32 | uint64
}
+42
View File
@@ -0,0 +1,42 @@
//go:build !(amd64 || arm64 || ppc64le || riscv64) || nounsafe || purego || appengine
package le
import (
"encoding/binary"
)
// Load8 will load from b at index i.
func Load8[I Indexer](b []byte, i I) byte {
return b[i]
}
// Load16 will load from b at index i.
func Load16[I Indexer](b []byte, i I) uint16 {
return binary.LittleEndian.Uint16(b[i:])
}
// Load32 will load from b at index i.
func Load32[I Indexer](b []byte, i I) uint32 {
return binary.LittleEndian.Uint32(b[i:])
}
// Load64 will load from b at index i.
func Load64[I Indexer](b []byte, i I) uint64 {
return binary.LittleEndian.Uint64(b[i:])
}
// Store16 will store v at b.
func Store16(b []byte, v uint16) {
binary.LittleEndian.PutUint16(b, v)
}
// Store32 will store v at b.
func Store32(b []byte, v uint32) {
binary.LittleEndian.PutUint32(b, v)
}
// Store64 will store v at b.
func Store64[I Indexer](b []byte, i I, v uint64) {
binary.LittleEndian.PutUint64(b[i:], v)
}
+52
View File
@@ -0,0 +1,52 @@
// We enable 64 bit LE platforms:
//go:build (amd64 || arm64 || ppc64le || riscv64) && !nounsafe && !purego && !appengine
package le
import (
"unsafe"
)
// Load8 will load from b at index i.
func Load8[I Indexer](b []byte, i I) byte {
//return binary.LittleEndian.Uint16(b[i:])
//return *(*uint16)(unsafe.Pointer(&b[i]))
return *(*byte)(unsafe.Add(unsafe.Pointer(unsafe.SliceData(b)), i))
}
// Load16 will load from b at index i.
func Load16[I Indexer](b []byte, i I) uint16 {
//return binary.LittleEndian.Uint16(b[i:])
//return *(*uint16)(unsafe.Pointer(&b[i]))
return *(*uint16)(unsafe.Add(unsafe.Pointer(unsafe.SliceData(b)), i))
}
// Load32 will load from b at index i.
func Load32[I Indexer](b []byte, i I) uint32 {
//return binary.LittleEndian.Uint32(b[i:])
//return *(*uint32)(unsafe.Pointer(&b[i]))
return *(*uint32)(unsafe.Add(unsafe.Pointer(unsafe.SliceData(b)), i))
}
// Load64 will load from b at index i.
func Load64[I Indexer](b []byte, i I) uint64 {
//return binary.LittleEndian.Uint64(b[i:])
//return *(*uint64)(unsafe.Pointer(&b[i]))
return *(*uint64)(unsafe.Add(unsafe.Pointer(unsafe.SliceData(b)), i))
}
// Store16 will store v at b.
func Store16(b []byte, v uint16) {
*(*uint16)(unsafe.Pointer(unsafe.SliceData(b))) = v
}
// Store32 will store v at b.
func Store32(b []byte, v uint32) {
*(*uint32)(unsafe.Pointer(unsafe.SliceData(b))) = v
}
// Store64 will store v at b[i:].
func Store64[I Indexer](b []byte, i I, v uint64) {
*(*uint64)(unsafe.Add(unsafe.Pointer(unsafe.SliceData(b)), i)) = v
}
+50
View File
@@ -0,0 +1,50 @@
//go:build !386
// Package regmask provides masks for variable shift counts.
//
// Go defines a shift by more than the width of the shifted value as producing
// zero, so the compiler has to guard every variable shift against that: on
// amd64 with a CMP and an SBB, on arm64 with a CMP and a CSEL, and so on. When
// the count is known to be smaller than the width anyway, masking it with the
// width minus one lets the compiler drop the guard. The mask itself costs
// nothing on the architectures whose shift instructions already use only the
// low bits of the count, which the compiler knows about.
//
// Each constant is named for the width of the value being shifted and the type
// of the shift count, and may only be used where the count is always smaller
// than that width:
//
// x := y >> (n & regmask.Shift64ByUint) // y is 64 bits, n is a uint below 64
package regmask
const (
// ShiftNByUint8 - shifting an N bit value by a uint8
Shift8ByUint8 = 7
Shift16ByUint8 = 15
Shift32ByUint8 = 31
Shift64ByUint8 = 63
// ShiftNByUint16 - shifting an N bit value by a uint16
Shift8ByUint16 = Shift8ByUint8
Shift16ByUint16 = Shift16ByUint8
Shift32ByUint16 = Shift32ByUint8
Shift64ByUint16 = Shift64ByUint8
// ShiftNByUint32 - shifting an N bit value by a uint32
Shift8ByUint32 = Shift8ByUint8
Shift16ByUint32 = Shift16ByUint8
Shift32ByUint32 = Shift32ByUint8
Shift64ByUint32 = Shift64ByUint8
// ShiftNByUint64 - shifting an N bit value by a uint64
Shift8ByUint64 = Shift8ByUint8
Shift16ByUint64 = Shift16ByUint8
Shift32ByUint64 = Shift32ByUint8
Shift64ByUint64 = Shift64ByUint8
// ShiftNByUint - shifting an N bit value by a uint
Shift8ByUint = Shift8ByUint8
Shift16ByUint = Shift16ByUint8
Shift32ByUint = Shift32ByUint8
Shift64ByUint = Shift64ByUint8
)
+39
View File
@@ -0,0 +1,39 @@
//go:build 386
package regmask
// A 64 bit shift on 386 is synthesized from 32 bit instructions, and masking its
// count makes the compiler emit more code rather than less, so those masks are
// no-ops here: each is the largest value its count type can hold, which the
// compiler folds away. Shifts of narrower values behave as elsewhere.
const (
// ShiftNByUint8 - shifting an N bit value by a uint8
Shift8ByUint8 = 7
Shift16ByUint8 = 15
Shift32ByUint8 = 31
Shift64ByUint8 = 0xff
// ShiftNByUint16 - shifting an N bit value by a uint16
Shift8ByUint16 = Shift8ByUint8
Shift16ByUint16 = Shift16ByUint8
Shift32ByUint16 = Shift32ByUint8
Shift64ByUint16 = 0xffff
// ShiftNByUint32 - shifting an N bit value by a uint32
Shift8ByUint32 = Shift8ByUint8
Shift16ByUint32 = Shift16ByUint8
Shift32ByUint32 = Shift32ByUint8
Shift64ByUint32 = 0xffffffff
// ShiftNByUint64 - shifting an N bit value by a uint64
Shift8ByUint64 = Shift8ByUint8
Shift16ByUint64 = Shift16ByUint8
Shift32ByUint64 = Shift32ByUint8
Shift64ByUint64 = 0xffffffffffffffff
// ShiftNByUint - shifting an N bit value by a uint
Shift8ByUint = Shift8ByUint8
Shift16ByUint = Shift16ByUint8
Shift32ByUint = Shift32ByUint8
Shift64ByUint = ^uint(0)
)