Keep quiet for the setuid search the engine now runs to completion (hq issue 361)

The node-engine's search has no bound any more: it runs at idle priority
and judges from its last complete, fresh result. The controller's quiet
while an agent account waits is the engine's rootsearch.Quiet, not the
old fifteen-minute bound, and the node-engine is pinned at its pull
request.
This commit is contained in:
jochen
2026-10-10 00:54:52 +02:00
parent a6f831a633
commit eaf5195998
8 changed files with 80 additions and 44 deletions
+7 -5
View File
@@ -119,9 +119,11 @@ func judgedConfined(agent string, h inventory.NodeHealth, had bool, now time.Tim
}
// searchQuietFor is how long the controller lets an agent account's verdict wait for the node-engine's setuid
// search before that is itself the urgent condition: the engine's bound on one search (link.RootSearchBound, the
// engine's own value), counted from when this controller first saw it waiting, never from the engine's start.
const searchQuietFor = link.RootSearchBound
// search before that is itself the urgent condition: the longest a search is expected to take (link.RootSearchQuiet,
// the engine's own value; novox/hq issue 361 — the search runs to completion, with no bound of its own), counted
// from when this controller first saw it waiting, never from the engine's start. Quiet raises nothing; it never
// makes the agent account confined, which only a healthy verdict from a complete, fresh search does.
const searchQuietFor = link.RootSearchQuiet
// The kinds of an agent account's verdict, for the quiet a search earns.
const (
@@ -207,10 +209,10 @@ func probeAgentAccounts(ctx context.Context, d *doctor) ([]conditions.Observatio
if confined {
continue
}
// Not judged yet only because the first search since the node-engine started is still running: not the
// Not judged yet only because the node-engine's search runs and no complete, fresh one judges: not the
// urgent condition after every restart. The agent is still not confined — ADR 0259's router reads
// agentConfined, not this — and `node show` still says not judged. Loud again once the search fails,
// runs out its bound, or the statement goes stale.
// waits past searchQuietFor, or the statement goes stale.
if quiet {
continue
}