One push leaves the mesh consistent (issue 057)

A provision is minted while composing the consumer's node, and the
provider's grant list is a pure read of secrets already issued — so
pushing the consumer left the provider blind until somebody pushed it
again, with no signal to. A named push now captures what every machine
should be before composing, recomputes after, and sends the machines
whose declaration changed because of this push — by name, never
silently, converging over bounded rounds.
This commit is contained in:
2026-09-18 02:05:55 +02:00
parent 0b574f3972
commit f47b6e1c31
+48
View File
@@ -9,6 +9,7 @@ import (
"flag"
"fmt"
"os"
"sort"
"strings"
"time"
@@ -249,6 +250,18 @@ func pushCommand(ctx context.Context, args []string) error {
return err
}
// What every machine should be BEFORE this push composes anything. Composing a named node
// mints the provisions its consumers need, and a minted provision changes what the PROVIDER
// machine should be — its grant list is a pure read of secrets already issued (novox/hq
// issue 057). Captured now so that, after the send, "what changed because of this push" is
// a comparison rather than a guess.
var before map[string]string
if len(args) == 1 {
if before, err = wouldSend(ctx, open, nodes); err != nil {
return err
}
}
server, err := link.Connect(nil, nil)
if err != nil {
return err
@@ -321,6 +334,41 @@ func pushCommand(ctx context.Context, args []string) error {
}
fmt.Printf("\n%d node(s) told\n", len(sending))
// **A push leaves the mesh consistent, not just the machine it named** (novox/hq issue 057).
// The machines whose declaration changed because of THIS push — providers a provision was
// just minted from — are sent theirs too, by name, never silently: the alternative was a
// consumer that retries forever while nothing says the provider was left blind, and a rule
// ("push the provider node too") enforced by nothing. Bounded: a cascade send may itself
// mint, so this converges over a few rounds, each naming what changed and why.
if len(args) == 1 && before != nil {
delivered := map[string]bool{args[0]: true}
for round := 0; round < 3; round++ {
after, err := wouldSend(ctx, open, nodes)
if err != nil {
return err
}
var also []string
for name, digest := range after {
if !delivered[name] && before[name] != "" && before[name] != digest {
also = append(also, name)
}
}
if len(also) == 0 {
break
}
sort.Strings(also)
fmt.Printf("\nthis push changed what %s should be — a provision granted from "+
"there; sending it too\n", strings.Join(also, ", "))
if err := sendTo(ctx, open, also); err != nil {
return err
}
for _, name := range also {
delivered[name] = true
}
before = after
}
}
// A named node is a request to make THAT node current now, so it waits for the node to say it
// applied exactly this. A whole-mesh or --behind push does not wait: it is a sweep, and blocking
// on the slowest machine would hold back the report on all the others.