Files
mesh-controller/internal/inventory/collection.go
T
jschoubben 0412653920 The store keeps what the records name (hq ADR 0189)
The mesh names what may go from its own build records — a digest it did not
record making is never named, which is what keeps the sweep away from the
images genesis pushed. An artifact stays because a definition the mesh holds
names it, or because it belongs to one of the five most recent successful
builds of its module.

internal/artifacts asks the store to let go of one; internal/inventory
decides and remembers (migration 0055); the sweep runs after a build the mesh
recorded, which is when both the bytes and the keep set moved. Never fatal to
a build.

And the manifest side of while-stopped, refused from the definition alone:
no schedule, run-once, a container the module does not declare, itself.
2026-10-02 21:49:03 +02:00

243 lines
7.9 KiB
Go

package inventory
import (
"context"
"encoding/json"
"strings"
)
// What the artifact store keeps, and what it may let go (novox/hq ADR 0189, issue 108).
//
// The store has never collected anything: every build pushes another layer set and nothing has
// ever removed one. The registry's own answer — collect what no tag names — is wrong here, because
// the mesh pushes each artifact under one moving tag and pins machines by digest, so every build
// but the newest is untagged and some machine may still be running it.
//
// **So the mesh decides, from its own records, and it never has to look in the store to do it.**
// It has never put anything there it did not record, which means every digest it could remove is
// already in a build row. A digest the mesh did not record making is therefore never named here —
// not as a safety margin but as the rule restated, and it is what keeps the sweep away from the
// images genesis pushed before any record existed (04-ISSUES/102, F4).
// KeptBuilds is how many successful builds of each module keep their artifacts, counting the
// newest. The newest is what the mesh hands a machine now; the four behind it are how far back a
// release that turns out wrong can be taken.
const KeptBuilds = 5
// ToCollect is every artifact the mesh made, no longer keeps, and has not already collected.
//
// Three reasons an artifact stays, and nothing else is a reason:
//
// - **a definition names it** — the reference appears in a module's recorded manifest, which is
// what the mesh would hand a machine now. No age limit: this is the floor;
// - **the mesh can still go back to it** — it is an artifact of one of the KeptBuilds most
// recent successful builds of its module;
// - it was already collected, in which case there is nothing left to do.
//
// Returned in a stated order so two runs over the same records ask for the same things in the
// same sequence, which is what makes a failed sweep safe to simply run again.
func (i *Inventory) ToCollect(ctx context.Context) ([]string, error) {
keep, err := i.keptReferences(ctx)
if err != nil {
return nil, err
}
rows, err := i.store.Pool().Query(ctx,
// Every artifact of every successful build, oldest first, minus what has already been
// collected. A failed build published nothing, so it names nothing to remove.
`select b.made
from build b
where b.failed = '' and b.module is not null and b.module <> ''
order by b.at asc, b.id asc`)
if err != nil {
return nil, err
}
defer rows.Close()
collected, err := i.alreadyCollected(ctx)
if err != nil {
return nil, err
}
seen := map[string]bool{}
var out []string
for rows.Next() {
var raw []byte
if err := rows.Scan(&raw); err != nil {
return nil, err
}
var made []Artifact
if err := json.Unmarshal(raw, &made); err != nil {
// One unreadable record must not stop the rest being collected — and an artifact this
// row named is simply not offered, which errs toward keeping.
continue
}
for _, a := range made {
if a.Reference == "" || keep[a.Reference] || collected[a.Reference] || seen[a.Reference] {
continue
}
seen[a.Reference] = true
out = append(out, a.Reference)
}
}
return out, rows.Err()
}
// keptReferences is every artifact reference the mesh still keeps, for either of the two reasons.
func (i *Inventory) keptReferences(ctx context.Context) (map[string]bool, error) {
keep := map[string]bool{}
// **Whatever a definition the mesh holds names.** Read as text rather than by walking the
// resource shapes: a reference may be a container's image, a bundle's source, or a field some
// later kind of resource grows, and what matters is only whether the mesh could hand this
// string to a machine. A manifest that mentions it is a manifest that might.
manifests, err := i.store.Pool().Query(ctx, `select manifest::text from module where manifest is not null`)
if err != nil {
return nil, err
}
defer manifests.Close()
var named []string
for manifests.Next() {
var text string
if err := manifests.Scan(&text); err != nil {
return nil, err
}
named = append(named, text)
}
if err := manifests.Err(); err != nil {
return nil, err
}
// The KeptBuilds most recent successful builds of each module, whole.
recent, err := i.store.Pool().Query(ctx,
`select made from (
select made, row_number() over (partition by module order by at desc, id desc) as back
from build
where failed = '' and module is not null and module <> ''
) ranked where back <= $1`, KeptBuilds)
if err != nil {
return nil, err
}
defer recent.Close()
for recent.Next() {
var raw []byte
if err := recent.Scan(&raw); err != nil {
return nil, err
}
var made []Artifact
if err := json.Unmarshal(raw, &made); err != nil {
continue
}
for _, a := range made {
if a.Reference != "" {
keep[a.Reference] = true
}
}
}
if err := recent.Err(); err != nil {
return nil, err
}
// And anything a manifest mentions. Done after the recent set so the scan runs over the
// candidates rather than over every reference ever recorded: a manifest holds a reference
// composed with the store's address or kept bare, so the search is for the digest within it.
if len(named) > 0 {
all, err := i.everyReferenceMade(ctx)
if err != nil {
return nil, err
}
for _, reference := range all {
if keep[reference] {
continue
}
digest := digestIn(reference)
if digest == "" {
// Not something the store holds by digest; nothing here can speak for it, so it
// is kept rather than guessed about.
keep[reference] = true
continue
}
for _, text := range named {
if strings.Contains(text, digest) {
keep[reference] = true
break
}
}
}
}
return keep, nil
}
// everyReferenceMade is every artifact reference any successful build recorded.
func (i *Inventory) everyReferenceMade(ctx context.Context) ([]string, error) {
rows, err := i.store.Pool().Query(ctx,
`select made from build where failed = '' and module is not null and module <> ''`)
if err != nil {
return nil, err
}
defer rows.Close()
seen := map[string]bool{}
var out []string
for rows.Next() {
var raw []byte
if err := rows.Scan(&raw); err != nil {
return nil, err
}
var made []Artifact
if err := json.Unmarshal(raw, &made); err != nil {
continue
}
for _, a := range made {
if a.Reference == "" || seen[a.Reference] {
continue
}
seen[a.Reference] = true
out = append(out, a.Reference)
}
}
return out, rows.Err()
}
// digestIn is the `sha256:<hex>` a reference names, empty when it names none.
func digestIn(reference string) string {
for _, marker := range []string{"@sha256:", "/sha256:"} {
if _, after, ok := strings.Cut(reference, marker); ok {
return "sha256:" + after
}
}
return ""
}
// alreadyCollected is what the store has already been asked to let go.
func (i *Inventory) alreadyCollected(ctx context.Context) (map[string]bool, error) {
rows, err := i.store.Pool().Query(ctx, `select reference from artifact_collected`)
if err != nil {
return nil, err
}
defer rows.Close()
out := map[string]bool{}
for rows.Next() {
var reference string
if err := rows.Scan(&reference); err != nil {
return nil, err
}
out[reference] = true
}
return out, rows.Err()
}
// MarkCollected records that the store no longer holds these.
//
// **A store that answered "not found" is recorded too.** The outcome wanted is that the artifact
// is gone, and it is; retrying it every sweep for ever is the failure this table exists to
// prevent. Only a store that could not be reached, or refused, leaves a reference unmarked — and
// then the next sweep asks again, which is what should happen.
func (i *Inventory) MarkCollected(ctx context.Context, references []string) error {
for _, reference := range references {
if _, err := i.store.Pool().Exec(ctx,
`insert into artifact_collected (reference) values ($1) on conflict (reference) do nothing`,
reference); err != nil {
return err
}
}
return nil
}