Files
mesh-controller/internal/inventory/migrations
jschoubben 2b82872ac3 A build keeps what it was told
The builder announces a build with the resolved manifest, the path inside the
repository, and every artifact it stood on. The control plane received all of it
and kept none of it.

That was survivable while the catalogue heard the same announcement directly. It
stops being survivable the moment the catalogue was not there to hear it — which
on a fresh mesh is always, and always for the same modules: the shared base, the
store the catalogue runs on, and the catalogue itself are each necessarily built
BEFORE the catalogue exists to hear about them. The graph's foundation is the
part the graph never sees.

Replaying those builds needs what they said, not a summary. Without the manifest
there are no requires/provides edges; without `against` there are no build edges,
which are the ones that answer "a base moved, what must be rebuilt". A replay
carrying neither would restore the module list and leave the question the
catalogue exists for still wrong, while looking fixed.

Kept null rather than empty where a build predates this, so a replay can say it
is holding nothing instead of inventing an empty declaration for a module that
certainly had one. And `built_against`, not `built_on`: that column exists and
means the machine, which is a different fact about a different subject.

Toward novox/hq 04-ISSUES/050.

Claude-Session: https://claude.ai/code/session_01D6qtiYU3P9jk3pnAXyAFyx
2026-09-15 01:22:34 +02:00
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