Files
mesh-controller/internal/link/build.go
T
jschoubben cfe2816495 A module names the module its build stands on, not a copy of it
A fingerprint written into a recipe names one particular copy of the base — the
copy on whichever machine the person typing it was using. On any other mesh that
copy has never existed, so the build stops on its first line with a message
about an image nobody can look up. Three modules in the catalogue were in
exactly that state, and the line each of them replaced was equally dead.

A module now names the module and artifact instead, and the mesh answers with
what it holds. The builder is still a thing that clones, builds and answers: the
answer travels with the question, because only the mesh knows what it has.

A base the mesh has not built is refused before anything is built, naming which
module has to exist first.
2026-09-13 23:53:22 +02:00

185 lines
8.1 KiB
Go

package link
import (
"context"
"encoding/json"
"fmt"
"time"
amqp "github.com/rabbitmq/amqp091-go"
)
// Asking a machine to build a module, and hearing what came out.
//
// **A build is work, not state.** Everything else the control plane sends a node is a declaration
// — *this is what you should be* — and the node reconciles toward it forever. A build happens
// once, produces something, and is finished. Putting it in a declaration would mean a machine
// rebuilding on every reconcile, or the declaration carrying "and I already did this", which is
// state about an event rather than about the machine.
//
// So it travels on its own queue, and the reply comes back correlated. That is also why the
// builder is a **separate consumer** rather than the host: the host applies declarations and
// holds no opinion about what they contain, and a host that also built things would be a host
// with a container runtime requirement and a git dependency (novox/hq ADR 0005).
// BuildQueue is where build requests wait. One queue, so several build machines can share the
// work and each request is done exactly once — which is what a queue is for and what a
// per-machine routing key would not give.
const BuildQueue = "builds"
// KeyBuilt is what a builder publishes when it has finished, successfully or not.
const KeyBuilt = "built"
// ReplyQueue is where the answer to one request goes.
//
// **Named here rather than left to the broker**, so it can be scoped and reasoned about. A broker
// generates its own name for an unnamed queue, and a builder permitted to write to whatever that
// convention happens to produce works on one broker and silently cannot answer on another.
func ReplyQueue(id string) string { return BuildQueue + ".reply." + id }
// BuildRequest is one module to build.
type BuildRequest struct {
// ID correlates the answer with the asking. Not the module name: two builds of one module can
// be in flight, and the second answer is not the first one's.
ID string `json:"id"`
// Repository is where the source is, as git would clone it.
Repository string `json:"repository"`
// Ref is the branch, tag or commit. Empty means whatever the repository's default is, which
// is the only case where the mesh does not know what it built until it has built it.
Ref string `json:"ref,omitempty"`
// Path is the module's directory inside that repository (novox/hq ADR 0069). Empty means the
// repository root, which is the ordinary case; a repository holding several modules names
// each by its own directory.
Path string `json:"path,omitempty"`
// Held is every artifact this mesh has built, keyed "<module>/<artifact>".
//
// **Sent with the asking rather than fetched by the builder** (novox/hq issue 044). A module
// says which module's artifact its build stands on; only the mesh knows which copy of that
// artifact *this* mesh holds, and the builder is deliberately a thing that clones, runs a
// build and answers — giving it a way to ask the mesh questions would make it something else.
// So the answer travels with the question.
//
// It is everything rather than only what this module needs, because what this module needs is
// written in a manifest the mesh has not read: it is inside the repository, and reading it is
// the build's first act.
Held map[string]string `json:"held,omitempty"`
}
// BuildResult is what a builder says back.
//
// **Failure is a result, not an absence.** A build that fails and says nothing is
// indistinguishable from a builder that is not running, and those want completely different
// responses — the same rule the host follows about a service that does not exist.
type BuildResult struct {
ID string `json:"id"`
Repository string `json:"repository"`
// Path is echoed back, so what the mesh records as this module's source is what was actually
// built rather than what the asker meant (novox/hq ADR 0069).
Path string `json:"path,omitempty"`
Ref string `json:"ref,omitempty"`
// On is the machine that did it, so a failure that is about one machine can be told from one
// about the source.
On string `json:"on"`
// Commit is what was actually built. The mesh records it, which is what makes "is this
// current?" answerable without building again.
Commit string `json:"commit,omitempty"`
// Manifest is the module as the mesh should hold it, artifacts resolved to digests. Raw,
// because the control plane parses it with the same parser it uses for one handed over by
// hand — a second path would be a second thing to disagree.
Manifest json.RawMessage `json:"manifest,omitempty"`
// Made is each artifact, for reporting.
Made []MadeArtifact `json:"made,omitempty"`
// Against is every pinned image this was built on top of, read out of the build's own inputs
// (novox/hq ADR 0009). The catalogue turns these into edges; nothing else need care.
Against []string `json:"against,omitempty"`
// Failed is why, when it did.
Failed string `json:"failed,omitempty"`
}
// MadeArtifact is one thing a build produced, as a person would want it reported.
type MadeArtifact struct {
Name string `json:"name"`
Kind string `json:"kind"`
Reference string `json:"reference"`
}
// RequestBuild asks for a module to be built and waits for the answer.
//
// Waiting rather than returning immediately, because the thing a person wants after asking for a
// build is to know whether it worked. A build that is dispatched and forgotten needs somewhere to
// look afterwards, and there is nowhere yet.
func RequestBuild(ctx context.Context, channel *amqp.Channel, request BuildRequest,
timeout time.Duration) (BuildResult, error) {
// Its own queue for the answer, declared before the ask. Consuming from the shared exchange
// would mean competing with the control plane's own consumer for a message meant for this
// caller — which is the fault this package's own doc comment records having had.
replies, err := channel.QueueDeclare(ReplyQueue(request.ID), false, true, true, false, nil)
if err != nil {
return BuildResult{}, err
}
// Bound to the exchange, and the answer comes back through it.
//
// **A builder never publishes to the default exchange**, because permission there is per
// exchange and not per queue — a builder allowed to use it could publish into any node's
// queue, which is the privilege a build machine most obviously should not have. Found by
// running it: the builder built, could not answer, and the connection closed saying only
// "not allowed to publish to exchange ''".
//
// The cost is that every asker sees every result, which is why the correlation is checked
// below rather than assumed.
if err := channel.QueueBind(replies.Name, KeyBuilt, Exchange, false, nil); err != nil {
return BuildResult{}, err
}
answers, err := channel.ConsumeWithContext(ctx, replies.Name, "", true, true, false, false, nil)
if err != nil {
return BuildResult{}, err
}
body, err := json.Marshal(request)
if err != nil {
return BuildResult{}, err
}
if err := channel.PublishWithContext(ctx, "", BuildQueue, false, false, amqp.Publishing{
ContentType: "application/json",
DeliveryMode: amqp.Persistent,
CorrelationId: request.ID,
ReplyTo: replies.Name,
Body: body,
}); err != nil {
return BuildResult{}, err
}
waiting, cancel := context.WithTimeout(ctx, timeout)
defer cancel()
for {
select {
case <-waiting.Done():
return BuildResult{}, fmt.Errorf(
"no builder answered within %s. Something must be consuming %q, and nothing is "+
"— or it is building something that takes longer than this",
timeout, BuildQueue)
case delivery, ok := <-answers:
if !ok {
return BuildResult{}, fmt.Errorf("the connection closed while waiting for a build")
}
var result BuildResult
if err := json.Unmarshal(delivery.Body, &result); err != nil {
return BuildResult{}, fmt.Errorf("a builder answered with something unreadable: %w", err)
}
if result.ID != request.ID {
// Somebody else's answer on this queue. Ignored rather than returned, because
// returning it would attribute one build's outcome to another's.
continue
}
return result, nil
}
}
}