Files
mesh-controller/internal/broker/streams.go
T
jschoubben aa74bd86ca Derive a seat's stream and a module's consumer, and wire JetStream
Task 3.9's other half and 1.4's missing client. The derivation is pure and
unit-tested; only "does the server accept this" needs one running, behind
MESH_TEST_NATS so the ordinary suite stays offline.

A seat's work queue is created at registration, not assignment, so work
queues until a holder appears — a stream created at assignment would make
"the holder is not here yet" mean "your messages are gone". Named after the
seat, because the holder can change and the queued work must not care.

A holder's worker uses a queue group even though the seat guarantees one
holder: the seat is authority, the queue group is delivery, and tying them
together means the day somebody allows two holders every message is
processed twice with nothing reporting it.

One consumer per module carrying every filter, because its ack permission is
derived from its name.

And a real bug the live server caught: a durable name may not contain a dot,
but an ack subject is $JS.ACK.<stream>.<consumer>, so the single string that
read correctly inside the permission was rejected as a consumer name. Split
in two, beside the permission that has to match. Unfixed, the symptom would
have been every message redelivered forever with a permission list that
looks right — which is the failure design 25 §4 warns about.
2026-09-26 22:28:42 +02:00

153 lines
6.9 KiB
Go

package broker
import (
"fmt"
"sort"
)
// The mesh's own streams.
//
// **These four and no more** (novox/hq ADR 0116 task 1.4, as revised by ADR 0118). An earlier
// reading had the controller create *every* stream at genesis, from a fixed set. That is only the
// mesh's own half: a seat's streams are created when the module declaring it is registered, and a
// module's durable consumers when it is assigned — neither of which has happened at genesis. What
// is here is the foundation, which exists before any module does.
//
// The controller is the only writer of stream definitions (design 25 §3). A module declares
// nothing about them and cannot reach the JetStream API to make one.
// Retention is how a stream decides what to keep, which is the whole of what distinguishes the
// mesh's four relationships on the wire (design 29 §4).
type Retention string
const (
// RetentionWorkQueue: a message is removed once a consumer acknowledges it. Exactly one
// worker does the work, and a worker that dies has its message redelivered.
RetentionWorkQueue Retention = "workqueue"
// RetentionLastPerSubject: only the newest message on each subject survives. This is the
// state shape — a node that was away gets exactly the current declaration and nothing older.
RetentionLastPerSubject Retention = "last_per_subject"
// RetentionLimits: kept until it ages or the stream fills. Events, where a subscriber that
// was down catches up and nobody is obliged to act.
RetentionLimits Retention = "limits"
)
// A Stream is one of the mesh's own, as the controller asserts it.
type Stream struct {
Name string
Subjects []string
Retention Retention
// MaxAge in seconds, zero for unbounded. Per stream — JetStream has no per-subject age,
// which is why differing retention between modules would mean a stream each.
MaxAge int
// MaxMsgsPerSubject caps each subject independently, so one noisy emitter cannot push
// another's events out of a shared stream. Verified: with a cap of 3, ten messages on one
// subject and one on another leave four in the stream, not three.
MaxMsgsPerSubject int
// Why is carried into the assertion so an operator reading the server's own state finds the
// reason there, rather than only in a repository they may not have.
Why string
}
// MeshStreams is the foundation set, in the order a person reads it.
//
// **CONTROL names its subjects rather than taking `mesh.control.>`**, because heartbeats live
// under that prefix and must not be persisted: a lost heartbeat is the next heartbeat, and a
// stream of them is a stream of the least valuable messages the mesh sends, competing for the
// same retention as the ones that matter.
//
// **EVENTS filters on the `event` token**, which is the reason that token exists. A module's
// namespace carries both its events and its tool calls; a filter of `mesh.mod.*.>` would persist
// every tool invocation in the mesh, and a tool call must never be persisted (design 25 §3 keeps
// tools on core NATS, where a lost call is a timeout the caller already handles).
func MeshStreams() []Stream {
return []Stream{
{
Name: "CONTROL",
Subjects: []string{"mesh.control.*.report", "mesh.control.enrol", "mesh.control.built"},
Retention: RetentionWorkQueue,
Why: "the store-window guarantee (ADR 0083): the controller naks with a delay while its " +
"store is away and the message is redelivered; nothing is dropped",
},
{
Name: "NODES",
Subjects: []string{"mesh.node.*.declare"},
Retention: RetentionLastPerSubject,
Why: "one declaration per node, always the newest; a node that sees sequence n refuses " +
"n-1 by construction (issue 107)",
},
{
Name: "BUILDS",
Subjects: []string{"mesh.build.request"},
Retention: RetentionWorkQueue,
Why: "at least once, one builder at a time; a builder that dies mid-build has its message redelivered",
},
{
Name: "EVENTS",
// A seat's own events ride here too: they are 1:many like any event, and the
// `event` token keeps them clear of both the seat's work queue (`accept`) and its
// tools (`tool`), which must not be persisted.
Subjects: []string{"mesh.mod.*.event.>", "mesh.seat.*.event.>"},
Retention: RetentionLimits,
MaxAge: 7 * 24 * 60 * 60,
MaxMsgsPerSubject: 10000,
Why: "a subscriber that was down catches up; tool traffic under the same prefix is " +
"excluded by the event token; per-subject caps keep a noisy emitter from " +
"evicting a quiet one without splitting the stream",
},
}
}
// An Asserter is the part of a JetStream connection stream assertion needs. Narrow on purpose: it
// keeps this testable without a server, and keeps the client library out of everything that only
// wants to know what the streams are.
type Asserter interface {
// EnsureStream creates the stream if absent and updates it to match if present. It must be
// idempotent: the controller asserts on every start, not only at genesis.
EnsureStream(s Stream) error
}
// AssertMeshStreams brings the foundation set into being, in order, and says which one failed
// rather than that something did.
//
// Asserted on every start rather than created once at genesis, because a stream that was deleted,
// or a mesh raised from a restored backup, must converge rather than run without the guarantee
// its messages assume. Idempotence is the whole requirement.
func AssertMeshStreams(a Asserter) error {
for _, s := range MeshStreams() {
if err := a.EnsureStream(s); err != nil {
return fmt.Errorf("asserting stream %s: %w", s.Name, err)
}
}
return nil
}
// Overlaps reports subject filters claimed by more than one stream.
//
// **Corrected against the server**: an earlier version of this comment said NATS accepts
// overlapping streams and stores the message twice. It does not — it refuses the second stream
// with "subjects overlap with an existing stream" (verified against nats-server 2.10). The check
// still earns its place, for a different reason: the server's refusal arrives when the controller
// is applying, naming one stream, at a moment when the mesh is half-configured. This one arrives
// where the set is written, names both, and cannot reach a running mesh.
//
// It also decides a design question. Because overlap is refused rather than merged, a shared
// EVENTS stream and a per-module stream cannot coexist — the module's would be refused — so
// "one stream for most, its own for a module that wants different retention" is not an option
// the server allows. It is all of one or all of the other.
func Overlaps() []string {
seen := map[string]string{}
var clashes []string
for _, s := range MeshStreams() {
for _, subject := range s.Subjects {
if first, ok := seen[subject]; ok {
clashes = append(clashes, fmt.Sprintf("%s and %s both claim %s", first, s.Name, subject))
continue
}
seen[subject] = s.Name
}
}
sort.Strings(clashes)
return clashes
}