Two things, both found by trying to write a real postgres module and discovering it could not be said. A database has a superuser password, a broker an administrator, a registry an account. None of them is *for* anybody — they are not the credential a consumer is given, and the mechanism that hands those out has a consumer in the middle of it. So a module may declare what it needs and where to put it, and the mesh generates one per node, seals it, and reads it no more than it reads any other. Per node, deliberately: a module running on three machines has three passwords. One in the manifest instead would put the same secret on every machine that ever runs it, in a file anybody can read, for ever. Made once and kept, or a running database would be handed a password it was not started with; remade when the machine's sealing key changes, like everything else sealed here. A need declared and not made is refused rather than skipped, because a module whose own credential is silently absent starts, fails to authenticate, and the reason is three layers from the machine reporting it. And the provisioner can watch. That is what lets it be a module rather than a binary somebody places: run once, it needs invoking after every declaration by a timer or a unit wired to a file; watching, it is an ordinary long-running service the host already supervises. It polls rather than watching the filesystem, because the host writes atomically — the file is replaced, so a watch on the path stops seeing anything after the first replacement, and a watcher that silently stops working is worse than a poll. Credentials are compared by digest and never held: this runs for as long as the machine is up.
359 lines
14 KiB
Go
359 lines
14 KiB
Go
package catalogue
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// Turning a resolution into the declaration a node is sent.
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//
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// Separate from resolving because they answer different questions. Resolving asks *what should
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// this machine run*; this asks *what does that look like as resources*, and the second is where
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// settings are applied, generators are called, contributions are collected and credentials are
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// placed. Both lived in one file until it was doing four jobs at once — which is the shape the
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// system this replaces failed in, one import at a time.
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import (
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"encoding/json"
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"fmt"
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"sort"
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"strings"
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)
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// SettingsBy is the layers that apply to each module, keyed by module name.
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type SettingsBy map[string][]Layer
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// Generator works out a module's resources for one node, where they cannot be written in advance.
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type Generator interface {
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// Resources for this node. Absent means the node is not part of whatever this generates,
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// which is an ordinary answer rather than a failure — a machine assigned the module before it
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// has an address on the network is in exactly that state.
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Resources(node string) ([]map[string]any, bool, error)
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}
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// Grant is one consumer's credential, on the machine that must create it.
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type Grant struct {
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// Provision is what was required.
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Provision string
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// Consumer is the node that will use it, which is also what names the file.
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Consumer string
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// From is the module on that machine which asked, so the provider can name what it creates
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// after the thing using it rather than after the machine.
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From string
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// Values are what that module contributed — the name it wants, and anything else the
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// provision's own vocabulary defines.
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Values map[string]any
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// Sealed is the credential, closed to the providing node.
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Sealed string
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}
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// Rendering is everything needed to turn a resolution into the declaration a node is sent.
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type Rendering struct {
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// Needed is each module's own secrets, sealed to this node, keyed by module and then by the
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// name the module gave it.
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Needed map[string]map[string]string
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Settings SettingsBy
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Generators map[string]Generator
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// Grants are the credentials this node must create, for the provisions it offers. Passed in
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// rather than resolved, because who consumes a node is a fact about the rest of the mesh and
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// resolution answers questions about one machine.
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Grants []Grant
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}
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// Declaration is everything the resolved modules put on the node, with settings applied.
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//
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// Resource identities are prefixed with the module they came from. Two modules may reasonably
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// both call something "config", and without this the second would silently replace the first —
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// the node applying one of them and reporting success.
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func (r Resolution) Declaration(with Rendering) ([]map[string]any, error) {
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// Where each provision's credentials land, so a contribution can name the file rather than
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// carry a value the mesh does not have.
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directories := map[string]string{}
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for _, m := range r.Modules {
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for provision, where := range m.Grants {
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directories[provision] = where
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}
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}
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given, err := r.contributions(with.Settings, with.Grants, directories)
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if err != nil {
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return nil, err
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}
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var out []map[string]any
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for _, m := range r.Modules {
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resources := m.Resources
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for _, name := range sortedKeys(m.Needs) {
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sealed := with.Needed[m.Module][name]
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if sealed == "" {
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// Declared and not made. Refused rather than skipped: a module whose own
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// credential is silently absent starts, fails to authenticate, and the reason is
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// three layers away from the machine reporting it.
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return nil, fmt.Errorf(
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"%s needs a secret called %q and none was made for it", m.Module, name)
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}
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resources = append(append([]map[string]any{}, resources...), map[string]any{
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"id": NeedID(name), "type": "file", "path": m.Needs[name], "sealed": sealed,
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})
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}
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for _, to := range sortedKeys(m.Secrets) {
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var found *Needed
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for i, n := range r.Needs {
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if n.Name == to {
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found = &r.Needs[i]
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}
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}
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if found == nil || found.Sealed == "" {
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// Answered on this machine, or answered by a node the mesh could not seal to.
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// Nothing to write either way, and writing an empty credential file would be
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// worse than none: something would read it and fail authenticating.
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continue
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}
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resources = append(append([]map[string]any{}, resources...), map[string]any{
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"id": SecretID(to), "type": "file", "path": m.Secrets[to],
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"sealed": found.Sealed,
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})
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}
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for _, to := range sortedKeys(m.Grants) {
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for _, g := range with.Grants {
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if g.Provision != to {
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continue
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}
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resources = append(append([]map[string]any{}, resources...), map[string]any{
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"id": GrantID(to, g.Consumer),
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"type": "file",
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"path": grantPath(m.Grants[to], g.Consumer),
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"sealed": g.Sealed,
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})
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}
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}
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for _, to := range sortedKeys(m.Binds) {
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var found *Needed
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for i, n := range r.Needs {
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if n.Name == to {
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found = &r.Needs[i]
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}
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}
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if found == nil {
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// Bound to something answered on this machine rather than from the mesh. Nothing
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// to write: the answer is here, and a file saying "it is on this node" would be
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// a fact nobody needs and one more thing to keep true.
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continue
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}
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file, err := boundFile(*found, m.Binds[to])
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if err != nil {
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return nil, err
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}
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resources = append(append([]map[string]any{}, resources...), file)
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}
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for _, to := range sortedKeys(m.Receives) {
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file, err := receivedFile(to, m.Receives[to], given[to])
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if err != nil {
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return nil, err
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}
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resources = append(append([]map[string]any{}, resources...), file)
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}
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if m.Computed != "" {
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generator, known := with.Generators[m.Computed]
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if !known {
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return nil, fmt.Errorf(
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"%s says its resources are computed by %q, and this control plane has no %q",
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m.Module, m.Computed, m.Computed)
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}
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generated, part, err := generator.Resources(r.Node)
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if err != nil {
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return nil, err
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}
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if !part {
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// Assigned, and not yet part of what this generates. Nothing to put on the
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// machine, which is different from an error: a node given the network module
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// before it has an address is in exactly that state, briefly.
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continue
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}
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resources = generated
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}
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for _, unsettled := range resources {
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resource, err := ApplySettings(unsettled, with.Settings[m.Module])
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if err != nil {
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return nil, err
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}
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copied := map[string]any{}
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for k, v := range resource {
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copied[k] = v
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}
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copied["id"] = m.Module + "." + fmt.Sprint(resource["id"])
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// A service saying what it reflects names resources within its own module, so those
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// are prefixed too or they would point at nothing.
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if reflects, ok := resource["restart-on"].([]any); ok {
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var renamed []any
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for _, id := range reflects {
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renamed = append(renamed, m.Module+"."+fmt.Sprint(id))
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}
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copied["restart-on"] = renamed
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}
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out = append(out, copied)
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}
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}
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return out, nil
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}
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// Contribution is one module telling the answer to a requirement what it needs from it.
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type Contribution struct {
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// From is the module that said it, so the provider and a person reading the file can tell
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// which route belongs to what.
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From string `json:"from"`
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// Node is the machine it said it from, empty when that is this one.
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//
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// A provision answered from anywhere in the mesh has consumers on other machines, and the
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// provider has to know who they are — a database told to create a password and not who for
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// cannot do anything with it. Contributions were node-local until this, which meant the one
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// case that most needed them was the one they did not reach.
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Node string `json:"node,omitempty"`
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// Secret is the file on this machine holding that consumer's credential, sealed to it.
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//
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// Named rather than carried, for the same reason the private network's key is: the mesh
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// discarded the value and could not put it here if it wanted to. What is here is where to
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// find it.
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Secret string `json:"secret,omitempty"`
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// Values are the module's own, with settings applied. What the keys mean is agreed by the
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// requirement's name — everything providing `reverse-proxy` understands the same shape, which
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// is what makes swapping one for another cost nothing.
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Values map[string]any `json:"values"`
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}
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// grantPath is where one consumer's sealed credential lands on the providing machine.
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//
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// Suffixed, so the directory can also hold whatever the module writing it keeps there and so a
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// node named like something else in that directory cannot collide with it.
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func grantPath(directory, consumer string) string {
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return strings.TrimRight(directory, "/") + "/" + consumer + ".secret"
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}
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// contributions collects what every module in this set contributes, by requirement.
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//
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// Ordered by contributing module, because the result becomes a file on a machine and a file whose
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// lines move about is a file that looks changed when nothing changed.
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func (r Resolution) contributions(settings SettingsBy, grants []Grant,
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directories map[string]string) (map[string][]Contribution, error) {
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out := map[string][]Contribution{}
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modules := append([]Manifest{}, r.Modules...)
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sort.Slice(modules, func(i, j int) bool { return modules[i].Module < modules[j].Module })
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// What consumers on other machines asked for. Merged in with this machine's own, because from
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// the provider's side they are the same thing — somebody wanting something — and a provider
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// that had to read two lists would be a provider that reads one of them.
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sorted := append([]Grant{}, grants...)
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sort.Slice(sorted, func(i, j int) bool {
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if sorted[i].Provision != sorted[j].Provision {
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return sorted[i].Provision < sorted[j].Provision
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}
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return sorted[i].Consumer < sorted[j].Consumer
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})
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for _, g := range sorted {
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out[g.Provision] = append(out[g.Provision], Contribution{
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From: g.From, Node: g.Consumer, Values: g.Values,
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Secret: grantPath(directories[g.Provision], g.Consumer),
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})
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}
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for _, m := range modules {
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for _, to := range sortedKeys(m.Contributes) {
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// Settings reach a contribution the same way they reach a file. A route's hostname is
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// exactly the kind of thing that differs between one mesh and the next, and a module
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// that could not have it set would have to be edited to be reused.
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values, err := settle(m.Contributes[to], settings[m.Module], nil,
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m.Module+" contributing to "+to)
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if err != nil {
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return nil, fmt.Errorf("%s contributing to %s: %w", m.Module, to, err)
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}
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out[to] = append(out[to], Contribution{From: m.Module, Values: values})
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}
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}
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return out, nil
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}
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// receivedFile is the file a provider is given its consumers' contributions in.
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func receivedFile(requirement, path string, given []Contribution) (map[string]any, error) {
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if given == nil {
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// Nobody contributed. The file is still written, empty, rather than left absent: a
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// provider that finds no file cannot tell "nothing asked for me" from "the mesh never
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// wrote it", and the two want completely different responses.
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given = []Contribution{}
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}
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// The note goes *inside* the document, not above it. The first version wrote a `//` header
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// and produced a file that says "do not edit" to a person and fails to parse for the program
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// meant to read it — which is the whole audience.
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body, err := json.MarshalIndent(map[string]any{
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"contributions": 1,
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"requirement": requirement,
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"generated": "by the mesh — do not edit; replaced whenever a module contributing to " +
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requirement + " arrives or leaves",
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"given": given,
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}, "", " ")
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if err != nil {
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return nil, err
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}
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return map[string]any{
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"id": ReceivedID(requirement), "type": "file", "path": path, "mode": "0644",
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"content": string(body) + "\n",
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}, nil
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}
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// sortedKeys is map iteration made repeatable, which everything written to a machine needs.
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func sortedKeys[V any](m map[string]V) []string {
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out := make([]string, 0, len(m))
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for k := range m {
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out = append(out, k)
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}
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sort.Strings(out)
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return out
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}
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// boundFile is what a module is told about something it requires from another machine.
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//
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// Where it is and what the providing module said about using it. **No credential**, and the file
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// says so rather than leaving a reader to wonder whether one was meant to be there — a missing
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// field looks like a bug, and a stated absence looks like a boundary.
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func boundFile(n Needed, path string) (map[string]any, error) {
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body, err := json.MarshalIndent(map[string]any{
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"binding": 1,
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"provision": n.Name,
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"from": n.From,
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"at": n.At,
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"serves": n.Serves,
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"generated": "by the mesh — do not edit; replaced whenever this changes. " +
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"It carries no credential: the mesh has no way to issue one yet",
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}, "", " ")
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if err != nil {
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return nil, err
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}
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return map[string]any{
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"id": BoundID(n.Name), "type": "file", "path": path, "mode": "0644",
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"content": string(body) + "\n",
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}, nil
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}
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// ContributionsTo is what this node's set asked of one requirement, settled.
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//
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// Exported because a provider's grants are assembled from its consumers' resolutions, one machine
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// at a time, and the alternative was for the control plane to reimplement settling.
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func (r Resolution) ContributionsTo(requirement string, settings SettingsBy) (
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string, map[string]any, error) {
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all, err := r.contributions(settings, nil, nil)
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if err != nil {
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return "", nil, err
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}
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given := all[requirement]
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if len(given) == 0 {
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return "", nil, nil
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}
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if len(given) > 1 {
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// Two modules on one machine wanting the same provision would share one credential, and
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// the provider would be told to create one thing under two names. Refused rather than
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// resolved by picking, which is the rule everywhere else here.
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var who []string
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for _, g := range given {
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who = append(who, g.From)
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}
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sort.Strings(who)
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return "", nil, fmt.Errorf(
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"%s has %d modules asking for %q and they would share one credential: %s",
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r.Node, len(given), requirement, strings.Join(who, ", "))
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}
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return given[0].From, given[0].Values, nil
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}
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