The image every module in the scripted toolchain is compiled on top of is registered as a module so the mesh can build, version and depend on it. It is not one: nothing about it belongs on a machine. Assigning it succeeded, the machine was sent a declaration containing nothing of it, and everything reported success — the operator had said run this here and the mesh had agreed to something it cannot do. A module whose resources are worked out per node is asked about separately, so it stays assignable, which is the point of it.
917 lines
32 KiB
Go
917 lines
32 KiB
Go
package inventory
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"strings"
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"github.com/jackc/pgx/v5"
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"github.com/novox/mesh-control/internal/catalogue"
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)
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// ErrNoSuchModule is what the mesh says about a module it has never been told about.
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var ErrNoSuchModule = errors.New("no module of that name")
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// ErrStillAssigned is why a module cannot be forgotten.
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//
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// Its own error because it is not a fault: it means a machine is running that module now, and
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// removing the record would leave the mesh unable to describe what is on it.
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var ErrStillAssigned = errors.New("that module is still assigned to nodes")
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// Source is where a module comes from and what has been built from it.
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type Source struct {
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Repository string
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// Path is the module's directory inside that repository (novox/hq ADR 0069). Empty is the
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// repository's root, which is a real answer rather than a missing one.
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Path string
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Ref string
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// BuiltFrom is the commit the manifest the mesh holds was read at.
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BuiltFrom string
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// Head is the newest commit the source is known to have.
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Head string
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}
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// Current reports whether what the mesh holds is what the source last had.
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//
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// A module with no source is always current: it was handed over directly, and there is nothing
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// it could be behind. Saying "out of date" about it would be inventing a comparison.
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func (s Source) Current() bool {
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if s.Repository == "" || s.Head == "" {
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return true
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}
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return s.BuiltFrom == s.Head
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}
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// RegisterModule records a module, replacing what was there.
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//
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// Replacing rather than refusing, because a manifest changing is the ordinary case -- a module
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// gains a requirement, a claim, a resource. What matters is that the change is visible the next
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// time a node is resolved, which it is.
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func (i *Inventory) RegisterModule(ctx context.Context, m catalogue.Manifest, from Source) error {
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raw, err := json.Marshal(m)
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if err != nil {
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return err
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}
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// A module registered without provenance keeps whatever it had. Handing over a manifest by
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// hand is a legitimate way to fix something in a hurry, and it should not silently erase the
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// record of where the module normally comes from — which is the only thing that would say,
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// afterwards, that the machine is running something nobody can rebuild.
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_, err = i.store.Pool().Exec(ctx,
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`insert into module (name, manifest, version, source, source_path, ref, built_from, source_head)
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values ($1, $2, nullif($3,''), nullif($4,''), $7, nullif($5,''), nullif($6,''), nullif($6,''))
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on conflict (name) do update set
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manifest = excluded.manifest,
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version = excluded.version,
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registered = now(),
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source = coalesce(excluded.source, module.source),
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source_path = case when excluded.source is null then module.source_path
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else excluded.source_path end,
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ref = coalesce(excluded.ref, module.ref),
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built_from = coalesce(excluded.built_from, module.built_from),
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source_head = coalesce(excluded.built_from, module.source_head)`,
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m.Module, raw, m.Version, from.Repository, from.Ref, from.BuiltFrom, from.Path)
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return err
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}
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// SourceMoved records that a module's source has a newer commit than the mesh has built.
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//
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// This is the whole of noticing. Nothing here builds anything — it writes down that the two
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// halves differ, which is what makes *is this current?* answerable without building, and what
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// makes a module that nobody rebuilt visible rather than silent.
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func (i *Inventory) SourceMoved(ctx context.Context, module, head string) error {
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tag, err := i.store.Pool().Exec(ctx,
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`update module set source_head = $2, source_seen = now() where name = $1`, module, head)
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if err != nil {
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return err
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}
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if tag.RowsAffected() == 0 {
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return fmt.Errorf("%w: %s", ErrNoSuchModule, module)
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}
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return nil
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}
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// SourceOf is where a module came from and whether the mesh is behind it.
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func (i *Inventory) SourceOf(ctx context.Context, module string) (Source, error) {
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var s Source
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var repo, ref, built, head *string
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var path string
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err := i.store.Pool().QueryRow(ctx,
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`select source, source_path, ref, built_from, source_head from module where name = $1`,
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module).Scan(&repo, &path, &ref, &built, &head)
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if errors.Is(err, pgx.ErrNoRows) {
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return Source{}, fmt.Errorf("%w: %s", ErrNoSuchModule, module)
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}
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if err != nil {
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return Source{}, err
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}
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for _, pair := range []struct {
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from *string
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to *string
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}{{repo, &s.Repository}, {ref, &s.Ref}, {built, &s.BuiltFrom}, {head, &s.Head}} {
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if pair.from != nil {
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*pair.to = *pair.from
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}
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}
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// Not in the loop above: the path is never null, because "the repository's root" is an answer
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// rather than an absence.
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s.Path = path
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return s, nil
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}
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// Behind is every module the mesh has not built from what its source now has, with the nodes
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// running the old one.
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//
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// The nodes are the point. "Is this module out of date" is a fact about the catalogue; "which
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// machines are running last week's version" is the question somebody actually has, and it is the
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// one novox/hq ADR 0010 names as the thing that must not be lost.
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func (i *Inventory) Behind(ctx context.Context) (map[string][]string, error) {
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rows, err := i.store.Pool().Query(ctx,
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`select m.name, coalesce(n.name, '')
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from module m
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left join assignment a on a.module = m.name
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left join node n on n.id = a.node
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where m.source is not null
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and m.source_head is not null
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and coalesce(m.built_from, '') is distinct from m.source_head
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order by m.name, n.name`)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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out := map[string][]string{}
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for rows.Next() {
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var module, node string
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if err := rows.Scan(&module, &node); err != nil {
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return nil, err
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}
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if _, seen := out[module]; !seen {
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out[module] = nil
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}
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if node != "" {
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out[module] = append(out[module], node)
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}
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}
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return out, rows.Err()
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}
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// Catalogue is every module the mesh knows about, which is what resolution needs: the question
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// "how many modules provide this" cannot be asked of a subset.
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func (i *Inventory) Catalogue(ctx context.Context) (map[string]catalogue.Manifest, error) {
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rows, err := i.store.Pool().Query(ctx, `select manifest from module order by name`)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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out := map[string]catalogue.Manifest{}
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for rows.Next() {
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var raw []byte
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if err := rows.Scan(&raw); err != nil {
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return nil, err
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}
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var m catalogue.Manifest
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if err := json.Unmarshal(raw, &m); err != nil {
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return nil, err
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}
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out[m.Module] = m
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}
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return out, rows.Err()
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}
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// Provide records a module the control plane ships with itself.
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//
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// The mesh's own private network is one: what computes its files is in this binary, so the
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// manifest is too. Marked so it can be told apart from a module somebody wrote — not because it
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// behaves differently, but because "where did this come from" must have an answer for everything
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// in the catalogue, and "it came with the control plane" is that answer.
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func (i *Inventory) Provide(ctx context.Context, m catalogue.Manifest) error {
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raw, err := json.Marshal(m)
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if err != nil {
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return err
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}
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_, err = i.store.Pool().Exec(ctx,
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`insert into module (name, manifest, version, source)
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values ($1, $2, $3, 'the control plane')
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on conflict (name) do update set manifest = excluded.manifest,
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version = excluded.version, source = 'the control plane'`,
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m.Module, raw, m.Version)
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return err
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}
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// Provided reports whether a module came with the control plane rather than from a repository.
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func (i *Inventory) Provided(ctx context.Context, name string) (bool, error) {
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var source *string
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err := i.store.Pool().QueryRow(ctx,
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`select source from module where name = $1`, name).Scan(&source)
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if err != nil {
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return false, err
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}
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return source != nil && *source == "the control plane", nil
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}
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// ErrStillHolds is why a module cannot be forgotten without saying so first.
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//
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// Its own error because it is not a fault either: the operator settings, the module's own secrets
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// and the ports the mesh chose for it are all keyed on the module by name and all cascade when the
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// row goes. Removing the module removes them, silently, and none of them can be recovered — a
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// sealed secret least of all, because the mesh discarded the plaintext when it made it.
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var ErrStillHolds = errors.New("the mesh still holds things for that module")
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// Holdings is everything keyed on a module that would go with it.
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//
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// **Named one at a time rather than counted.** "3 settings" tells somebody there is something to
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// lose and not whether they can afford to lose it; "the mesh-wide layer, and anchor's" tells them
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// what to write down before they type the command again.
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type Holdings struct {
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// Mesh is true when a mesh-wide settings layer exists for the module.
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Mesh bool
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// Nodes are the machines with a settings layer of their own for it, sorted.
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Nodes []string
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// Secrets are the module's own secrets, as "<name> on <node>", sorted. These are the ones the
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// mesh cannot make again: what is stored is sealed to a machine and the plaintext is gone.
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Secrets []string
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// Ports are the ports the mesh chose for it, as "<wanted> on <node>", sorted. Made once and
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// kept (novox/hq ADR 0038) — removing the module gives that promise up.
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Ports []string
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}
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// Any reports whether removing the module would discard anything.
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func (h Holdings) Any() bool {
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return h.Mesh || len(h.Nodes) > 0 || len(h.Secrets) > 0 || len(h.Ports) > 0
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}
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// Lines is what would be lost, one thing per line, for a person about to decide.
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func (h Holdings) Lines() []string {
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var out []string
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if h.Mesh {
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out = append(out, " settings, for the whole mesh")
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}
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for _, n := range h.Nodes {
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out = append(out, " settings, on "+n)
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}
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for _, s := range h.Secrets {
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out = append(out, " its own secret "+s+" — sealed, so the mesh cannot make it again")
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}
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for _, p := range h.Ports {
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out = append(out, " the port "+p)
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}
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return out
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}
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// HeldFor is everything the mesh keeps that is keyed on one module.
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//
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// Read rather than counted at the moment of removal, because the answer is the whole of what a
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// person needs in order to say yes.
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func (i *Inventory) HeldFor(ctx context.Context, name string) (Holdings, error) {
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var held Holdings
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rows, err := i.store.Pool().Query(ctx,
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`select coalesce(n.name, '') from settings s left join node n on n.id = s.node
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where s.module = $1 order by n.name nulls first`, name)
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if err != nil {
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return Holdings{}, err
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}
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for rows.Next() {
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var node string
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if err := rows.Scan(&node); err != nil {
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rows.Close()
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return Holdings{}, err
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}
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if node == "" {
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held.Mesh = true
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continue
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}
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held.Nodes = append(held.Nodes, node)
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}
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rows.Close()
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if err := rows.Err(); err != nil {
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return Holdings{}, err
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}
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for _, read := range []struct {
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query string
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into *[]string
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}{
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{`select s.name || ' on ' || n.name from module_secret s join node n on n.id = s.node
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where s.module = $1 order by n.name, s.name`, &held.Secrets},
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{`select p.wanted::text || ' on ' || n.name from port_assignment p
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join node n on n.id = p.node where p.module = $1 order by n.name, p.wanted`, &held.Ports},
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} {
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rows, err := i.store.Pool().Query(ctx, read.query, name)
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if err != nil {
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return Holdings{}, err
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}
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for rows.Next() {
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var one string
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if err := rows.Scan(&one); err != nil {
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rows.Close()
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return Holdings{}, err
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}
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*read.into = append(*read.into, one)
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}
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rows.Close()
|
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if err := rows.Err(); err != nil {
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return Holdings{}, err
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}
|
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}
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return held, nil
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}
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// ForgetModule removes a module, unless a machine is running it, unless the mesh still holds
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// things for it, and never one the control plane provides.
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//
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// **Refused rather than cascaded.** The settings, own-secrets and port assignments all name the
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// module by a foreign key that cascades, so the row going takes them with it and says nothing.
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// That is an action succeeding into a state its own verify would reject (novox/hq 04-ISSUES/017):
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// the command reports "forgotten", the operator re-registers the module a moment later, and what
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// comes back is a module with none of its configuration and none of its secrets — with nothing
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// anywhere naming the moment they were lost.
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func (i *Inventory) ForgetModule(ctx context.Context, name string) error {
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if err := i.mayForget(ctx, name); err != nil {
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return err
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}
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held, err := i.HeldFor(ctx, name)
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if err != nil {
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return err
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|
}
|
|
if held.Any() {
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return fmt.Errorf("%w:\n%s\n\nAll of it goes when the module does. Run "+
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|
"`module forget %s --and-what-it-holds` if that is what you mean",
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ErrStillHolds, strings.Join(held.Lines(), "\n"), name)
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}
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return i.discard(ctx, name)
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}
|
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// DiscardModule removes a module and everything the mesh holds for it, having been told to.
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//
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// The same checks as ForgetModule except the one about what is held: a machine running it still
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// refuses, and a module the control plane provides still refuses, because neither of those is
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// something an operator can consent to on the module's behalf.
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func (i *Inventory) DiscardModule(ctx context.Context, name string) (Holdings, error) {
|
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if err := i.mayForget(ctx, name); err != nil {
|
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return Holdings{}, err
|
|
}
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|
held, err := i.HeldFor(ctx, name)
|
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if err != nil {
|
|
return Holdings{}, err
|
|
}
|
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if err := i.discard(ctx, name); err != nil {
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return Holdings{}, err
|
|
}
|
|
// Returned so the caller can say what went, rather than "forgotten". A person who has just
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// destroyed a sealed secret should be able to read which one from the output.
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return held, nil
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}
|
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|
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// mayForget is the part of forgetting that is not about what is held.
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func (i *Inventory) mayForget(ctx context.Context, name string) error {
|
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provided, err := i.Provided(ctx, name)
|
|
if errors.Is(err, pgx.ErrNoRows) {
|
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return fmt.Errorf("%w: %s", ErrNoSuchModule, name)
|
|
}
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if provided {
|
|
// Refused rather than removed and re-created on the next migrate, which would look like
|
|
// it worked and quietly come back. Taking it off a machine is what "I do not want this"
|
|
// means, and that is what unassign is for.
|
|
return fmt.Errorf(
|
|
"%s comes with the control plane and cannot be forgotten; unassign it instead", name)
|
|
}
|
|
|
|
var on []string
|
|
rows, err := i.store.Pool().Query(ctx,
|
|
`select n.name from assignment a join node n on n.id = a.node where a.module = $1
|
|
order by n.name`, name)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for rows.Next() {
|
|
var node string
|
|
if err := rows.Scan(&node); err != nil {
|
|
rows.Close()
|
|
return err
|
|
}
|
|
on = append(on, node)
|
|
}
|
|
rows.Close()
|
|
if err := rows.Err(); err != nil {
|
|
return err
|
|
}
|
|
if len(on) > 0 {
|
|
return fmt.Errorf("%w: %s. Unassign it first", ErrStillAssigned, strings.Join(on, ", "))
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// discard is the removal itself, once it has been decided.
|
|
func (i *Inventory) discard(ctx context.Context, name string) error {
|
|
tag, err := i.store.Pool().Exec(ctx, `delete from module where name = $1`, name)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if tag.RowsAffected() == 0 {
|
|
return fmt.Errorf("%w: %s", ErrNoSuchModule, name)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// Assign puts a module on a node.
|
|
//
|
|
// Records the intention and checks nothing. Whether the set of assignments can actually become a
|
|
// declaration is resolution's question, asked over the whole set at once — and asking it here,
|
|
// one module at a time, would let an assignment look accepted and then refuse when a second
|
|
// arrives.
|
|
func (i *Inventory) Assign(ctx context.Context, nodeName, module string) error {
|
|
node, err := i.NodeByName(ctx, nodeName)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if err := i.runsSomewhere(ctx, module); err != nil {
|
|
return err
|
|
}
|
|
_, err = i.store.Pool().Exec(ctx,
|
|
`insert into assignment (node, module) values ($1, $2) on conflict do nothing`,
|
|
node.ID, module)
|
|
if err != nil && strings.Contains(err.Error(), "assignment_module_fkey") {
|
|
return fmt.Errorf("%w: %s", ErrNoSuchModule, module)
|
|
}
|
|
return err
|
|
}
|
|
|
|
// Unassign takes a module off a node.
|
|
func (i *Inventory) Unassign(ctx context.Context, nodeName, module string) error {
|
|
node, err := i.NodeByName(ctx, nodeName)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
tag, err := i.store.Pool().Exec(ctx,
|
|
`delete from assignment where node = $1 and module = $2`, node.ID, module)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if tag.RowsAffected() == 0 {
|
|
return fmt.Errorf("%s is not assigned to %s", module, nodeName)
|
|
}
|
|
// And its ports go back. Kept-once-chosen is a promise about a module that is still here —
|
|
// held past unassignment, a fixed port stays claimed in the name of something that is gone,
|
|
// and the next module needing it is refused by a ghost. The same argument that lets a machine
|
|
// take a carried port back: a set that only grows keeps a port reserved for nothing.
|
|
return i.ReleasePorts(ctx, nodeName, module)
|
|
}
|
|
|
|
// Assigned is what a person put on this node, which is not the same as what it runs: resolution
|
|
// adds whatever those modules require.
|
|
func (i *Inventory) Assigned(ctx context.Context, nodeName string) ([]string, error) {
|
|
node, err := i.NodeByName(ctx, nodeName)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
rows, err := i.store.Pool().Query(ctx,
|
|
`select module from assignment where node = $1 order by module`, node.ID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
defer rows.Close()
|
|
|
|
var out []string
|
|
for rows.Next() {
|
|
var m string
|
|
if err := rows.Scan(&m); err != nil {
|
|
return nil, err
|
|
}
|
|
out = append(out, m)
|
|
}
|
|
return out, rows.Err()
|
|
}
|
|
|
|
// ProfileOf is what a node last said it can do, as resolution needs it: the capabilities that are
|
|
// present, and nothing else.
|
|
func (i *Inventory) ProfileOf(ctx context.Context, nodeName string) (map[string]bool, error) {
|
|
var raw []byte
|
|
err := i.store.Pool().QueryRow(ctx,
|
|
`select profile from node where name = $1`, nodeName).Scan(&raw)
|
|
if errors.Is(err, pgx.ErrNoRows) {
|
|
return nil, fmt.Errorf("%w: %s", ErrNoSuchNode, nodeName)
|
|
}
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
out := map[string]bool{}
|
|
if len(raw) == 0 {
|
|
// A node that has never reported. Not an error, and not an empty machine either — every
|
|
// capability will read as absent, so anything requiring one is refused with "the wrong
|
|
// machine", which is wrong but visible. Better than assuming it can do everything.
|
|
return out, nil
|
|
}
|
|
held, err := profileFrom(raw)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
for _, c := range held {
|
|
if c.Present {
|
|
out[c.Name] = true
|
|
}
|
|
}
|
|
return out, nil
|
|
}
|
|
|
|
// Capability is one named fact a machine reported about itself.
|
|
//
|
|
// **Detected and never assumed** (novox/hq ADR 0009). The detail is the part that was being
|
|
// thrown away: a capability's presence gates an assignment and *its detail can also carry a
|
|
// value* — `seat: card1-DP-1`, an architecture, an amount of memory. So *can this run here* and
|
|
// *what should it be configured as* are the same fact read two ways, and keeping only the first
|
|
// read makes the second unanswerable.
|
|
//
|
|
// It is also what a refusal should quote. "This machine has no seat" is the right answer and
|
|
// "no graphics devices are present" is the reason, and only the machine knows the reason.
|
|
type Capability struct {
|
|
Name string `json:"name"`
|
|
Present bool `json:"present"`
|
|
// Detail is what the detector observed, in its own words — including when it found nothing,
|
|
// which is the case a person most needs explaining.
|
|
Detail string `json:"detail,omitempty"`
|
|
}
|
|
|
|
// Profile is everything a machine last reported about what it can do.
|
|
//
|
|
// The same read ProfileOf uses, unreduced. Two functions parsing one column would be two things
|
|
// to keep agreeing about what a profile is.
|
|
func (i *Inventory) Profile(ctx context.Context, nodeName string) ([]Capability, error) {
|
|
var raw []byte
|
|
err := i.store.Pool().QueryRow(ctx,
|
|
`select profile from node where name = $1`, nodeName).Scan(&raw)
|
|
if errors.Is(err, pgx.ErrNoRows) {
|
|
return nil, fmt.Errorf("%w: %s", ErrNoSuchNode, nodeName)
|
|
}
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return profileFrom(raw)
|
|
}
|
|
|
|
func profileFrom(raw []byte) ([]Capability, error) {
|
|
if len(raw) == 0 {
|
|
// A machine that has never reported. Not an error and not an empty machine: nil says
|
|
// "nothing is known", where an empty slice would say "it reported having nothing", and
|
|
// those send a person to different places.
|
|
return nil, nil
|
|
}
|
|
var reported struct {
|
|
Capabilities []Capability `json:"capabilities"`
|
|
}
|
|
if err := json.Unmarshal(raw, &reported); err != nil {
|
|
return nil, err
|
|
}
|
|
return reported.Capabilities, nil
|
|
}
|
|
|
|
// SetSettings records what somebody wants a module's configuration to say.
|
|
//
|
|
// An empty node name means the whole mesh. Replacing rather than merging what is already there:
|
|
// this is a statement of the whole layer, so removing a key is done by leaving it out, which is
|
|
// the only way removing one could work at all.
|
|
func (i *Inventory) SetSettings(ctx context.Context, nodeName, module string, values map[string]any) error {
|
|
raw, err := json.Marshal(values)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if nodeName == "" {
|
|
_, err = i.store.Pool().Exec(ctx,
|
|
`insert into settings (node, module, values) values (null, $1, $2)
|
|
on conflict (module) where node is null
|
|
do update set values = excluded.values, set_at = now()`, module, raw)
|
|
return wrapModule(err, module)
|
|
}
|
|
node, err := i.NodeByName(ctx, nodeName)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
_, err = i.store.Pool().Exec(ctx,
|
|
`insert into settings (node, module, values) values ($1, $2, $3)
|
|
on conflict (node, module) where node is not null
|
|
do update set values = excluded.values, set_at = now()`, node.ID, module, raw)
|
|
return wrapModule(err, module)
|
|
}
|
|
|
|
func wrapModule(err error, module string) error {
|
|
if err != nil && strings.Contains(err.Error(), "settings_module_fkey") {
|
|
return fmt.Errorf("%w: %s", ErrNoSuchModule, module)
|
|
}
|
|
return err
|
|
}
|
|
|
|
// ClearSettings removes a layer.
|
|
func (i *Inventory) ClearSettings(ctx context.Context, nodeName, module string) error {
|
|
if nodeName == "" {
|
|
_, err := i.store.Pool().Exec(ctx,
|
|
`delete from settings where module = $1 and node is null`, module)
|
|
return err
|
|
}
|
|
node, err := i.NodeByName(ctx, nodeName)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
_, err = i.store.Pool().Exec(ctx,
|
|
`delete from settings where module = $1 and node = $2`, module, node.ID)
|
|
return err
|
|
}
|
|
|
|
// SettingsFor is the layers that apply to one module on one node, in the order they are applied.
|
|
//
|
|
// The mesh's first, then the node's, so a node that differs is expressed by differing rather
|
|
// than by restating everything the rest of the mesh already says.
|
|
func (i *Inventory) SettingsFor(ctx context.Context, nodeName, module string) ([]catalogue.Layer, error) {
|
|
node, err := i.NodeByName(ctx, nodeName)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
rows, err := i.store.Pool().Query(ctx,
|
|
`select node is null, values from settings
|
|
where module = $1 and (node is null or node = $2)
|
|
order by node is null desc`, module, node.ID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
defer rows.Close()
|
|
|
|
var layers []catalogue.Layer
|
|
for rows.Next() {
|
|
var meshWide bool
|
|
var raw []byte
|
|
if err := rows.Scan(&meshWide, &raw); err != nil {
|
|
return nil, err
|
|
}
|
|
values := map[string]any{}
|
|
if err := json.Unmarshal(raw, &values); err != nil {
|
|
return nil, err
|
|
}
|
|
from := nodeName
|
|
if meshWide {
|
|
from = "the mesh"
|
|
}
|
|
layers = append(layers, catalogue.Layer{From: from, Values: values})
|
|
}
|
|
return layers, rows.Err()
|
|
}
|
|
|
|
// PinProvision records which node a machine gets a provision from.
|
|
//
|
|
// Only needed when more than one node could answer. Recordable before that, because a mesh with
|
|
// one database should not change where an existing machine gets its data the day a second
|
|
// arrives.
|
|
func (i *Inventory) PinProvision(ctx context.Context, nodeName, provision, provider string) error {
|
|
node, err := i.NodeByName(ctx, nodeName)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
from, err := i.NodeByName(ctx, provider)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
_, err = i.store.Pool().Exec(ctx,
|
|
`insert into provision_pin (node, name, provider) values ($1, $2, $3)
|
|
on conflict (node, name) do update set provider = excluded.provider, pinned_at = now()`,
|
|
node.ID, provision, from.ID)
|
|
return err
|
|
}
|
|
|
|
// UnpinProvision removes a choice, putting the question back.
|
|
func (i *Inventory) UnpinProvision(ctx context.Context, nodeName, provision string) error {
|
|
node, err := i.NodeByName(ctx, nodeName)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
tag, err := i.store.Pool().Exec(ctx,
|
|
`delete from provision_pin where node = $1 and name = $2`, node.ID, provision)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if tag.RowsAffected() == 0 {
|
|
return fmt.Errorf("%s was not told where to get %q from", nodeName, provision)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// PinsFor is what a node was told about where its provisions come from.
|
|
func (i *Inventory) PinsFor(ctx context.Context, nodeName string) (map[string]string, error) {
|
|
node, err := i.NodeByName(ctx, nodeName)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
rows, err := i.store.Pool().Query(ctx,
|
|
`select p.name, n.name from provision_pin p join node n on n.id = p.provider
|
|
where p.node = $1`, node.ID)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
defer rows.Close()
|
|
|
|
out := map[string]string{}
|
|
for rows.Next() {
|
|
var name, provider string
|
|
if err := rows.Scan(&name, &provider); err != nil {
|
|
return nil, err
|
|
}
|
|
out[name] = provider
|
|
}
|
|
return out, rows.Err()
|
|
}
|
|
|
|
// pinRows is how many pins a node holds, counted in the table rather than through the join that
|
|
// reads them.
|
|
//
|
|
// For a test that would otherwise pass for the wrong reason: PinsFor joins on the provider, so a
|
|
// pin left behind by a departed node is invisible through it whether it was cleaned up or not.
|
|
func (i *Inventory) pinRows(ctx context.Context, nodeName string) (int, error) {
|
|
node, err := i.NodeByName(ctx, nodeName)
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
var n int
|
|
err = i.store.Pool().QueryRow(ctx,
|
|
`select count(*) from provision_pin where node = $1`, node.ID).Scan(&n)
|
|
return n, err
|
|
}
|
|
|
|
// Entry is one module as a catalogue shows it: what it is, where it came from, and who runs it.
|
|
type Entry struct {
|
|
Manifest catalogue.Manifest
|
|
Source Source
|
|
// On is every node this module is assigned to, sorted.
|
|
On []string
|
|
// Provided is true when the module came with the control plane rather than from a repository.
|
|
Provided bool
|
|
}
|
|
|
|
// Catalogued is every module the mesh knows about, with everything a person asks about one.
|
|
//
|
|
// **One query rather than a call per module.** A catalogue that costs a round trip per row is a
|
|
// catalogue nobody lists, and the questions here — what is this, where did it come from, who is
|
|
// running it — are asked together every time.
|
|
func (i *Inventory) Catalogued(ctx context.Context) ([]Entry, error) {
|
|
rows, err := i.store.Pool().Query(ctx,
|
|
`select m.name, m.manifest,
|
|
coalesce(m.source, ''), m.source_path, coalesce(m.ref, ''),
|
|
coalesce(m.built_from, ''), coalesce(m.source_head, ''),
|
|
coalesce(array_agg(n.name order by n.name) filter (where n.name is not null), '{}')
|
|
from module m
|
|
left join assignment a on a.module = m.name
|
|
left join node n on n.id = a.node
|
|
group by m.name, m.manifest, m.source, m.source_path, m.ref, m.built_from, m.source_head
|
|
order by m.name`)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
defer rows.Close()
|
|
|
|
var out []Entry
|
|
for rows.Next() {
|
|
var raw []byte
|
|
var name string
|
|
var source Source
|
|
var on []string
|
|
if err := rows.Scan(&name, &raw, &source.Repository, &source.Path, &source.Ref,
|
|
&source.BuiltFrom, &source.Head, &on); err != nil {
|
|
return nil, err
|
|
}
|
|
var m catalogue.Manifest
|
|
if err := json.Unmarshal(raw, &m); err != nil {
|
|
return nil, err
|
|
}
|
|
entry := Entry{Manifest: m, Source: source, On: on}
|
|
if source.Repository == providedBy {
|
|
// It came with the control plane. Not a repository, and showing it as one would have
|
|
// somebody go looking for it.
|
|
entry.Provided = true
|
|
entry.Source = Source{}
|
|
}
|
|
out = append(out, entry)
|
|
}
|
|
return out, rows.Err()
|
|
}
|
|
|
|
// providedBy is what the source column says for a module the control plane ships.
|
|
const providedBy = "the control plane"
|
|
|
|
// Upgrade is what the mesh decided to do when a module's current version moves.
|
|
type Upgrade struct {
|
|
// RollOut is true when the machines running it should be sent the new version. False means
|
|
// record it and stop — which needs no record of its own, because a machine not running what
|
|
// the mesh would send it is already something the mesh reports.
|
|
RollOut bool
|
|
// Together is true when every machine running it is sent the new version at once, rather than
|
|
// one after another. Only meaningful when RollOut is.
|
|
Together bool
|
|
}
|
|
|
|
// UpgradeOf is what to do when this module moves.
|
|
//
|
|
// A module the mesh does not hold is not an error here: the catalogue may know of modules this
|
|
// mesh has never registered, and being told one of them moved is information, not a fault. The
|
|
// answer is the safe one — record it — because there is nothing to roll out to.
|
|
func (i *Inventory) UpgradeOf(ctx context.Context, module string) (Upgrade, error) {
|
|
var u Upgrade
|
|
var policy string
|
|
err := i.store.Pool().QueryRow(ctx,
|
|
`select upgrade, upgrade_together from module where name = $1`, module).
|
|
Scan(&policy, &u.Together)
|
|
if errors.Is(err, pgx.ErrNoRows) {
|
|
return Upgrade{}, nil
|
|
}
|
|
if err != nil {
|
|
return Upgrade{}, err
|
|
}
|
|
u.RollOut = policy == "roll-out"
|
|
return u, nil
|
|
}
|
|
|
|
// SetUpgradeOf records what to do when this module moves.
|
|
func (i *Inventory) SetUpgradeOf(ctx context.Context, module string, u Upgrade) error {
|
|
policy := "record"
|
|
if u.RollOut {
|
|
policy = "roll-out"
|
|
}
|
|
tag, err := i.store.Pool().Exec(ctx,
|
|
`update module set upgrade = $2, upgrade_together = $3 where name = $1`,
|
|
module, policy, u.Together)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if tag.RowsAffected() == 0 {
|
|
return fmt.Errorf("this mesh holds no module called %s", module)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// Running is every machine assigned a module, in a stable order.
|
|
//
|
|
// **Assigned, not reported.** A machine that is assigned the module and has not applied it yet is
|
|
// exactly the machine an upgrade most needs to reach; waiting for it to report the old version
|
|
// first would mean the machines furthest behind are the last to be caught up.
|
|
func (i *Inventory) Running(ctx context.Context, module string) ([]string, error) {
|
|
rows, err := i.store.Pool().Query(ctx,
|
|
`select n.name from assignment a join node n on n.id = a.node
|
|
where a.module = $1 order by n.name`, module)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
defer rows.Close()
|
|
|
|
var out []string
|
|
for rows.Next() {
|
|
var name string
|
|
if err := rows.Scan(&name); err != nil {
|
|
return nil, err
|
|
}
|
|
out = append(out, name)
|
|
}
|
|
return out, rows.Err()
|
|
}
|
|
|
|
// runsSomewhere refuses to put a module on a machine when it would put nothing there.
|
|
//
|
|
// **Not every thing the mesh builds is a thing a machine runs.** The image every module in the
|
|
// scripted toolchain is compiled on top of is built, versioned and depended upon like a module, and
|
|
// is registered as one so the mesh can track all three. It is not one: it declares no resources,
|
|
// because nothing about it belongs on a machine — its whole purpose is to be the starting point for
|
|
// other modules' builds.
|
|
//
|
|
// Without this, assigning it succeeds, the machine is sent a declaration containing nothing of it,
|
|
// and everything reports success. The operator has said "run this here" and the mesh has agreed to
|
|
// something it cannot do. Said at the assignment, which is where somebody is standing.
|
|
//
|
|
// A module whose resources are worked out per node declares none here and is still assignable —
|
|
// that is the point of it — so it is asked about separately rather than caught by the same test.
|
|
func (i *Inventory) runsSomewhere(ctx context.Context, module string) error {
|
|
var raw []byte
|
|
err := i.store.Pool().QueryRow(ctx,
|
|
`select manifest from module where name = $1`, module).Scan(&raw)
|
|
if errors.Is(err, pgx.ErrNoRows) {
|
|
// Left to the insert, which already says this and says it the same way everywhere.
|
|
return nil
|
|
}
|
|
if err != nil {
|
|
return err
|
|
}
|
|
var m catalogue.Manifest
|
|
if err := json.Unmarshal(raw, &m); err != nil {
|
|
// Unreadable is not the same as empty. A manifest the mesh cannot parse is a separate
|
|
// fault and refusing the assignment here would report it as the wrong one.
|
|
return nil
|
|
}
|
|
if m.Computed != "" || len(m.Resources) > 0 {
|
|
return nil
|
|
}
|
|
return fmt.Errorf(
|
|
"%s puts nothing on a machine, so there is nothing to assign. It is something this mesh "+
|
|
"builds and other modules are built on top of, not something a machine runs — "+
|
|
"`module list` shows what it produces", module)
|
|
}
|