Files
mesh-delivery/modules/mesh-delivery-builder/cmd/mesh-delivery-builder/reads.go
T
jschoubben 0dc0cf9c9a DLV-B9: the old reference form's window over sdk/forms, kept in old-form, read and dropped by builder_old_form
The window opens while a counted node-engine reads, of some kind, none of the newest form sdk/forms knows, and closes
when none does: said once as version.old-form-closed, and a node holding it seven days is old-form-held about it. It
steps on a statement's change, the placement, a hand drop and each build key written, never on a timer. A retired node
dropped by hand leaves the count of the forms a build key keeps (design 51). internal/versions' own Forms goes: which
forms a key keeps is sdk/forms'.

Claude-Session: https://claude.ai/code/session_01JG73KJNrH5EgFXMKKYSrig
2026-11-04 12:55:45 +01:00

145 lines
5.2 KiB
Go

package main
import (
"context"
"slices"
"sync"
"github.com/nats-io/nats.go/jetstream"
"git.novox.be/novox/mesh-sdk/go/delivery"
"git.novox.be/novox/mesh-sdk/go/process"
"git.novox.be/novox/mesh-delivery/modules/mesh-delivery-builder/buildrun"
"git.novox.be/novox/mesh-delivery/sdk/enginereads"
)
// EngineReadsState is the builder's state of what each counted node's engine states it reads (novox/hq ADR 0618 §2, ADR
// 0624 §1): one key `<node>`, written from the node-engine seat's verb manifest-reads at the builder's start, on the
// seat's event manifest-reads-changed for that node, and when a person asks again (builder_engine_reads); a node that
// is away keeps its last statement, and its key is removed when the placement no longer names the node. A counted node
// with no key reads as stating the baseline: its first forms. No node's record is read in its place.
const EngineReadsState = "engine-reads"
// engineReadsBucket is that state's bucket.
const engineReadsBucket = delivery.BuilderModule + "_" + EngineReadsState
// engineReads keeps the statements and the counted nodes for the builder's forms (build.Builder.Forms).
type engineReads struct {
keeper *enginereads.Keeper
gate *buildrun.ToolchainGate
mu sync.Mutex
counted []string
// window is the old reference form's window over these statements (DLV-B9); nil keeps none.
window *oldForm
ctx context.Context
}
// newEngineReads asks through call (process.Conn.CallOn) and keeps each answer in the state once it is bound.
func newEngineReads(call enginereads.Caller, gate *buildrun.ToolchainGate, logf func(string, ...any)) *engineReads {
r := &engineReads{gate: gate, keeper: &enginereads.Keeper{Call: call, Logf: logf}}
r.keeper.Changed = r.stepWindow
return r
}
// stepWindow moves the old form's window to what the counted nodes state now (design 51 *Every build keeps the old
// reference form*): on a statement's change, the placement's and a hand drop, and at each build key written.
func (r *engineReads) stepWindow() {
if r.window == nil {
return
}
ctx := r.ctx
if ctx == nil {
ctx = context.Background()
}
_, counted := r.forms()
r.window.step(ctx, counted)
}
// bind keeps the statements in kv and hears it: every node's last statement at the start, a person's ask again and drop
// later. Bound once the state is on the bus (process.AwaitBucket).
func (r *engineReads) bind(ctx context.Context, kv jetstream.KeyValue, errs chan<- error, logf func(string, ...any)) {
r.keeper.Put = func(node string, v []byte) error { _, err := kv.Put(ctx, node, v); return err }
r.keeper.Delete = func(node string) error { return kv.Delete(ctx, node) }
each := func(e jetstream.KeyValueEntry) {
r.keeper.Heard(e.Key(), e.Value(), e.Operation() != jetstream.KeyValuePut)
}
w, err := settle(ctx, kv, each)
if err != nil {
process.NotWatched(logf, engineReadsBucket, err, "builder_engine_reads is not answered until the builder starts again")
return
}
go func() { errs <- follow(ctx, w, each) }()
// Every counted node asked again, so what was asked before the state was bound is kept in it too.
r.mu.Lock()
nodes := slices.Clone(r.counted)
r.mu.Unlock()
for _, node := range nodes {
r.keeper.AskNode(node, "the state engine-reads is bound")
}
}
// placed takes the placement in: a node it names newly is asked, one it no longer names is forgotten, key and all. The
// first call asks every counted node (the builder's start).
func (r *engineReads) placed() {
nodes := r.gate.Nodes()
r.mu.Lock()
before, first := r.counted, r.counted == nil
r.counted = nodes
r.mu.Unlock()
for _, node := range nodes {
if first || !slices.Contains(before, node) {
r.keeper.AskNode(node, "counted: the placement names it")
}
}
for _, node := range before {
if !slices.Contains(nodes, node) {
r.keeper.Forget(node)
}
}
r.stepWindow()
}
// heard takes an event of the builder's consumer on EVENTS: manifest-reads-changed asks its node again, and answers true.
func (r *engineReads) heard(m jetstream.Msg, logf func(string, ...any)) bool {
node, ours, err := enginereads.NodeOf(m.Subject(), m.Data())
if !ours {
return false
}
if ackErr := m.Ack(); ackErr != nil {
logf("acknowledging %s: %v", m.Subject(), ackErr)
}
if err != nil {
logf("%s holds what is not %s, and %s is asked again all the same: %v", m.Subject(), enginereads.Event, node, err)
}
r.keeper.AskNode(node, enginereads.Event)
return true
}
// forms is the counted nodes' statements, and those of the nodes whose engine answered; a retired node dropped by hand
// (builder_old_form) counts no more.
func (r *engineReads) forms() (present, counted map[string][]string) {
r.mu.Lock()
nodes := slices.Clone(r.counted)
r.mu.Unlock()
if r.window != nil {
dropped := r.window.dropped()
nodes = slices.DeleteFunc(nodes, func(n string) bool { return dropped[n] })
}
return r.keeper.Present(nodes), r.keeper.Reads(nodes)
}
// built is build.Builder.Forms: forms, and the window stepped with them, so a node's seven days are seen at the next
// build key at the latest.
func (r *engineReads) built() (present, counted map[string][]string) {
present, counted = r.forms()
if r.window != nil {
ctx := r.ctx
if ctx == nil {
ctx = context.Background()
}
r.window.step(ctx, counted)
}
return present, counted
}