Stop nothing the mesh cannot replace, give the tunnel back on failure, and take it over after enrolment

Review of the ADR 0105 build (hq ADR 0105). The takeover stopped the found
unit and then found out whether the mesh's interface would do; a start that
failed left the machine with no tunnel at all.

Now nothing is stopped until the declared interface listens on the found port
at the found address and the key file it names holds the found key — the
refusal names the remedy — and a mesh interface that fails to start after the
takeover has the found unit started again, with the account saying so. The
account has three states (not taken, taken, down) and is given on every
takeover, failure included. An interface raised by hand is looked at again
for a moment and then refused naming `wg-quick down`. A found unit started
again by hand beside the mesh's is said, not stopped: on the hub it cannot
hold the port, and on a spoke two interfaces with one key would fight.

`mesh-host overlay take --tunnel <iface>` is the path for a node that
enrolled before the mesh knew to take a tunnel over: the found key becomes its
overlay key — identity, sealing and serving keys untouched, so nothing sealed
to the node is remade — and the mesh is told with a rekey signed by the
identity key, over the key left, the key taken and the tunnel. Told first,
written second, so a run again puts right whichever half did not happen.
This commit is contained in:
2026-09-24 00:02:08 +02:00
parent 7283924a35
commit fc593b9dfd
9 changed files with 655 additions and 80 deletions
+5 -1
View File
@@ -31,6 +31,8 @@ type machine struct {
type fakeUnit struct {
active, enabled string
// wontStart is a unit that accepts `start` and stays inactive — one that starts and dies.
wontStart bool
// fragment is where systemd loads the unit from; empty means /etc/systemd/system, where an
// administrator installs one.
fragment string
@@ -65,7 +67,9 @@ func (m *machine) systemctl(args []string) (string, error) {
}
return u.enabled + "\n", nil
case "start":
u.active = "active"
if !u.wontStart {
u.active = "active"
}
case "stop":
u.active = "inactive"
case "enable":