Files
mesh-host/internal/link/roused_test.go
T
jschoubben 8fcfa88fe0 A machine that wakes or moves says so, instead of waiting to be told
A suspended laptop's connection is dead the moment it wakes, and the socket
looks perfectly healthy from inside the process — no error, no close, because
nothing has tried to send anything. Heartbeats find out twenty or thirty
seconds later. For that time the node believes it is in a mesh it has left,
which is the one state this design says must never be indistinguishable from
being connected. The machine knew immediately.

So being roused ends the current attempt rather than only shortening the wait
after it: shortening the wait would do nothing at all, because the process is
not waiting — it is sitting inside a connection that will not return.

A signal, because nothing may listen on a node (novox/hq ADR 0004). A socket
for this would be a control surface on every machine, reachable by anything
that can reach the machine, in exchange for saving twenty seconds — and the
whole security argument rests on there not being one.

Two rouses in the same instant are one: a machine suspending and resuming
repeatedly must not build a backlog of reconnections to work through. And the
backoff is not reset by being roused — that says the machine changed, not that
whatever was refusing the connection has stopped, and a laptop woken on a
network with no route would otherwise retry at full speed for as long as
somebody keeps opening the lid.

The dispatcher acts on the events that change where packets go and not on
`down`: the link is already gone there, reconnecting will fail, and the backoff
exists for exactly that.
2026-08-31 10:21:26 +02:00

104 lines
2.7 KiB
Go

package link
import (
"context"
"errors"
"strings"
"sync"
"testing"
"time"
)
// A machine that just woke does not wait to be told its link is dead.
//
// After a resume the socket looks perfectly healthy from inside the process — no error, no close,
// because nothing has tried to send anything. Heartbeats discover it twenty or thirty seconds
// later, and for that time the node believes it is in a mesh it has left, which is the one state
// this design says must never be indistinguishable from being connected.
func TestBeingRousedEndsTheCurrentAttemptRatherThanWaitingForATimeout(t *testing.T) {
// A link that never returns on its own, which is exactly what a suspended connection is.
held := make(chan context.Context, 4)
running := func(ctx context.Context) error {
held <- ctx
<-ctx.Done()
return errors.New("the link ended")
}
rouse := make(chan struct{}, 1)
said := &saidSoFar{}
ctx, stop := context.WithCancel(context.Background())
defer stop()
finished := make(chan error, 1)
go func() { finished <- holdWith(ctx, running, said.say, rouse) }()
first := <-held
select {
case <-first.Done():
t.Fatal("the link ended before anything roused it")
case <-time.After(50 * time.Millisecond):
}
rouse <- struct{}{}
select {
case <-first.Done():
case <-time.After(2 * time.Second):
t.Fatal("the machine woke and the link was left running against a socket that is gone")
}
// And it opens another one rather than stopping.
select {
case <-held:
case <-time.After(5 * time.Second):
t.Fatal("the link was dropped and never opened again")
}
if !strings.Contains(said.all(), "woken or moved") {
t.Fatalf("nothing was said about why the link was dropped:\n%s", said.all())
}
stop()
select {
case <-finished:
case <-time.After(2 * time.Second):
t.Fatal("it did not stop when asked")
}
}
// A machine nothing ever rouses is every machine that does not suspend, and must behave as before.
func TestAMachineNothingRousesIsUnaffected(t *testing.T) {
attempts := make(chan struct{}, 4)
running := func(context.Context) error {
attempts <- struct{}{}
return errors.New("the link ended")
}
ctx, stop := context.WithCancel(context.Background())
defer stop()
go func() { _ = holdWith(ctx, running, func(string) {}, nil) }()
// It keeps trying, which is the behaviour a node with no rouse has always had.
for i := 0; i < 2; i++ {
select {
case <-attempts:
case <-time.After(10 * time.Second):
t.Fatal("a node with nothing to rouse it stopped reconnecting")
}
}
}
type saidSoFar struct {
mu sync.Mutex
said []string
}
func (s *saidSoFar) say(line string) {
s.mu.Lock()
defer s.mu.Unlock()
s.said = append(s.said, line)
}
func (s *saidSoFar) all() string {
s.mu.Lock()
defer s.mu.Unlock()
return strings.Join(s.said, "\n")
}