Keep a build node's pause in a pauses state of its own, so the steps state can drop its old keys without ending a pause
The steps state of the build modules filled to the bus's 64 MiB cap (27,370 keys of mesh-build-go, none ever removed) and refused a passed check's end. Its keys get an age in the catalogue; the pause key lived among them and would then have ended by itself. Puller.PausePut writes it to delivery.PausesState instead; Put stays the fallback for a module not yet moved.
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+11
-4
@@ -65,10 +65,13 @@ type Puller struct {
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PullWait time.Duration
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Heartbeat time.Duration
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Logf func(format string, args ...any)
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// Load reads one key of the module's steps state (nil and no error when it is absent). When set, Pull reads the
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// node's pause key (delivery.PauseKey) before it pulls, and Pause and Resume write it with Put, so a pause outlives
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// a restart.
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// Load reads one key of the state the node's pause is kept in (nil and no error when it is absent). When set, Pull
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// reads the node's pause key (delivery.PauseKey) before it pulls, and Pause and Resume write it with PausePut, so a
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// pause outlives a restart.
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Load func(key string) ([]byte, error)
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// PausePut writes the node's pause key: the module's pauses state (delivery.PausesState), which has no age, so a
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// pause never ends by itself while the steps state drops its old keys. Put when nil.
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PausePut Put
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// WatchConfig, when set, follows the module's config value `capacity` (CapacitySetting) as mesh-config resolves it
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// for this node, and wakes the puller on each change (watchCapacity): WatchConfigServed in a module, a test's own
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// double. Until it hands a value the puller judges by Capacity.
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@@ -121,7 +124,11 @@ func (p *Puller) setPaused(paused bool, by string) error {
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if err != nil {
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return err
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}
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if _, err := p.Put(key, json.RawMessage(raw)); err != nil {
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put := p.PausePut
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if put == nil {
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put = p.Put
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}
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if _, err := put(key, json.RawMessage(raw)); err != nil {
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return fmt.Errorf("buildstep: writing the pause of %s: %w", p.Node, err)
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}
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}
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