Files
mesh-sdk/go/catalogue/laid_values.go
T
jschoubben 16b8d8a1ee Compose as the controller does, so a node's shadow can answer same (issue 1126, C1 C2 C3 C5 C6, T1)
Seals are reused and compared by slot (resource, field), never across resources;
one rule says which resolved config values are laid; a seat path that steps back
is owned by the seat it steps back for, whatever the seat order; a folded module
of an old-form build is composed from what runs of it; the operator export's file
is carried as it runs; a differing resource names its differing JSON paths, found
before its bodies are cut, and an answer is fitted to the node's key.
2026-10-28 09:36:36 +01:00

45 lines
1.6 KiB
Go

package catalogue
import "encoding/json"
// The sources mesh-config says a resolved value came from, in mesh-config_resolved (novox/hq ADR 0348 §9): a key of
// it holds {"value": …, "source": …}.
const (
SourceMesh = "mesh"
SourceNode = "node"
SourceModule = "module"
SourceDefault = "default"
SourceUnset = "unset"
)
// LaidSource says whether a value resolved from source is laid over a module's files: mesh config, node config and the
// module's own value are; a manifest's default is not, since it is the composition's already and a taken key is laid
// only when a layer sets it, never from a default (TakesSettingsField); an unset value is not, since a required one is
// refused by the composition by name. **The one rule for every composer** (issue 1126, C2): the controller's config
// read and a node composing its own lay the same values, so the two compose the same files.
func LaidSource(source string) bool {
switch source {
case SourceMesh, SourceNode, SourceModule:
return true
}
return false
}
// LaidValue is one key of mesh-config_resolved read as a composer lays it: its value, and true when its source is laid
// (LaidSource) and it holds a value; false for a default, an unset value, a source not known and a value that cannot be
// read.
func LaidValue(raw []byte) (any, bool) {
var r struct {
Value json.RawMessage `json:"value"`
Source string `json:"source"`
}
if json.Unmarshal(raw, &r) != nil || !LaidSource(r.Source) || len(r.Value) == 0 {
return nil, false
}
var v any
if json.Unmarshal(r.Value, &v) != nil {
return nil, false
}
return v, true
}