mesh/repo-check pass: its merge-check.sh passed, each part in its toolchain: merge-check.sh (typescript), go/merge-check.sh (go)
mesh/delivery delivered
mesh/merge-gate pass: builds mesh-sdk, sent nowhere; no bus step; every machine composes with the change as it did without (4 of 4 compose)
mesh/delivery-group group feat/a-counter-by-compare-and-set delivered: every member is delivered
The review of 2026-10-10: a timeout can come after the write landed, so a caller tolerates gaps; a null value is no counter; and a contention test where no write was lost would prove nothing.
154 lines
5.3 KiB
Go
154 lines
5.3 KiB
Go
package stdio
|
|
|
|
import (
|
|
"encoding/json"
|
|
"errors"
|
|
"fmt"
|
|
"time"
|
|
)
|
|
|
|
// State — the current value of something a module keeps on the bus, which every machine sees,
|
|
// including one that joins later (novox/hq ADR 0201). Not history: that is an event. Never a secret,
|
|
// sealed or not. A module declares what it keeps (`state`) and what it reads (`reads`, as
|
|
// `<module>.<name>`) and names each here as it named it there; the runtime refuses, with the reason,
|
|
// what it did not declare.
|
|
|
|
// StateEntry is one key's current value.
|
|
type StateEntry struct {
|
|
Key string `json:"key"`
|
|
Value json.RawMessage `json:"value"`
|
|
Revision uint64 `json:"revision"`
|
|
}
|
|
|
|
// StateChange is one change a watch hands over: a key put or deleted.
|
|
type StateChange struct {
|
|
State string `json:"state"`
|
|
Key string `json:"key"`
|
|
Op string `json:"op"`
|
|
Value json.RawMessage `json:"value,omitempty"`
|
|
Revision uint64 `json:"revision"`
|
|
// Current is true for a value that was there when the watch began, false for a change since.
|
|
Current bool `json:"current"`
|
|
}
|
|
|
|
// KeptState is one state this module keeps, or reads.
|
|
type KeptState struct{ name string }
|
|
|
|
// State is a state this module keeps (by its local name) or reads (`<module>.<name>`).
|
|
func State(name string) KeptState { return KeptState{name: name} }
|
|
|
|
const stateTimeout = 30 * time.Second
|
|
|
|
func (s KeptState) ask(verb string, params map[string]any) (json.RawMessage, error) {
|
|
c, err := live()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
params["state"] = s.name
|
|
return c.ask("mesh/state."+verb, params, stateTimeout)
|
|
}
|
|
|
|
// Get is a key's current value, or nil when it has none.
|
|
func (s KeptState) Get(key string) (*StateEntry, error) {
|
|
raw, err := s.ask("get", map[string]any{"key": key})
|
|
if err != nil || len(raw) == 0 || string(raw) == "null" {
|
|
return nil, err
|
|
}
|
|
var e StateEntry
|
|
return &e, json.Unmarshal(raw, &e)
|
|
}
|
|
|
|
// Put writes a key — the owner's instances only — and returns the revision written.
|
|
func (s KeptState) Put(key string, value any) (uint64, error) {
|
|
raw, err := s.ask("put", map[string]any{"key": key, "value": value})
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
var put struct {
|
|
Revision uint64 `json:"revision"`
|
|
}
|
|
return put.Revision, json.Unmarshal(raw, &put)
|
|
}
|
|
|
|
// Delete removes a key — the owner's instances only. A key that was not there is not an error.
|
|
func (s KeptState) Delete(key string) error {
|
|
_, err := s.ask("delete", map[string]any{"key": key})
|
|
return err
|
|
}
|
|
|
|
// Increment adds one to a counter kept at key and returns the number it now holds: one for a key with no
|
|
// value. Read, then written only if the key is still at the revision read (Create when it had none, Update
|
|
// when it had one), so of any number of writers each number is handed out once and no increment is lost.
|
|
// A write another writer won is read again and tried again, at most attempts times in all; past that the
|
|
// error is ErrChanged and nothing was counted. Any other error is returned at once, as is a value that is
|
|
// not a whole number (null included): nothing is ever reported counted that was not written. The reverse
|
|
// does not hold: an error that is not ErrChanged — a timeout above all — may come after the write landed, so
|
|
// that number may be spent and never handed out. A caller tolerates gaps, never a number handed out twice.
|
|
// Deleting the key starts the count again at one; a key whose numbers must stay unique is never deleted.
|
|
func (s KeptState) Increment(key string, attempts int) (uint64, error) {
|
|
if attempts < 1 {
|
|
return 0, fmt.Errorf("an increment of %s is tried at least once: %d attempts", key, attempts)
|
|
}
|
|
for i := 0; i < attempts; i++ {
|
|
e, err := s.Get(key)
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
var next uint64 = 1
|
|
if e == nil {
|
|
_, err = s.Create(key, next)
|
|
} else {
|
|
var n uint64
|
|
if string(e.Value) == "null" {
|
|
return 0, fmt.Errorf("%s holds null, not a counter", key)
|
|
}
|
|
if err := json.Unmarshal(e.Value, &n); err != nil {
|
|
return 0, fmt.Errorf("%s holds %s, not a counter: %w", key, e.Value, err)
|
|
}
|
|
if n == ^uint64(0) {
|
|
return 0, fmt.Errorf("%s is at the largest number a counter holds", key)
|
|
}
|
|
next = n + 1
|
|
_, err = s.Update(key, next, e.Revision)
|
|
}
|
|
if err == nil {
|
|
return next, nil
|
|
}
|
|
if !errors.Is(err, ErrChanged) {
|
|
return 0, err
|
|
}
|
|
}
|
|
return 0, fmt.Errorf("%s was written by another writer first %d times: %w", key, attempts, ErrChanged)
|
|
}
|
|
|
|
// Keys is every key with a current value, sorted.
|
|
func (s KeptState) Keys() ([]string, error) {
|
|
raw, err := s.ask("keys", map[string]any{})
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
var keys []string
|
|
return keys, json.Unmarshal(raw, &keys)
|
|
}
|
|
|
|
// Watch hands handle every current value — none that is deleted — and then every change, in order,
|
|
// and returns once the current values have all been handled. key narrows it: a key, with `*` for one
|
|
// name and `**` for the rest; empty is every key. The watch lasts as long as the process.
|
|
func (s KeptState) Watch(key string, handle func(StateChange) error) error {
|
|
c, err := live()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
id := c.newID()
|
|
c.mu.Lock()
|
|
c.watches[id] = handle
|
|
c.mu.Unlock()
|
|
if _, err := c.askAs(id, "mesh/state.watch", map[string]any{"state": s.name, "key": key}, stateTimeout); err != nil {
|
|
c.mu.Lock()
|
|
delete(c.watches, id)
|
|
c.mu.Unlock()
|
|
return err
|
|
}
|
|
return nil
|
|
}
|