Files
mesh-sdk/go/buildstep/launchers.go
T
jschoubben dfc2c858d9 Share the launcher rule of a TypeScript bundle, so builder and controller name it alike (R4e, the lead's request for dev-r4e-controller)
The rule mesh-build-node and build-agent each keep their own copy of: x.js is
started by x.serve.mjs beside it; other languages get none (ADR 0193).
2026-10-22 17:25:21 +02:00

25 lines
1.0 KiB
Go

package buildstep
import "strings"
// LauncherSuffix is what a TypeScript entrypoint's launcher is called beside it: index.js is started as
// index.serve.mjs (novox/hq ADR 0193), an ES module by its own extension whatever the bundle's package.json says.
const LauncherSuffix = ".serve.mjs"
// Launchers are the launchers a bundle's build writes, by entrypoint, relative to the bundle's root: for TypeScript
// every entrypoint `x.js` is started by `x.serve.mjs` beside it; an entrypoint that is not JavaScript and every other
// language, whose build is already executable, get none. The one rule mesh-build-node, build-agent and the controller
// share (R4e), so the name a build writes is the name a reader expects.
func Launchers(language string, entrypoints []string) map[string]string {
out := map[string]string{}
if language != "typescript" {
return out
}
for _, entry := range entrypoints {
if strings.HasSuffix(entry, ".js") {
out[entry] = strings.TrimSuffix(entry, ".js") + LauncherSuffix
}
}
return out
}