node-tools is a module beside mesh-tools: the runtime as a bundle, and serve is the console (hq ADR 0175, to-be 38 WP3)
One repository, two modules (ADR 0069). `node-tools/` holds the runtime — its code, tests, package and the manifest of the module the controller composes a process for on every machine it is assigned to: a bundle of `src/main.js`, the interpreter as a package, a place for the node's credential, the loopback port the console declared, and leave to call every tool. Nothing about how it runs: which bundles to load, where the credential is and whose machine it is are the controller's to compose (WP2). The root module `mesh-tools` keeps the two images TypeScript bundles are compiled in and a module's own service may run in; it is no longer how tools reach a node. As node-tools, `serve` is also the console (ADR 0175 §6): the same process answers MCP on loopback for whoever is on the machine, through which the tools it serves can be called. A module's own runtime in a container keeps serving without a listener. The toolchain image now carries /app/runtime — a package.json saying the compiled files are ES modules and the production node_modules — for the builder to copy into every TypeScript bundle, so a bundle unpacked on a machine starts (ADR 0188 §5; the builder's side is the controller's). Proven here by compiling node-tools with the toolchain's exact flags and starting the result. The AMQP probe script is gone with the bus it probed.
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// A tools bundle as a process the runtime launches (novox/hq ADR 0188).
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//
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// The runtime does not run a tool's code itself when the bundle is not JavaScript: it starts the
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// bundle's executable as a child with the runtime's environment and speaks MCP over stdio to it —
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// `initialize`, `tools/list` once, `tools/call` per call. A Rust binary, a Go binary, a Python
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// script and a Node script are the same thing from here: a process that answers those. Everything
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// the mesh adds — the subjects from the membership, the held seats, the `tools` answer, a bundle
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// that failed named and the others serving — is the runtime's, outside this file.
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//
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// A tool the child lists as `<seat>.<verb>` is the module's implementation of that seat's verb;
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// any other name is the module's own tool. The same rule the in-process registration follows.
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import { spawn, type ChildProcess } from "node:child_process";
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import { accessSync, constants } from "node:fs";
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import type { ToolDefinition } from "@novox/mesh-sdk/tools";
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/** The protocol version this speaks; a bundle says the same. */
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export const PROTOCOL = "2025-03-26";
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/** How long a child has to answer `initialize` and `tools/list` before it is a failed bundle, and
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* how long a call may take before the caller is told the tool is slow rather than absent. */
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const HANDSHAKE_MS = 10_000;
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const CALL_MS = 30_000;
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/** Whether an entrypoint is launched as a process rather than imported: anything that is not a
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* plain JavaScript file, and a JavaScript file marked executable — a bundle written against the
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* protocol in TypeScript, served the same way as any other language. */
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export function launches(entry: string): boolean {
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const javascript = /\.(m|c)?js$/.test(entry);
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let executable = false;
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try {
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accessSync(entry, constants.X_OK);
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executable = true;
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} catch {
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// not executable, or not there — importing will say which
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}
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return !javascript || executable;
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}
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/** What a launched bundle registers: the groups the in-process path would have, by name. */
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export interface Launched {
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registrations: { module: string; tools: ToolDefinition[] }[];
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stop(): void;
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}
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interface Pending {
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resolve(v: any): void;
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reject(e: Error): void;
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timer: NodeJS.Timeout;
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}
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/**
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* Launch a bundle and learn its tools. Rejects when the child cannot be started or does not complete
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* the handshake, which the runtime records as the bundle having failed. A child that exits later is
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* started again on the next call, once; a call in flight when it died is told so.
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*/
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export async function launch(module: string, entry: string, env: NodeJS.ProcessEnv = process.env): Promise<Launched> {
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let child: ChildProcess | undefined;
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let nextId = 1;
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const pending = new Map<number, Pending>();
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let stopped = false;
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const start = async (): Promise<void> => {
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const proc = spawn(entry, [], { stdio: ["pipe", "pipe", "pipe"], env });
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child = proc;
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let buffered = "";
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proc.stdout!.on("data", (chunk: Buffer) => {
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buffered += chunk.toString("utf8");
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let at: number;
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while ((at = buffered.indexOf("\n")) >= 0) {
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const line = buffered.slice(0, at).trim();
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buffered = buffered.slice(at + 1);
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if (!line) continue;
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let reply: { id?: number; result?: unknown; error?: { message?: string } };
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try {
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reply = JSON.parse(line);
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} catch {
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console.log(`[mesh-tools] ${module}'s bundle said something that is not a reply: ${line.slice(0, 120)}`);
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continue;
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}
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const waiting = typeof reply.id === "number" ? pending.get(reply.id) : undefined;
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if (!waiting) continue;
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pending.delete(reply.id!);
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clearTimeout(waiting.timer);
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if (reply.error) waiting.reject(new Error(reply.error.message ?? "the bundle refused the request"));
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else waiting.resolve(reply.result);
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}
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});
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// stderr is the bundle's log; kept under the module's name so a fault reads where it belongs.
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proc.stderr!.on("data", (chunk: Buffer) => {
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for (const line of chunk.toString("utf8").split("\n")) if (line.trim()) console.log(`[${module}] ${line}`);
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});
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const exited = new Promise<never>((_, reject) => {
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proc.once("error", (err) => reject(err));
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proc.once("exit", (code, signal) => {
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const why = `${module}'s bundle exited (${signal ?? code})`;
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for (const [id, p] of pending) {
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pending.delete(id);
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clearTimeout(p.timer);
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p.reject(new Error(why));
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}
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if (child === proc) child = undefined;
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if (!stopped) console.log(`[mesh-tools] ${why}; started again on its next call`);
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reject(new Error(why));
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});
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});
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const ask = (method: string, params: unknown, ms: number): Promise<any> =>
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Promise.race([
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new Promise<any>((resolve, reject) => {
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const id = nextId++;
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const timer = setTimeout(() => {
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pending.delete(id);
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reject(new Error(`${module}'s bundle did not answer ${method} in ${ms / 1000}s`));
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}, ms);
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pending.set(id, { resolve, reject, timer });
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proc.stdin!.write(JSON.stringify({ jsonrpc: "2.0", id, method, params }) + "\n");
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}),
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exited,
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]);
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exited.catch(() => {}); // observed through the race; never unhandled
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(proc as ChildProcess & { ask?: typeof ask }).ask = ask;
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await ask("initialize", { protocolVersion: PROTOCOL, capabilities: {}, clientInfo: { name: "node-tools", version: "1" } }, HANDSHAKE_MS);
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proc.stdin!.write(JSON.stringify({ jsonrpc: "2.0", method: "notifications/initialized" }) + "\n");
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};
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const asking = async (method: string, params: unknown, ms: number): Promise<any> => {
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if (!child) await start();
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return (child as ChildProcess & { ask: (m: string, p: unknown, ms: number) => Promise<any> }).ask(method, params, ms);
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};
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await start();
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const listed = (await asking("tools/list", {}, HANDSHAKE_MS)) as { tools?: { name: string; description?: string; inputSchema?: unknown }[] };
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const groups = new Map<string, ToolDefinition[]>();
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for (const t of listed.tools ?? []) {
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const dot = t.name.indexOf(".");
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const under = dot < 0 ? module : t.name.slice(0, dot);
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const name = dot < 0 ? t.name : t.name.slice(dot + 1);
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const tools = groups.get(under) ?? [];
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tools.push({
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name,
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description: t.description ?? "",
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input: (t.inputSchema as Record<string, unknown> | undefined) ?? {},
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run: async (args) => {
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const result = (await asking("tools/call", { name: t.name, arguments: args ?? {} }, CALL_MS)) as {
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content?: { type: string; text?: string }[];
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isError?: boolean;
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};
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const text = result?.content?.find((c) => c.type === "text")?.text ?? "";
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if (result?.isError) throw new Error(text || `${module}.${t.name} failed`);
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// The bundle's answer is JSON as text (that is what every MCP host renders); handed back as
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// the value it encodes so a caller on the bus sees what an in-process tool would return.
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try {
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return JSON.parse(text);
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} catch {
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return text;
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}
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},
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});
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groups.set(under, tools);
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}
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return {
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registrations: [...groups].map(([under, tools]) => ({ module: under, tools })),
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stop: () => {
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stopped = true;
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child?.kill("SIGTERM");
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child = undefined;
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},
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};
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}
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