Introduces a long-lived `pid` cookie (365 d) as persistent player identity alongside the existing 24 h `sid` session cookie. On first visit, a player row is upserted into `players`. On round end, a transaction inserts into `games` and updates aggregates (best_attempts on wins only, streak counters, last_played_at). DB failures are caught and logged — the game keeps serving. Adds a 3×2 'Your best' stats panel and a public top-10 scoreboard (fewest best_attempts ASC, earliest last_played_at as tie-breaker; identifiers truncated to 8 chars; current player highlighted). Infrastructure: adds `pg` dependency, Dockerfile now installs npm deps before copying server.mjs, docker-compose forwards all provisioned TXT_GAME_DB_* vars and joins the postgres_postgres network for container-to-container reach. Task: d1c49d59-57bd-4eba-9e22-f25a04157ad4
13 lines
157 B
Docker
13 lines
157 B
Docker
FROM node:22-alpine
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WORKDIR /app
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COPY package.json package-lock.json ./
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RUN npm ci --omit=dev
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COPY server.mjs ./
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EXPOSE 3000
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CMD ["node", "server.mjs"]
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