Three additions, and the third kills an assumption. Tools are the most common content in the catalogue — 56 of 126 modules, more than carry a service — and they survive the split without fitting either half. A tool is not an artifact and not node state; it is a contract the mesh publishes on a module's behalf, and what consumes it is an AGENT rather than another module. That is a second audience the design has not described. Whether it is one relation with two audiences or two relations is cheap to decide now and expensive later. A migration belongs to the CONSUMER and runs on the PROVIDER. A game's migrations run against the database the store granted it: owned by the consumer, hosted inside something it does not control, ordered after the provisioning edge because there is nothing to migrate until the grant exists, and scoped to that grant. Ownership crosses the edge, which nothing in provides and requires expresses — and it gives a consumer's own install an internal order, provisioned then migrated then started, that depends on an edge rather than on its contents. And provisioning is EARLY, not late. The assumption worth killing is that it is something the control plane does for consumers once a mesh is running. The mesh's own registry database is provisioned before there is a mesh, and so is its virtual host on the broker: the store runs from the carried bundle, a database is created in it, the mesh's own schema is applied, and only then does a control plane exist. Steps two and three happen before there is a mesh to do them, so provisioning is part of the bootstrap and part of what the bundle has to express. Which strains ADR 0043. The host applies declared state ON THIS MACHINE, and a database inside a running store is not a file or a unit. At bootstrap it is at least local — the store is on the same machine. Afterwards a consumer on one node provisioned from a store on another is the ordinary case and reaching it is not the host's job. The same operation is local at bootstrap and remote later, which is either two mechanisms or one with a tier boundary crossing inside it. Currently the sharpest unresolved thing in the effort.
Novox HQ
The single source of truth for what Novox builds — what it is, what it is becoming,
and why. Today that is almost entirely Novox Mesh, the substrate everything else runs on. Implementation lives in modules/; the reasoning behind it lives here.
Structure
| Folder | Purpose |
|---|---|
00-META |
Mission, foundational context, the rules that hold across the mesh, the repository map, and the process playbooks. The northern star for every decision. |
01-RESEARCH |
Active and historical investigations, before they harden into design. |
02-DECISIONS |
Numbered decision records, in the order the decisions were taken — what was chosen, and what was rejected. |
03-DESIGN |
The authoritative specification, in two layers: 00-as-is — the mesh that exists — and 01-to-be — the one being built toward. |
04-ISSUES |
The front door for "something is wrong" at the level of design or governance. |
The numbering is the flow. Research produces a decision; the decision authorises a design.
That is why decisions are 02 and design is 03 — a reader following the numbers walks the
process in the order it happens.
The flow
idea ──► 01-RESEARCH ──► decision (02-DECISIONS/) ──► 03-DESIGN/01-to-be ──► built (code repo)
│ │ │
│ │ └─► 03-DESIGN/00-as-is once shipped
│ └────► abandoned (recorded, kept)
└─(small/obvious, still recorded in 02-DECISIONS)──────────► 03-DESIGN directly
symptom ──► 04-ISSUES ──► diagnosis ──► code-repo fix and/or design amendment
00-META/how-we-build.md ──► sync ──► the constitution the mesh injects into design sessions
Implementation lives in the code repositories — see
00-META/repos.md. Every workflow is a playbook in
00-META/process/; agents operate through them and not outside them.
Rules
- Markdown only.
- No new top-level folders without explicit confirmation.
- Knowledge flows
GENESIS → RESEARCH → DESIGN. Research graduates into design only after analysis against GENESIS confirms alignment, and only through a recorded decision. - Status lives in frontmatter, never in a central status file. Cross-cutting views are generated on demand, never hand-maintained.
- GENESIS and DESIGN are instance-agnostic. They describe the mesh as a concept — no machine names, no counts, no topology. A reader must not be able to tell how many nodes the author happened to have.
- RESEARCH describes real observations, but never identifies the mesh it observed. Evidence is what makes research worth reading, and the shape of a finding survives anonymisation intact — a node publicly named but behind a household NAT carries the whole lesson without naming anything.
- The as-is layer records what is, not what should be — including behaviour nobody would choose again. A layer that keeps only the good decisions is a brochure.
- A document that states a rule about the mesh should say how that rule is checked. This repository has a rule requiring every capability-exposing module to declare the core runtime as a dependency; zero modules do. An unenforced rule is indistinguishable from a wrong one.
This repository is public
Written for a reader who is not its author and has no access to the mesh it describes. Concretely, nothing here may contain:
- routable addresses, real domain names, hosting providers, or node names — use the
documentation ranges (RFC 5737
203.0.113.0/24, RFC 1918) and role names such asanchor,home-server,workstation,laptop - absolute paths from anyone's machine, usernames, home directories, or email addresses
- credentials in any form, including lengths or hashes of live secrets
- operational detail that is only useful to an attacker — which host is the VPN hub, on which port, which node is reachable only through a forwarded port
Private-range addresses and the overlay plan are fine: they describe a pattern, not a target.
The test is whether a paragraph would still teach something to a stranger running an entirely different mesh. If it would, it belongs. If it only makes sense to someone who knows this particular installation, it is either a note in the wrong place or a disclosure.
Why this is its own repository
It began inside the code repository, on the reasoning that the mesh already has a mesh-native knowledge store and that adding a fourth knowledge system would repeat the mistake this folder was created to fix.
That objection was about a fourth knowledge system, and the answer offered was indexing rather than location — that these documents would be indexed into the knowledge base, so a symptom search returns them beside everything else. One source, many surfaces. Where the source is authored is then a separate question.
That indexing does not exist. It was checked on 2026-08-23 and returns nothing; it appears
never to have existed. Until it does, the objection stands unanswered and this repository is
the fourth knowledge system it was argued not to be. Recorded as
04-ISSUES/006, and
left standing here rather than quietly reworded, because a claim that held up a decision and
was never checked is precisely the failure this repository exists to name.
Answered separately, a repository of its own is the better home:
- The cadence is different. A decision changes when thinking changes, not when code changes. Tying documents to a code branch means they merge on the code's schedule.
- The reviewers are different. A design argument is not reviewed the way an implementation is, and it should not queue behind a build.
- The scope is wider than one repository. ADR 0015 sends most modules out of the monorepo entirely. Documentation that governs several repositories cannot live inside one of them.
The trade is real and worth naming: a change to a document and the change to the code it
describes can no longer land in one commit. Keeping them honest is a discipline now rather
than a mechanism — which is why every decision is recorded in
02-DECISIONS as it is taken, and why a document that states a rule should
say how the rule is checked.
Recorded as ADR 0019.