Make pending assignments safe to race, settle them on a tick, and say only what was checked

Review of #150: a withdrawal could land between the look and the act, a
failed ask read as a build in flight, a request kept the wrong asker, a
build being registered read as not built, build "true" could ask a build
nothing waited on, and a status read changed state. Claim a row under the
machine's hold before making it, keep a request only once asked, settle on
the controller's own tick, raise an assignment not made as a condition
until it is answered, and tie each row to its machine.
This commit is contained in:
jochen
2026-10-08 16:38:11 +02:00
parent 7d63d2e68c
commit 249d97d1c8
12 changed files with 1018 additions and 235 deletions
+346 -93
View File
@@ -9,11 +9,12 @@ import (
"strings"
"time"
"github.com/novox/mesh-controller/internal/conditions"
"github.com/novox/mesh-controller/internal/inventory"
"github.com/novox/mesh-controller/internal/link"
)
// A module not registered yet, and the assignment that waits for it (novox/hq issue 325).
// A module not registered yet, and the assignment that waits for it (novox/hq issue 325, ADR 0261).
//
// On 2026-10-08 the catalogue's pull request adding `sensors` merged; a minute later `assign g14 sensors`
// answered "no module of that name: sensors", and a few minutes later the same call worked. The merge had
@@ -23,34 +24,55 @@ import (
// So an assignment of a module the catalogue does not hold looks further before it refuses, and says which
// of three cases it is in:
//
// - **a build is in flight**: a build request for the module's directory has no outcome yet. The
// assignment is kept as a **pending assignment** and made when the build registers the module.
// - **known, not built**: the mesh asked for the directory before, and the build failed, was not
// - **a build is in flight**: a build request for the module's directory has no outcome yet, or its build
// succeeded a moment ago and is being registered. The assignment is kept as a **pending assignment**,
// which the controller makes when the build registers the module (ADR 0261).
// - **known, not built**: the controller asked for the directory before, and the build failed, was not
// registered, said nothing within its bound, or could not be asked. Said, with `build` and assign's
// own build argument, which asks for the build and keeps the assignment pending on it.
// - **unknown**: no module, build request or merge by that name. Refused as before, with the closest names.
// - **unknown**: no module registered and no build request kept by that name. Refused as before, with the
// closest names.
//
// **Pending by default while a build is in flight**, without an argument to ask for it: an assignment is
// what a person meant and is kept even when its machine does not resolve (acts.go), nothing is sent until a
// push, and `unassign` withdraws it. Asking for a second act once the build lands is exactly the two acts by
// hand issue 300 removed. A build is never asked for by default: it runs on another machine, and a directory
// whose last build failed is a fault to look at before it is a thing to retry.
// **Pending by default while a build is in flight** (ADR 0261), without an argument to ask for it: an
// assignment is what a person meant and is kept even when its machine does not resolve (acts.go), and
// `unassign` withdraws it. Asking for a second act once the build lands is the two acts by hand issue 300
// removed. A build is never asked for by default: it runs on another machine, and a directory whose last
// build failed is a fault to look at before it is a thing to retry.
//
// **Settling is the controller's tick, never a read** (settlingPending): `status`, the board and the summary
// only read the rows.
// buildRequestBound is how long a build request may go without an outcome before it is no longer read as in
// flight, and a pending assignment waiting for it expires. Generous: a build waits behind others on the
// build seat, and a pending assignment that waits a little longer costs nothing.
const buildRequestBound = 2 * time.Hour
// pendingShownFor is how long an ended pending assignment is said in `status`.
// registerGrace is how long a build heard as built is read as still in flight while it is not registered:
// the outcome is recorded first and registered after it, in the same take-in. Past it, the build was
// recorded and not registered, and says so.
const registerGrace = 5 * time.Minute
// pendingShownFor is how long an ended pending assignment is listed in `status`.
const pendingShownFor = 24 * time.Hour
// settleEvery is how often the controller settles the pending assignments.
const settleEvery = time.Minute
// claimStaleAfter is how long a pending assignment may be held as applying before the tick reads the claim
// as left by a controller that stopped, and settles it from what the mesh holds.
const claimStaleAfter = 5 * time.Minute
// kindPendingEnded is a pending assignment that ended without being made: expired or refused.
const kindPendingEnded = "assignment-not-made"
// assignOptions are what an assignment was asked with beside its machine and modules.
type assignOptions struct {
// Build asks for the build of a module known and not built, and keeps the assignment pending on it.
Build bool
}
// recordBuildRequest keeps a build request so `assign` can find it. Said, never fatal: the build was asked.
// recordBuildRequest keeps a build request so `assign` can find it, once it is asked. Said, never fatal: the
// build was asked.
func recordBuildRequest(ctx context.Context, inv *inventory.Inventory, r inventory.BuildRequest) {
if err := inv.RecordBuildRequest(ctx, r); err != nil {
fmt.Fprintf(os.Stderr, "build %s was asked, and could not be kept as a build request, so `assign` "+
@@ -73,25 +95,30 @@ type notHeld struct {
said string
}
// whereIs looks for a module the catalogue does not hold among the build requests the mesh keeps.
// whereIs looks for a module the catalogue does not hold among the build requests the controller keeps.
func whereIs(ctx context.Context, inv *inventory.Inventory, module string, now time.Time) (notHeld, error) {
requests, err := inv.RequestsNamed(ctx, module)
if err != nil {
return notHeld{}, err
}
if r, ok := inFlight(requests, now); ok {
return notHeld{kind: buildInFlight, request: r, said: fmt.Sprintf("%s is not registered yet: it is being "+
"built from %s since %s, as build %s; it can be assigned once that build registers it", module,
being := "being built"
if r.Heard {
being = "built and being registered"
}
return notHeld{kind: buildInFlight, request: r, said: fmt.Sprintf("%s is not registered yet: it is %s "+
"from %s since %s, as build %s; it can be assigned once that build registers it", module, being,
requestSource(r), clock(r.At), r.ID)}, nil
}
if len(requests) > 0 {
return notHeld{kind: knownNotBuilt, request: requests[0], said: fmt.Sprintf("%s is known and not "+
"registered: %s", module, whyNotBuilt(requests[0], now))}, nil
}
said := fmt.Sprintf("%v: %s — the mesh holds no module, build request or merge by that name",
inventory.ErrNoSuchModule, module)
// Only what was looked at is claimed: the catalogue, and the build requests the controller keeps.
said := fmt.Sprintf("%v: %s — the catalogue holds no module of that name, and no build request the "+
"controller kept (the last 30 days) is for a directory of that name", inventory.ErrNoSuchModule, module)
if near := closestNames(ctx, inv, module); len(near) > 0 {
said += "; the closest it holds: " + strings.Join(near, ", ")
said += "; the closest names it holds: " + strings.Join(near, ", ")
}
return notHeld{kind: unknownModule, said: said}, nil
}
@@ -111,6 +138,20 @@ func notInCatalogue(ctx context.Context, open *stores, modules []string) ([]stri
return missing, nil
}
// openPending is the open pending assignment of a module to a machine, if there is one.
func openPending(ctx context.Context, inv *inventory.Inventory, node, module string) (*inventory.PendingAssignment, error) {
rows, err := inv.PendingFor(ctx, node, module)
if err != nil {
return nil, err
}
for i := range rows {
if rows[i].Open() {
return &rows[i], nil
}
}
return nil, nil
}
// notRegistered answers an assignment of a module the catalogue does not hold: pending on a build in flight,
// known and not built, or unknown (novox/hq issue 325). An answer with no error is a pending assignment kept.
func notRegistered(ctx context.Context, open *stores, node, module string, opts assignOptions) (string, error) {
@@ -123,19 +164,31 @@ func notRegistered(ctx context.Context, open *stores, node, module string, opts
if err != nil {
return "", err
}
waiting, err := openPending(ctx, inv, node, module)
if err != nil {
return "", err
}
switch where.kind {
case buildInFlight:
lead := where.said
if opts.Build {
lead += "\n no second build was asked: this one is running"
}
return keepPending(ctx, open, node, module, where.request, lead)
return keepPending(ctx, open, node, module, where.request, waiting, lead)
case knownNotBuilt:
last := where.request
if !opts.Build {
return "", fmt.Errorf("%w: %s\n assign it again with build \"true\" to ask for its build and keep this "+
also := ""
if waiting != nil {
also = fmt.Sprintf("\n %s already has a pending assignment of %s, waiting for build %s; build "+
"\"true\" asks for a new build and makes it wait for that one", node, module, waiting.Build)
}
return "", fmt.Errorf("%w: %s%s\n assign it again with build \"true\" to ask for its build and keep this "+
"assignment until the build registers it; or `build` it (repository %s, path %s) and assign it "+
"once it is registered", inventory.ErrNoSuchModule, where.said, last.Repository, orRoot(last.Path))
"once it is registered", inventory.ErrNoSuchModule, where.said, also, last.Repository, orRoot(last.Path))
}
if waiting != nil && waiting.State == inventory.PendingApplying {
return "", fmt.Errorf("%s is being assigned %s now; nothing was asked", node, module)
}
source := buildSource{Repository: last.Repository, Seat: last.Seat}
id, err := askABuild(ctx, source, last.Path, last.Ref)
@@ -147,20 +200,38 @@ func notRegistered(ctx context.Context, open *stores, node, module string, opts
recordBuildRequest(ctx, inv, asked.BuildRequest)
lead := fmt.Sprintf("%s\n build %s of %s is asked for now; %s can be assigned once it registers it",
where.said, id, requestSource(asked), module)
return keepPending(ctx, open, node, module, asked, lead)
return keepPending(ctx, open, node, module, asked, waiting, lead)
}
answer := strings.TrimPrefix(where.said, inventory.ErrNoSuchModule.Error()) +
"\n a module in a repository is built with `build` (its repository and path), then assigned"
if opts.Build {
answer += "\n build \"true\" asks for nothing here: the mesh does not know where a module of that name is"
answer += "\n build \"true\" asks for nothing here: the controller has no build request saying where a " +
"module of that name is"
}
return "", fmt.Errorf("%w%s", inventory.ErrNoSuchModule, answer)
}
// keepPending records the assignment as pending on a build request, and says so.
func keepPending(ctx context.Context, open *stores, node, module string, r inventory.RequestOutcome, lead string) (string, error) {
// keepPending records the assignment as pending on a build request — or, where one is already open, makes it
// wait for that build — and says so.
func keepPending(ctx context.Context, open *stores, node, module string, r inventory.RequestOutcome,
waiting *inventory.PendingAssignment, lead string) (string, error) {
inv := open.inventory
p, err := inv.RecordPending(ctx, inventory.PendingAssignment{Node: node, Module: module, Build: r.ID,
if waiting != nil {
if waiting.Build == r.ID {
return lead + fmt.Sprintf("\n %s already waits for %s on this build: nothing changed", node, module), nil
}
moved, err := inv.RepointPending(ctx, waiting.ID, r.ID, r.Repository, r.Path)
if err != nil {
return "", err
}
if !moved {
return lead + fmt.Sprintf("\n the pending assignment of %s to %s ended while this was asked: `status` "+
"says how", module, node), nil
}
return lead + fmt.Sprintf("\n the pending assignment of %s to %s, which waited for build %s, now waits "+
"for build %s", module, node, waiting.Build, r.ID), nil
}
_, err := inv.RecordPending(ctx, inventory.PendingAssignment{Node: node, Module: module, Build: r.ID,
Repository: r.Repository, Path: r.Path})
if errors.Is(err, inventory.ErrAlreadyPending) {
return lead + fmt.Sprintf("\n %s already waits for %s: nothing changed", node, module), nil
@@ -168,51 +239,63 @@ func keepPending(ctx context.Context, open *stores, node, module string, r inven
if err != nil {
return "", err
}
answer := lead + fmt.Sprintf("\n the assignment is kept as pending: %s is assigned %s when the build "+
"registers it, and `status` says it until then. If the build fails it expires and says why; "+
"`unassign %s %s` withdraws it", node, module, node, module)
// The build may have registered the module between the look and the record: made at once, then.
if shelf, err := inv.Catalogue(ctx); err == nil {
if _, now := shelf[module]; now {
if line := applyPending(ctx, open, p, r.ID); line != "" {
answer += "\n " + line
}
}
}
return answer, nil
// The controller makes it, not this act (ADR 0261): when the build registers the module, or at its next
// tick if the module was registered between the look and the record.
return lead + fmt.Sprintf("\n the assignment is kept as pending: the controller assigns %s to %s when the "+
"build registers it, and `status` lists it until then. If the build fails it expires, says why and "+
"raises a condition; `unassign %s %s` withdraws it", module, node, node, module), nil
}
// inFlight is the newest build request for the module with no outcome yet, asked within the bound.
// inFlight is the newest build request for the module still to register it: no outcome yet within the
// bound, or a successful outcome heard a moment ago and being registered.
func inFlight(requests []inventory.RequestOutcome, now time.Time) (inventory.RequestOutcome, bool) {
for _, r := range requests {
if r.NotAsked == "" && !r.Heard && now.Sub(r.At) < buildRequestBound {
if stillComing(r, now) {
return r, true
}
}
return inventory.RequestOutcome{}, false
}
// whyNotBuilt says what came of a module's last build request.
func stillComing(r inventory.RequestOutcome, now time.Time) bool {
if r.Heard {
return r.Failed == "" && now.Sub(r.HeardAt) < registerGrace
}
return r.NotAsked == "" && now.Sub(r.At) < buildRequestBound
}
// whyNotBuilt says what came of a module's last build request. What was heard comes first: an outcome is the
// last word whatever its asker said.
func whyNotBuilt(r inventory.RequestOutcome, now time.Time) string {
where := fmt.Sprintf("%s in %s", orRoot(r.Path), r.Repository)
switch {
case r.NotAsked != "":
return fmt.Sprintf("%s; the merge that added it (%s) could not ask for its build: %s", where,
short(r.Commit), firstLine(r.NotAsked))
case !r.Heard:
return fmt.Sprintf("%s; build %s was asked at %s, and no outcome has been heard in %s", where, r.ID,
clock(r.At), now.Sub(r.At).Round(time.Minute))
case r.Failed != "":
case r.Heard && r.Failed != "":
return fmt.Sprintf("%s; its last build, %s at %s, failed: %s", where, r.ID, clock(r.HeardAt),
firstLine(r.Failed))
case r.Module != "" && r.Module != r.Name():
return fmt.Sprintf("%s; its last build, %s, registered it as %s", where, r.ID, r.Module)
default:
case r.Heard && r.Module != "" && r.Module != r.Name():
return fmt.Sprintf("%s; its last build, %s, built it as %s", where, r.ID, r.Module)
case r.Heard:
return fmt.Sprintf("%s; its last build, %s at %s, was recorded and not registered — `builds` says why",
where, r.ID, clock(r.HeardAt))
case r.NotAsked != "" && r.For == "merge":
return fmt.Sprintf("%s; the merge that added it (%s) could not ask for its build: %s", where,
short(r.Commit), firstLine(r.NotAsked))
case r.NotAsked != "":
return fmt.Sprintf("%s; build %s, asked by %s, was not handed over or not waited for: %s", where, r.ID,
askerOr(r.For), firstLine(r.NotAsked))
default:
return fmt.Sprintf("%s; build %s was asked at %s, and no outcome has been heard in %s", where, r.ID,
clock(r.At), now.Sub(r.At).Round(time.Minute))
}
}
func askerOr(who string) string {
if who == "" {
return "the controller"
}
return who
}
// requestSource is a build request's source as a person reads it: repository@commit (directory).
func requestSource(r inventory.RequestOutcome) string {
at := short(r.Commit)
@@ -228,8 +311,8 @@ func requestSource(r inventory.RequestOutcome) string {
// clock is a moment as a person reads it, in the controller's local time.
func clock(t time.Time) string { return t.Local().Format("2006-01-02 15:04:05 MST") }
// closestNames is up to three names the mesh holds that are near the one asked: registered modules and
// directories it asked to build.
// closestNames is up to three names near the one asked: registered modules and directories the controller
// asked to build.
func closestNames(ctx context.Context, inv *inventory.Inventory, name string) []string {
var candidates []string
if shelf, err := inv.Catalogue(ctx); err == nil {
@@ -292,26 +375,41 @@ func editDistance(a, b string) int {
return prev[len(rb)]
}
// applyPending makes a pending assignment now that its module is registered, and settles it: applied, or
// refused with the refusal. Returns what it said, or nothing when another process settled it first.
// applyPending makes a pending assignment now that its module is registered (ADR 0261). Under the machine's
// hold it claims the row (waiting → applying), so a withdrawal cannot land between the look and the act,
// then assigns by the same act a person's assign is, then says what came of it: applied, or refused with the
// refusal. Returns what it said, or nothing when the row no longer waited.
func applyPending(ctx context.Context, open *stores, p inventory.PendingAssignment, by string) string {
inv := open.inventory
ctx, release, err := holdNodes(ctx, open, []string{p.Node})
if err != nil {
// Left waiting: the next tick tries again.
return fmt.Sprintf("the pending assignment of %s to %s waits: %s could not be held: %v", p.Module, p.Node,
p.Node, err)
}
defer release()
claimed, err := inv.ClaimPending(ctx, p.ID)
if err != nil {
return fmt.Sprintf("the pending assignment of %s to %s could not be taken for making: %v", p.Module, p.Node, err)
}
if !claimed {
return ""
}
answer, err := assign(ctx, open, p.Node, p.Module)
state, note := inventory.PendingApplied, ""
if err != nil {
switch {
case err != nil:
state = inventory.PendingRefused
note = fmt.Sprintf("the pending assignment of %s to %s was refused when build %s registered it: %s",
p.Module, p.Node, by, firstLine(err.Error()))
} else {
// Not promised as sent: a walk sends it if the module's upgrade announcement finds it
// assigned, and nothing does if the announcement came first. `status` says which, as for any machine.
note = fmt.Sprintf("%s is assigned %s: build %s registered it (pending since %s); `status` says whether "+
"%s has been sent it, and `push %s` sends it if not", p.Node, p.Module, by, clock(p.Since), p.Node, p.Node)
if strings.Contains(answer, "already runs") {
note = fmt.Sprintf("%s already runs %s: the pending assignment is met", p.Node, p.Module)
}
case strings.Contains(answer, "already runs"):
note = fmt.Sprintf("%s already runs %s: the pending assignment is met", p.Node, p.Module)
default:
// The same as a person's assign: nothing is sent by this act.
note = fmt.Sprintf("%s is assigned %s: build %s registered it (pending since %s); `push %s` sends it",
p.Node, p.Module, by, clock(p.Since), p.Node)
}
settled, serr := inv.SettlePending(ctx, p.ID, state, note)
settled, serr := inv.SettlePending(ctx, p.ID, inventory.PendingApplying, state, note)
if serr != nil {
return fmt.Sprintf("%s — and it could not be recorded as settled: %v", note, serr)
}
@@ -321,11 +419,11 @@ func applyPending(ctx context.Context, open *stores, p inventory.PendingAssignme
return note
}
// expirePending ends a pending assignment whose build will not register its module, with why.
// expirePending ends a waiting pending assignment whose build will not register its module, with why.
func expirePending(ctx context.Context, inv *inventory.Inventory, p inventory.PendingAssignment, why string) string {
note := fmt.Sprintf("the pending assignment of %s to %s expired: %s; nothing was assigned. Assign it again with "+
"build \"true\" to ask for the build again", p.Module, p.Node, why)
settled, err := inv.SettlePending(ctx, p.ID, inventory.PendingExpired, note)
settled, err := inv.SettlePending(ctx, p.ID, inventory.PendingWaiting, inventory.PendingExpired, note)
if err != nil {
return fmt.Sprintf("%s — and it could not be recorded: %v", note, err)
}
@@ -369,21 +467,62 @@ func settlePendingOnBuild(ctx context.Context, open *stores, result link.BuildRe
return said
}
// settleStalePending settles what a missed outcome left waiting: a module registered meanwhile is assigned,
// a build heard and not registered ends its assignment, and one with no outcome past the bound expires.
// Asked where the mesh is read for status, so a pending assignment never waits silently for ever.
func settleStalePending(ctx context.Context, open *stores, now time.Time) []string {
inv := open.inventory
waiting, err := inv.Pending(ctx, time.Time{})
if err != nil {
// Said, not swallowed; status reads the pending assignments again and says the same failure there.
return []string{fmt.Sprintf("the pending assignments could not be read to settle them: %v", err)}
// settlingPending is the controller's tick over the pending assignments (ADR 0261), every settleEvery until
// the context ends. What it does is printed to the controller's log, kept in each row's note (which `status`
// lists for a day), and raised as a condition for an assignment that was not made.
func settlingPending(ctx context.Context, open *stores) {
for {
for _, line := range settlePending(ctx, open, time.Now()) {
fmt.Println(line)
}
select {
case <-ctx.Done():
return
case <-time.After(settleEvery):
}
}
}
// settlePending is one tick: claims left by a controller that stopped are settled from what the mesh holds;
// a module registered meanwhile is assigned; a build heard and not registered, or silent past its bound,
// ends its assignment; ended ones are raised as conditions and cleared once answered; ended rows older than
// KeptFor are deleted. Returns what it did.
func settlePending(ctx context.Context, open *stores, now time.Time) []string {
inv := open.inventory
var said []string
say := func(format string, args ...any) { said = append(said, fmt.Sprintf(format, args...)) }
shelf, err := inv.Catalogue(ctx)
if err != nil {
return []string{fmt.Sprintf("the catalogue could not be read to settle the pending assignments: %v", err)}
say("the pending assignments are not settled this time: the catalogue could not be read: %v", err)
return said
}
stuck, err := inv.Stuck(ctx, now.Add(-claimStaleAfter))
if err != nil {
say("claims left by a stopped controller could not be read: %v", err)
}
for _, p := range stuck {
assigned, err := inv.Assigned(ctx, p.Node)
if err != nil {
say("the claim on %s for %s could not be settled: %v", p.Node, p.Module, err)
continue
}
if containsString(assigned, p.Module) {
if _, err := inv.SettlePending(ctx, p.ID, inventory.PendingApplying, inventory.PendingApplied,
fmt.Sprintf("%s is assigned %s (settled after the controller that made it stopped)", p.Node, p.Module)); err != nil {
say("the claim on %s for %s could not be settled: %v", p.Node, p.Module, err)
}
continue
}
if err := inv.ReleaseClaim(ctx, p.ID); err != nil {
say("the claim on %s for %s could not be released: %v", p.Node, p.Module, err)
}
}
waiting, err := inv.Pending(ctx, time.Time{})
if err != nil {
say("the pending assignments could not be read to settle them: %v", err)
}
var said []string
for _, p := range waiting {
if _, ok := shelf[p.Module]; ok {
if line := applyPending(ctx, open, p, p.Build); line != "" {
@@ -393,7 +532,7 @@ func settleStalePending(ctx context.Context, open *stores, now time.Time) []stri
}
requests, err := inv.RequestsNamed(ctx, p.Module)
if err != nil {
said = append(said, fmt.Sprintf("the build requests for %s could not be read: %v", p.Module, err))
say("the build requests for %s could not be read: %v", p.Module, err)
continue
}
var r *inventory.RequestOutcome
@@ -406,9 +545,9 @@ func settleStalePending(ctx context.Context, open *stores, now time.Time) []stri
switch {
case r == nil && now.Sub(p.Since) > buildRequestBound:
why = fmt.Sprintf("build %s is no longer on record", p.Build)
case r != nil && r.Heard:
case r != nil && !stillComing(*r, now) && (r.Heard || r.NotAsked != ""):
why = whyNotBuilt(*r, now)
case r != nil && now.Sub(r.At) > buildRequestBound:
case r != nil && !stillComing(*r, now):
why = fmt.Sprintf("no outcome of build %s was heard within %s of asking", p.Build, buildRequestBound)
}
if why == "" {
@@ -418,25 +557,139 @@ func settleStalePending(ctx context.Context, open *stores, now time.Time) []stri
said = append(said, line)
}
}
said = append(said, raisePendingEnded(ctx, inv)...)
if n, err := inv.ForgetEndedPending(ctx, now); err != nil {
say("ended pending assignments could not be deleted: %v", err)
} else if n > 0 {
say("deleted %d pending assignment(s) ended more than %s ago", n, inventory.KeptFor)
}
return said
}
// withdrawPending is `unassign` of a module only pending on a machine: the pending assignment withdrawn.
func withdrawPending(ctx context.Context, inv *inventory.Inventory, node, module string) (string, bool, error) {
waiting, err := inv.Pending(ctx, time.Time{})
func containsString(xs []string, x string) bool {
for _, y := range xs {
if y == x {
return true
}
}
return false
}
// pendingObservation is the condition for a pending assignment that was not made.
func pendingObservation(p inventory.PendingAssignment) conditions.Observation {
return conditions.Observation{Scope: conditions.ScopeMachine, ID: p.Node + "." + p.Module,
Token: kindPendingEnded, Kind: kindPendingEnded, Machine: p.Node, Severity: conditions.Warning,
Resolver: conditions.ResolverOperator, Source: "pending assignments",
Summary: p.Note}
}
// raisePendingEnded raises a condition for each pending assignment that expired or was refused, once, and
// clears it when it is answered: the module was assigned to that machine since, a newer pending assignment of
// it is open, or a person took it back with `unassign`. Where this process keeps no conditions, nothing is
// stamped, and the serving controller's tick raises it.
func raisePendingEnded(ctx context.Context, inv *inventory.Inventory) []string {
keeper := conditionsFrom
if keeper == nil {
return nil
}
var said []string
toRaise, err := inv.ToRaise(ctx)
if err != nil {
return []string{fmt.Sprintf("pending assignments not made could not be read to raise them: %v", err)}
}
for _, p := range toRaise {
if _, err := keeper.Observe(ctx, pendingObservation(p)); err != nil {
said = append(said, fmt.Sprintf("the condition for %s on %s could not be raised: %v", p.Module, p.Node, err))
continue
}
if err := inv.MarkPending(ctx, p.ID, "raised"); err != nil {
said = append(said, fmt.Sprintf("the condition for %s on %s was raised and not recorded: %v", p.Module, p.Node, err))
}
}
toClear, err := inv.ToClear(ctx)
if err != nil {
return append(said, fmt.Sprintf("pending assignments raised could not be read to clear them: %v", err))
}
for _, p := range toClear {
why, answered, err := pendingAnswered(ctx, inv, p)
if err != nil {
said = append(said, fmt.Sprintf("whether %s on %s is answered could not be read: %v", p.Module, p.Node, err))
continue
}
if !answered {
continue
}
if _, err := keeper.Clear(ctx, pendingObservation(p).Key(), why); err != nil {
said = append(said, fmt.Sprintf("the condition for %s on %s could not be cleared: %v", p.Module, p.Node, err))
continue
}
if err := inv.MarkPending(ctx, p.ID, "cleared"); err != nil {
said = append(said, fmt.Sprintf("the condition for %s on %s was cleared and not recorded: %v", p.Module, p.Node, err))
}
}
return said
}
// pendingAnswered says whether a pending assignment that was not made has been answered since, and how.
func pendingAnswered(ctx context.Context, inv *inventory.Inventory, p inventory.PendingAssignment) (string, bool, error) {
if p.Acknowledged != nil {
return "taken back with unassign", true, nil
}
assigned, err := inv.Assigned(ctx, p.Node)
if err != nil {
return "", false, err
}
for _, p := range waiting {
if p.Node != node || p.Module != module {
continue
if containsString(assigned, p.Module) {
return p.Module + " is assigned to " + p.Node + " since", true, nil
}
rows, err := inv.PendingFor(ctx, p.Node, p.Module)
if err != nil {
return "", false, err
}
for _, r := range rows {
if r.ID != p.ID && r.Since.After(p.Since) {
return "assigned again, pending on another build", true, nil
}
}
return "", false, nil
}
// withdrawPending is `unassign` of a module only pending on a machine, under the machine's hold: a waiting
// pending assignment is withdrawn; one being made now is refused, never overridden; one that expired or was
// refused is taken back, which answers its condition. False when there is none.
func withdrawPending(ctx context.Context, inv *inventory.Inventory, node, module string) (string, bool, error) {
rows, err := inv.PendingFor(ctx, node, module)
if err != nil {
return "", false, err
}
for _, p := range rows {
switch p.State {
case inventory.PendingApplying:
return "", true, fmt.Errorf("%s is being assigned %s now, as build %s registered it: nothing was "+
"withdrawn; `unassign %s %s` again once it is assigned takes it off", node, module, p.Build, node, module)
case inventory.PendingWaiting:
note := fmt.Sprintf("the pending assignment of %s to %s is withdrawn; build %s goes on, and registers "+
"%s assigned nowhere", module, node, p.Build, module)
settled, err := inv.SettlePending(ctx, p.ID, inventory.PendingWaiting, inventory.PendingWithdrawn, note)
if err != nil {
return "", false, err
}
if !settled {
return "", true, fmt.Errorf("the pending assignment of %s to %s changed while it was withdrawn: "+
"`status` says how; nothing was withdrawn", module, node)
}
return note, true, nil
case inventory.PendingExpired, inventory.PendingRefused:
if p.Cleared != nil || p.Acknowledged != nil {
continue
}
if err := inv.MarkPending(ctx, p.ID, "acknowledged"); err != nil {
return "", false, err
}
return fmt.Sprintf("the pending assignment of %s to %s, which %s, is taken back; its condition clears",
module, node, p.State), true, nil
}
note := fmt.Sprintf("the pending assignment of %s to %s is withdrawn; build %s goes on, and registers %s "+
"assigned nowhere", module, node, p.Build, module)
if _, err := inv.SettlePending(ctx, p.ID, inventory.PendingWithdrawn, note); err != nil {
return "", false, err
}
return note, true, nil
}
return "", false, nil
}