Archived
Let a drain lapse, bound the gate's wait on the controller's clock, keep a busy wait out of apply time
mesh/delivery-group group feat/335-a-busy-container-is-replaced-when-idle checking: 1 of 2 member(s) ready
mesh/delivery superseded: a newer head of the same pull request
mesh/merge-gate head b0753e2aac95 merged into trunk 72214ae989b3 — pass: builds build-agent, mesh-controller, route-proxy → ace, g14, novox, shanks; no bus…
mesh/repo-check head b0753e2aac95 merged into trunk 72214ae989b3 — pass: its merge-check.sh passed
mesh/delivery-group group feat/335-a-busy-container-is-replaced-when-idle checking: 1 of 2 member(s) ready
mesh/delivery superseded: a newer head of the same pull request
mesh/merge-gate head b0753e2aac95 merged into trunk 72214ae989b3 — pass: builds build-agent, mesh-controller, route-proxy → ace, g14, novox, shanks; no bus…
mesh/repo-check head b0753e2aac95 merged into trunk 72214ae989b3 — pass: its merge-check.sh passed
Review of #283: a drain whose replacement was withdrawn held the agent for ever with its health green; the gate trusted the engine's until; a machine of the rest waiting at the bound read as silent and its apply time held the wait; an unknown mesh-builder word exited 0; plan said nothing of a busy an older engine is not sent; and a node with a report and no send broke the reading of every last report (the store test's NULL).
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@@ -1,9 +1,11 @@
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package main
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import (
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"os"
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"strings"
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"sync"
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"testing"
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"time"
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)
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// `mesh-builder busy` answers 0 while a build is in hand and non-zero when idle, and after its first ask the
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@@ -75,3 +77,86 @@ func TestAnAskRacingAFetchNeverMissesTheBuild(t *testing.T) {
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released()
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}
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}
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// A drain no longer asked lapses: an agent whose replacement was withdrawn after the first ask (a put-back, a
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// revert, a stopped walk) takes work again after drainLapse, rather than staying drained with its health green.
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func TestADrainNoLongerAskedLapses(t *testing.T) {
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t.Setenv("TMPDIR", t.TempDir())
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if err := undrained(); err != nil {
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t.Fatal(err)
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}
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if _, err := busy(); err == nil {
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t.Fatal("an idle agent answered busy")
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}
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if !drained() || claim() {
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t.Fatal("an agent just asked takes work")
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}
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// The last ask was three minutes ago.
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old := time.Now().Add(-3 * time.Minute)
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if err := os.Chtimes(drainMark(), old, old); err != nil {
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t.Fatal(err)
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}
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if drained() {
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t.Fatal("a drain no longer asked for three minutes still holds")
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}
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if !claim() {
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t.Fatal("an agent whose drain lapsed takes no work")
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}
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released()
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}
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// An agent drained, and asked all along, for longer than its node-engine's bound and the slack is not ready: the
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// replacement it was drained for never came. One asked again after a lapse starts a new drain.
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func TestAnAgentDrainedTooLongIsNotReady(t *testing.T) {
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t.Setenv("TMPDIR", t.TempDir())
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if err := undrained(); err != nil {
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t.Fatal(err)
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}
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taking("mesh-build-machine")
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if _, err := busy(); err == nil {
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t.Fatal("an idle agent answered busy")
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}
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now := time.Now()
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if err := drainedTooLong(now); err != nil {
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t.Fatalf("an agent drained a moment ago is not ready: %v", err)
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}
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// The drain began 25 minutes ago, and the node-engine asked a moment ago.
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began := now.Add(-25 * time.Minute).UTC().Format(time.RFC3339)
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if err := os.WriteFile(drainMark(), []byte(began+"\n"), 0o644); err != nil {
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t.Fatal(err)
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}
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err := drainedTooLong(time.Now())
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if err == nil || !strings.Contains(err.Error(), "has not come") {
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t.Fatalf("an agent drained for 25 minutes reads ready: %v", err)
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}
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// Each ask keeps when the drain began.
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if _, err := busy(); err == nil {
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t.Fatal("an idle agent answered busy")
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}
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if err := drainedTooLong(time.Now()); err == nil {
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t.Fatal("an ask started the drain again")
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}
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// The asks stopped: the drain lapsed, and so did the fault.
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old := time.Now().Add(-3 * time.Minute)
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if err := os.Chtimes(drainMark(), old, old); err != nil {
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t.Fatal(err)
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}
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if err := drainedTooLong(time.Now()); err != nil {
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t.Fatalf("a lapsed drain still reads not ready: %v", err)
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}
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}
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// An ask this build does not know exits non-zero: an older image asked `busy` reads idle, not busy for the
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// node-engine's whole bound.
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func TestAnUnknownCommandFails(t *testing.T) {
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was := os.Args
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t.Cleanup(func() { os.Args = was })
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os.Args = []string{"mesh-builder", "some-later-word"}
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if err := run(); err == nil {
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t.Fatal("an unknown command exited 0")
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}
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os.Args = []string{"mesh-builder", "help"}
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if err := run(); err != nil {
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t.Fatalf("help failed: %v", err)
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}
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}
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