Files
mesh-controller/internal/chain/backend.go
T
jschoubben 275ddd76e8 Keep rollouts and the merges they answer in the rollouts bucket (issue 1092)
Once chain_moved records the kind, a plan is a key of the rollouts bucket under its id and the open batch is the same key in state assembling. A save refuses a copy another save moved since (the plan's own Revision, kept in its value, counts saves) and keeps the merges the record holds, so a copy read before a merge moved cannot lay it back. The merges a batch or walk answers are the record's held field, with the columns the table had; a merge no plan answers stays, flagged, in the record that held it last, or in the record kept for those. A merge moved to a plan is written to the receiving record first and then taken from the giving one; one found in both is read from the one it entered last and repaired at the next cut. Plans and merges are read from a view kept by one watch of the bucket. A bus that does not answer, a lease lost and a key moved are now not-now like the store being away, so a merge whose plan could not be written is held and handed over again, never acknowledged. The start moves release_plan and batched_merge into the bucket, one kind, counted against both tables.
2026-10-18 03:06:50 +02:00

262 lines
6.5 KiB
Go

package chain
import (
"context"
"errors"
"sort"
"sync"
"time"
)
// Entry is one key's value at a revision. Caught is set on the entry a watch sends once, after the values the bucket
// held when it began, and carries no key.
type Entry struct {
Key string
Value []byte
Revision uint64
At time.Time
Caught bool
}
// Backend is one bucket of the chain. **It has no delete and no purge**: no key of the chain is ever removed (ADR
// 0408 §4), so nothing that holds a Backend can remove one.
type Backend interface {
// Get is one key's value and revision; false when it holds none.
Get(ctx context.Context, key string) (Entry, bool, error)
// Create writes a key that holds nothing and fails with ErrExists when it holds something.
Create(ctx context.Context, key string, value []byte) (uint64, error)
// Update writes a key at the revision it was read at and fails with ErrMoved when it moved.
Update(ctx context.Context, key string, value []byte, revision uint64) (uint64, error)
// Keys is every key. An error is an error: never an empty bucket.
Keys(ctx context.Context) ([]string, error)
// Watch sends every key's current value, then a Caught entry, then each later write, until the context ends.
Watch(ctx context.Context) (<-chan Entry, error)
// History is a key's earlier values and its current one, oldest first, at most the bucket keeps.
History(ctx context.Context, key string) ([]Entry, error)
}
var (
// ErrMoved is a compare-and-set that lost: somebody wrote the key since it was read.
ErrMoved = errors.New("the key was written by somebody else since it was read")
// ErrExists is a create of a key that holds a value.
ErrExists = errors.New("the key already holds a value")
// ErrNotHeld is a write refused because this controller does not hold the lease.
ErrNotHeld = errors.New("this controller does not hold the lease, so it writes nothing of the chain")
// ErrTooLarge is a value over the largest the bus holds: never cut (ADR 0408 §6), so refused.
ErrTooLarge = errors.New("the value is larger than the bus holds, and a value of the chain is never cut")
)
// Memory is a Backend held in this process, for tests and for nothing else. It keeps what the bucket keeps: every
// earlier value, up to History of them, and a revision that rises with every write of the bucket.
type Memory struct {
// Keeps is how many values of a key it keeps; zero keeps sixty-four.
Keeps int
mu sync.Mutex
values map[string][]Entry
revision uint64
watchers []*watcher
// Now is the clock the entries are dated by; nil is time.Now.
Now func() time.Time
// writes counts the creates and updates taken.
writes int
// fail is what every call answers, when set.
fail error
}
// NewMemory is an empty bucket.
func NewMemory() *Memory { return &Memory{values: map[string][]Entry{}} }
// SetFail makes every call answer err from now on, or none when err is nil: a bus that is away.
func (m *Memory) SetFail(err error) {
m.mu.Lock()
defer m.mu.Unlock()
m.fail = err
}
// Writes is how many writes the bucket took.
func (m *Memory) Writes() int {
m.mu.Lock()
defer m.mu.Unlock()
return m.writes
}
func (m *Memory) keep() int {
if m.Keeps > 0 {
return m.Keeps
}
return 64
}
func (m *Memory) now() time.Time {
if m.Now != nil {
return m.Now()
}
return time.Now()
}
func (m *Memory) Get(_ context.Context, key string) (Entry, bool, error) {
m.mu.Lock()
defer m.mu.Unlock()
if m.fail != nil {
return Entry{}, false, m.fail
}
h := m.values[key]
if len(h) == 0 {
return Entry{}, false, nil
}
return clone(h[len(h)-1]), true, nil
}
func (m *Memory) Create(_ context.Context, key string, value []byte) (uint64, error) {
m.mu.Lock()
defer m.mu.Unlock()
if m.fail != nil {
return 0, m.fail
}
if len(m.values[key]) > 0 {
return 0, ErrExists
}
return m.write(key, value), nil
}
func (m *Memory) Update(_ context.Context, key string, value []byte, revision uint64) (uint64, error) {
m.mu.Lock()
defer m.mu.Unlock()
if m.fail != nil {
return 0, m.fail
}
h := m.values[key]
if len(h) == 0 || h[len(h)-1].Revision != revision {
return 0, ErrMoved
}
return m.write(key, value), nil
}
// write is called with the lock held.
func (m *Memory) write(key string, value []byte) uint64 {
m.revision++
m.writes++
e := Entry{Key: key, Value: append([]byte(nil), value...), Revision: m.revision, At: m.now()}
h := append(m.values[key], e)
if len(h) > m.keep() {
h = h[len(h)-m.keep():]
}
m.values[key] = h
for _, w := range m.watchers {
w.push(clone(e))
}
return e.Revision
}
func (m *Memory) Keys(_ context.Context) ([]string, error) {
m.mu.Lock()
defer m.mu.Unlock()
if m.fail != nil {
return nil, m.fail
}
out := make([]string, 0, len(m.values))
for k := range m.values {
out = append(out, k)
}
sort.Strings(out)
return out, nil
}
// watcher is one watch of a Memory: an unbounded queue, so a watch that is slow is behind and never misses a write.
type watcher struct {
mu sync.Mutex
q []Entry
wake chan struct{}
}
func (w *watcher) push(e Entry) {
w.mu.Lock()
w.q = append(w.q, e)
w.mu.Unlock()
select {
case w.wake <- struct{}{}:
default:
}
}
func (w *watcher) pop() (Entry, bool) {
w.mu.Lock()
defer w.mu.Unlock()
if len(w.q) == 0 {
return Entry{}, false
}
e := w.q[0]
w.q = w.q[1:]
return e, true
}
func (m *Memory) Watch(ctx context.Context) (<-chan Entry, error) {
m.mu.Lock()
defer m.mu.Unlock()
if m.fail != nil {
return nil, m.fail
}
w := &watcher{wake: make(chan struct{}, 1)}
keys := make([]string, 0, len(m.values))
for k := range m.values {
keys = append(keys, k)
}
sort.Strings(keys)
for _, k := range keys {
h := m.values[k]
w.q = append(w.q, clone(h[len(h)-1]))
}
w.q = append(w.q, Entry{Caught: true})
m.watchers = append(m.watchers, w)
out := make(chan Entry)
go func() {
defer close(out)
defer func() {
m.mu.Lock()
for i, x := range m.watchers {
if x == w {
m.watchers = append(m.watchers[:i], m.watchers[i+1:]...)
break
}
}
m.mu.Unlock()
}()
for {
e, ok := w.pop()
if !ok {
select {
case <-ctx.Done():
return
case <-w.wake:
}
continue
}
select {
case out <- e:
case <-ctx.Done():
return
}
}
}()
return out, nil
}
func (m *Memory) History(_ context.Context, key string) ([]Entry, error) {
m.mu.Lock()
defer m.mu.Unlock()
if m.fail != nil {
return nil, m.fail
}
out := make([]Entry, 0, len(m.values[key]))
for _, e := range m.values[key] {
out = append(out, clone(e))
}
return out, nil
}
func clone(e Entry) Entry {
e.Value = append([]byte(nil), e.Value...)
return e
}