Files
mesh-delivery/modules/mesh-delivery-builder/buildrun/have.go
T
jschoubben 604f1528d6 Builder owns the step runner; a build's imports reach its done key and log
buildrun leaves mesh-sdk for the builder's own Go module (ADR 0593 §1); the
checker, assigner, indexer and watchman require it by a replace to the sibling
directory. Issue 1930's bound was already on mesh-sdk's main and moves with it.
The builder copies the imports a build module answers to the done key and the
log's end entry, where the indexer keeps them (§2; D7).

Claude-Session: https://claude.ai/code/session_01NcbgfJ9Gum47zkFKWRaovL
2026-11-02 18:29:56 +01:00

57 lines
1.6 KiB
Go

package buildrun
import (
"sync"
"git.novox.be/novox/mesh-sdk/go/delivery"
)
// HaveSet holds what each node's node-engine says of each module on it (node-engine_have, key `<node>.<module>`): the
// builder reads it to know whether a node's build module is running and healthy, since a build module whose installed
// toolchain is not the one its recipe builds with is unhealthy (mesh-build-go build_go_health) and its steps would
// refuse (ADR 0478 clause 3). A module the node-engine has written no key of is not healthy. Safe for use from the watch
// and from a build at once.
type HaveSet struct {
mu sync.Mutex
healthy map[string]bool // by `<node>.<module>`
}
// Put takes a change of the have bucket in and answers whether a module's healthy state changed. A node's own key
// (`<node>.node`) and a value that is not a have are left out.
func (s *HaveSet) Put(key string, value []byte, deleted bool) bool {
node, module, isNode, err := delivery.ParseHaveKey(key)
if err != nil || isNode {
return false
}
ok := false
if !deleted {
h, err := delivery.DecodeHave(value)
if err != nil {
return false
}
ok = h.Phase == delivery.PhaseRunning && h.Health == delivery.HealthOK
}
k := node + "." + module
s.mu.Lock()
defer s.mu.Unlock()
if s.healthy[k] == ok {
return false
}
if s.healthy == nil {
s.healthy = map[string]bool{}
}
if ok {
s.healthy[k] = true
} else {
delete(s.healthy, k)
}
return true
}
// Healthy is whether the module on the node was last seen running and healthy.
func (s *HaveSet) Healthy(node, module string) bool {
s.mu.Lock()
defer s.mu.Unlock()
return s.healthy[node+"."+module]
}