buildrun leaves mesh-sdk for the builder's own Go module (ADR 0593 §1); the checker, assigner, indexer and watchman require it by a replace to the sibling directory. Issue 1930's bound was already on mesh-sdk's main and moves with it. The builder copies the imports a build module answers to the done key and the log's end entry, where the indexer keeps them (§2; D7). Claude-Session: https://claude.ai/code/session_01NcbgfJ9Gum47zkFKWRaovL
40 lines
2.3 KiB
Go
40 lines
2.3 KiB
Go
package check
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import (
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"strings"
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"git.novox.be/novox/mesh-delivery/modules/mesh-delivery-builder/buildrun"
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"git.novox.be/novox/mesh-sdk/go/buildstep"
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"git.novox.be/novox/mesh-sdk/go/delivery"
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)
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// **An ask the build seat gave up on ends its step** (novox/hq issue 734): mesh-sdk buildrun.LostAskWaiter hands the
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// waiting asker a failed step on the node buildrun.LostNode when DEAD_LETTERS keeps the ask's copy (buildrun.HearDeadLetters,
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// granted by buscompose DeadLetterReads), and, under buildrun.NotTakenBound, when no build node took the ask within the
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// bound. What follows is the checker's: a try ends as error (Tryer.run), with the not-taken bound at the step bound
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// (Tryer.NotTaken); a check is asked again under its claim, at most LostAskTries times, then fails as not heard and is
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// judged again when the nodes change (Checker.try). A check's ask has no not-taken bound: it waits in the stream as long as
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// the backlog is (ADR 0525 §9), and a check ended for a backlog would owe its pull request a failure.
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// LostAskTries is how often a check asks again whose ask was given up, before it fails as not heard (UnheardWords) and is
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// judged again when the nodes change.
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const LostAskTries = 3
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// IsLostAsk says whether a verdict failed because its ask judged nothing: the build seat gave it up (buildrun.LostWords), or
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// the build module that ran its step was replaced under it, and its next process ended the step it left running
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// (buildstep.RestartReason; a delivery of the build module, as on 2026-10-28). Neither is the change's failure: the check
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// is asked again, as for a given-up ask.
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func IsLostAsk(v delivery.Verdict) bool {
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return v.State == delivery.VerdictFail && (strings.Contains(v.Failed.Words, buildrun.LostWords) ||
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strings.Contains(v.Failed.Words, buildstep.RestartReason))
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}
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// IsNotTaken says whether a verdict failed because no build node took its ask within the bound (buildrun.NotTakenWords).
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func IsNotTaken(v delivery.Verdict) bool {
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return v.State == delivery.VerdictFail && strings.Contains(v.Failed.Words, buildrun.NotTakenWords)
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}
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// HearingBucket is the checker's state hearing: whether it hears DEAD_LETTERS (buildrun.Hearing under
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// buildrun.HearingKey), which checker_status says (dead_letters).
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const HearingBucket = delivery.CheckerModule + "_" + buildrun.HearingState
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