Files
mesh-host/internal/selfcompose/shadow.go
T

829 lines
28 KiB
Go

package selfcompose
import (
"bytes"
"context"
"fmt"
"reflect"
"sort"
"strings"
"sync"
"time"
"git.novox.be/novox/mesh-sdk/go/compose/frombus"
"git.novox.be/novox/mesh-sdk/go/delivery"
"github.com/novox/mesh-host/internal/agent"
)
// Shadow is the node's answer to placement candidates (novox/hq ADR 0559 §4, issue 1126): for every proposal with a key in
// the placement seat's state `candidates`, it composes this node in shadow from the trunk's placement with the proposal's
// keys laid over it and its own inputs (the sealed values and boxes it holds among them), compares the result with what
// the node runs, and hands the answers to be written into the node's own have key, `<node>.node`, under `candidates`.
// It applies nothing and hands no composition: what runs is still composed from `placement` alone, by the Composer.
//
// **Event-driven, like the Composer.** It watches every candidate key, the trunk's placement, every node's record, the
// indexer's modules, this node's config values, and this node's module haves (what it runs moved); a burst of changes
// answers once. It runs whether or not the node is placed yet: a node that applies the controller's compositions answers
// against what it runs from them. An answer is handed only when it changes, and a proposal's answer is dropped when its
// keys go.
type Shadow struct {
c *Composer
answer func(ctx context.Context, answers map[string]delivery.CandidateAnswer)
mu sync.Mutex
candidates map[string]map[string]candidateKey // by proposal, by node
answers map[string]delivery.CandidateAnswer
// wants are the node's wants by module (agent.NodeModule for its own): what a proposal deleting its placement returns
// it to, the controller's compositions at them.
wants map[string]delivery.Want
// ran is, by module, the digest the module's have says runs: what runs, where the agent's list holds only the copy
// from the declaration kept before the switch (issue 1126, probe #532 on shanks).
ran map[string]string
// heldNow is, by module, whether its have says the node holds it today (phase held): a candidate holding it too holds
// it as today (frombus.Scope.HeldToday, issue 1126).
heldNow map[string]bool
// answered is, by proposal, the candidate revisions and the input changes (moved) each answer was composed at: a proposal
// is answered again only when either moved (issue 1126, 2026-10-28: shanks answered probe/1126-seed-7 at revision 84
// every 13-17 s, woken by its own modules' haves whose health words changed at every look).
answered map[string]answeredAt
// moved counts, by input (inputWords), the changes of each of the node's own inputs, and retry names the proposals
// answered again after a read the bus did not answer: what woke each answer is said with it (issue 1126,
// 2026-10-28, seed-9's probe: a safety check could not tell a loop from inputs moving).
moved [len(inputWords)]uint64
retry map[string]bool
// owed says an answer met a read the bus did not answer: it is no answer to keep, and its proposal is answered again
// after a bound (laterAgain), whether or not an input moves (issue 1126, 2026-10-28: ace kept "the vault's own: not
// yet ... no responders" in its answer to seed-7).
owed bool
}
// answeredAt is what one proposal's answer was composed at: its keys' revisions, by node, and the changes of each input.
type answeredAt struct {
revs string
moved [len(inputWords)]uint64
}
// inputWords name the shadow's inputs, in Run's order, as an answer says which of them woke it.
var inputWords = [...]string{"the candidate", "placement", "records", "modules", "values", "haves", "wants"}
// wokenBy says what moved between the answer a proposal stands at (had, when done) and the one about to be composed (at):
// its first answer, a retry, its candidate's revisions, or the inputs that changed, by their words.
func wokenBy(had answeredAt, done, retry bool, at answeredAt) string {
switch {
case retry:
return "a retry after a read the bus did not answer"
case !done:
return "its first answer since the shadow began"
}
var words []string
if had.revs != at.revs {
words = append(words, inputWords[0])
}
for i := 1; i < len(inputWords); i++ {
if had.moved[i] != at.moved[i] {
words = append(words, inputWords[i])
}
}
if len(words) == 0 {
return "nothing that moved"
}
return strings.Join(words, ", ")
}
// candidateKey is one candidate key as last read: its value and revision.
type candidateKey struct {
c delivery.PlacementCandidate
rev uint64
}
// NewShadow is the shadow composer of one node; answer writes the node's answers into its own have key.
func NewShadow(env Env, answer func(ctx context.Context, answers map[string]delivery.CandidateAnswer)) *Shadow {
return &Shadow{c: New(env), answer: answer, candidates: map[string]map[string]candidateKey{},
answers: map[string]delivery.CandidateAnswer{}, wants: map[string]delivery.Want{}, ran: map[string]string{}}
}
// Keep runs the shadow until ctx ends, beginning again after backoff(try) whenever it stops: an input it cannot watch
// yet (the candidates' state not made, or the node's grant of it not loaded at a delivery) or a watch that ended is
// tried again rather than leaving the node answering nothing for the rest of the link (review of L2b, round 1, finding
// 2). Each distinct reason is said once.
func (s *Shadow) Keep(ctx context.Context, backoff func(try int) time.Duration) {
said := ""
for try := 1; ctx.Err() == nil; try++ {
began := time.Now()
err := s.Run(ctx)
if ctx.Err() != nil {
return
}
if time.Since(began) > time.Minute {
try = 1 // it ran: a later stop begins the waits again
}
why := "it stopped"
if err != nil {
why = err.Error()
}
if why != said {
s.c.env.Say("this node answers no placement candidate for now, and tries again: " + why)
said = why
}
select {
case <-ctx.Done():
return
case <-time.After(backoff(try)):
}
}
}
// Run answers until ctx ends or an input's watch ends.
func (s *Shadow) Run(ctx context.Context) error {
// Each run watches afresh and starts from nothing read: what changed while it was down (a candidate key deleted)
// is then not missed, and the watches of a run before are not left open (review of L2b, round 2).
ctx, cancel := context.WithCancel(ctx)
defer cancel()
s.mu.Lock()
s.candidates = map[string]map[string]candidateKey{}
s.wants = map[string]delivery.Want{}
s.ran = map[string]string{}
s.answered = map[string]answeredAt{}
s.moved = [len(inputWords)]uint64{}
s.retry = map[string]bool{}
s.c = New(s.c.env)
s.mu.Unlock()
c := s.c
node := c.env.Node
// In inputWords' order.
ins := []input{
{delivery.PlacementCandidatesBucket, ">", nil, nil},
{delivery.PlacementBucket, ">", (*Composer).takePlacement, nil},
{delivery.HaveBucket, "*." + delivery.HaveNodeWord, nil, nil},
{delivery.ModulesBucket, ">", (*Composer).takeModule, nil},
{ResolvedBucket, node + ".>", (*Composer).takeValue, nil},
// What this node runs moved: an apply ends in its module's have.
{delivery.HaveBucket, node + ".>", nil, nil},
// Its wants: a proposal deleting its placement returns it to the controller's compositions at them.
{delivery.AssignerWantsBucket, "want." + node + ".>", nil, nil},
}
type tagged struct {
in int
u agent.Update
ok bool
}
merged := make(chan tagged, 64)
for i, in := range ins {
ch, err := c.env.Watch(ctx, in.bucket, in.pattern)
if err != nil {
return fmt.Errorf("the node answers placement candidates from %s, which cannot be watched: %w", in.bucket, err)
}
go func(i int, ch <-chan agent.Update) {
for u := range ch {
select {
case merged <- tagged{in: i, u: u, ok: true}:
case <-ctx.Done():
return
}
}
select {
case merged <- tagged{in: i}:
case <-ctx.Done():
}
}(i, ch)
}
caught := make([]bool, len(ins))
ready, dirty := false, false
// Not ready after a minute is said, naming each input not read yet, in the journal and in an answer to each proposal it
// knows: a shadow that waits is never silent (issue 1126: ace, g14 and shanks answered nothing to seed #531).
waiting := time.NewTimer(notReadyAfter)
defer waiting.Stop()
var again <-chan time.Time
tries := 0
for {
select {
case <-ctx.Done():
return nil
case <-again:
again = nil
dirty = true
case <-waiting.C:
if !ready {
s.notReady(ctx, ins, caught)
}
continue
case t := <-merged:
if !t.ok {
return fmt.Errorf("the watch of %s ended; the node answers no placement candidate until its agent starts again", ins[t.in].bucket)
}
// Only a change of what an answer is composed from answers again: a key written again with the value it held,
// this node's own key (its answers), or a module's have whose health or words moved but not what it runs, is
// none (issue 1126, 2026-10-28: each look rewrote shanks' unhealthy modules' haves, and each woke a full answer).
changed := false
switch {
case t.u.Caught:
caught[t.in] = true
case t.in == 0:
changed = s.takeCandidate(t.u)
case t.in == 2:
changed = s.takeRecord(t.u)
case t.in == 5:
folded := c.takeModuleHave(t.u)
changed = s.takeRan(t.u) || folded
case t.in == 6:
changed = s.takeWant(t.u)
default:
changed = s.takeChanged(ins[t.in], t.u)
}
if changed {
if t.in != 0 {
s.moved[t.in]++ // the candidates' own changes are their revisions
}
dirty = true
}
if len(merged) > 0 {
continue
}
}
if !ready {
if ready = all(caught); !ready {
continue
}
dirty = true
}
if dirty {
dirty = false
s.answerAll(ctx)
if s.owed {
wait := LaterWait(tries)
tries++
c.env.Say(fmt.Sprintf("this node answers again in %s the placement candidates whose answer met a bus that did not answer", wait))
again = time.After(wait)
} else {
tries, again = 0, nil
}
}
}
}
// takeChanged takes u through in.take and says whether the entry it names changed: a placement, a module or a config
// value written again with the value it held changes nothing composed.
func (s *Shadow) takeChanged(in input, u agent.Update) bool {
before, had, known := s.entry(in.bucket, u.Key)
in.take(s.c, u)
if !known {
return true
}
after, has, _ := s.entry(in.bucket, u.Key)
return had != has || !reflect.DeepEqual(before, after)
}
// entry is what the composer holds of one key of bucket, whether it holds it, and whether the bucket is one it knows.
func (s *Shadow) entry(bucket, key string) (v any, has, known bool) {
c := s.c
c.mu.Lock()
defer c.mu.Unlock()
switch bucket {
case delivery.PlacementBucket:
node, err := delivery.ParsePlacementKey(key)
if err != nil {
return nil, false, true
}
p, ok := c.placements[node]
return p, ok, true
case delivery.ModulesBucket:
name, err := delivery.ParseModulesKey(key)
if err != nil {
return nil, false, true
}
m, ok := c.modules[name]
return m, ok, true
case ResolvedBucket:
rest, ok := strings.CutPrefix(key, c.env.Node+".")
if !ok {
return nil, false, true
}
module, k, ok := strings.Cut(rest, ".")
if !ok {
return nil, false, true
}
val, ok := c.values[module][k]
return val, ok, true
}
return nil, false, false
}
// revsOf is a proposal's keys' revisions, by node, as one word.
func revsOf(keys map[string]candidateKey) string {
nodes := make([]string, 0, len(keys))
for n := range keys {
nodes = append(nodes, n)
}
sort.Strings(nodes)
var b strings.Builder
for _, n := range nodes {
fmt.Fprintf(&b, "%s=%d;", n, keys[n].rev)
}
return b.String()
}
// takeCandidate takes one candidate key, and says whether it changed anything.
func (s *Shadow) takeCandidate(u agent.Update) bool {
proposal, node, err := delivery.ParsePlacementCandidateKey(u.Key)
if err != nil {
return false
}
s.mu.Lock()
defer s.mu.Unlock()
if u.Deleted {
if _, ok := s.candidates[proposal][node]; !ok {
return false
}
delete(s.candidates[proposal], node)
if len(s.candidates[proposal]) == 0 {
delete(s.candidates, proposal)
}
return true
}
c, err := delivery.DecodePlacementCandidate(u.Value)
if err != nil || c.Proposal != proposal || (c.Placement != nil && c.Placement.Node != node) {
// Not one: read as gone.
if _, ok := s.candidates[proposal][node]; ok {
delete(s.candidates[proposal], node)
return true
}
return false
}
if s.candidates[proposal] == nil {
s.candidates[proposal] = map[string]candidateKey{}
}
s.candidates[proposal][node] = candidateKey{c: c, rev: u.Revision}
return true
}
// takeRecord takes a node's record, and says whether it changed: the node's own key changes with each answer written,
// which moves nothing composed.
func (s *Shadow) takeRecord(u agent.Update) bool {
node, _, isNode, err := delivery.ParseHaveKey(u.Key)
if err != nil || !isNode {
return false
}
c := s.c
c.mu.Lock()
before, had := c.records[node]
c.mu.Unlock()
c.takeRecord(u)
c.mu.Lock()
after, has := c.records[node]
c.mu.Unlock()
return had != has || (has && !delivery.SameNodeRecord(before, after))
}
// How long the shadow waits before it says it is not ready, and how long a proposal's answer runs before it is said slow.
var notReadyAfter, slowAfter = time.Minute, time.Minute
// notReady says which inputs the shadow has not read yet, and answers each proposal it knows refused for it.
func (s *Shadow) notReady(ctx context.Context, ins []input, caught []bool) {
var waits []string
for i, in := range ins {
if !caught[i] {
waits = append(waits, in.bucket+" ("+in.pattern+")")
}
}
why := fmt.Sprintf("the node has not read %s after %s; it answers once it has", strings.Join(waits, ", "), notReadyAfter)
s.c.env.Say("this node answers no placement candidate yet: " + why)
s.mu.Lock()
next := map[string]delivery.CandidateAnswer{}
for proposal, keys := range s.candidates {
own, ok := keys[s.c.env.Node]
if !ok {
continue // no key of this node's: nothing asks it to answer
}
next[proposal] = delivery.CandidateAnswer{Proposal: proposal, Revision: own.rev, Refused: why, Verdict: delivery.CandidateRefused}
}
s.answers = next
s.mu.Unlock()
if len(next) > 0 && s.answer != nil {
s.answer(ctx, next)
}
}
// answerAll answers every proposal, the newest candidate first, and hands the answers each time one changes (issue 1126,
// T3: ace answered a closed pull request's group for 22 minutes before the newer one, all handed at the end). Newest
// is the highest revision of the proposal's keys: a withdrawn proposal's candidate is the older and waits; the seat
// drops a closed one's keys, which ends its answer here (a node does not read the forge). Each answer says when it
// starts, every progressEvery while it runs what it waits on, and when it ends (T2: the node said nothing for 22
// minutes).
func (s *Shadow) answerAll(ctx context.Context) {
c := s.c
node := c.env.Node
s.mu.Lock()
type listed struct {
proposal string
rev uint64
at answeredAt
}
var proposals []listed
for g, keys := range s.candidates {
l := listed{proposal: g, at: answeredAt{revs: revsOf(keys), moved: s.moved}}
for _, k := range keys {
l.rev = max(l.rev, k.rev)
}
proposals = append(proposals, l)
}
// A proposal whose keys' revisions and the node's inputs are those its answer stands at is not answered again.
for g := range s.answered {
if _, ok := s.candidates[g]; !ok {
delete(s.answered, g)
}
}
// Each proposal's last answer stands until it is answered again; a proposal whose keys went is dropped.
next := map[string]delivery.CandidateAnswer{}
for _, l := range proposals {
if a, ok := s.answers[l.proposal]; ok {
next[l.proposal] = a
}
}
s.owed = false
s.mu.Unlock()
sort.Slice(proposals, func(i, j int) bool {
if proposals[i].rev != proposals[j].rev {
return proposals[i].rev > proposals[j].rev
}
return proposals[i].proposal < proposals[j].proposal
})
hand := func() {
s.mu.Lock()
same := len(next) == len(s.answers)
for g, a := range next {
if old, ok := s.answers[g]; !ok || !sameAnswer(old, a) {
same = false
}
}
out := make(map[string]delivery.CandidateAnswer, len(next))
for g, a := range next {
out[g] = a
}
if !same {
s.answers = out
}
s.mu.Unlock()
if !same && s.answer != nil {
given := make(map[string]delivery.CandidateAnswer, len(out))
for g, a := range out {
given[g] = a
}
s.answer(ctx, given)
c.env.Say(fmt.Sprintf("%s answered %d placement candidate proposal(s)", node, len(given)))
}
}
for _, l := range proposals {
if ctx.Err() != nil {
return
}
proposal := l.proposal
s.mu.Lock()
at, done := s.answered[proposal]
retry := s.retry[proposal]
s.mu.Unlock()
if done && at == l.at {
continue
}
began := time.Now()
c.env.Say(fmt.Sprintf("answering placement candidate %s (revision %d; woken by %s)", proposal, l.rev, wokenBy(at, done, retry, l.at)))
stop := make(chan struct{})
go func() {
tick := time.NewTicker(progressEvery)
defer tick.Stop()
for {
select {
case <-stop:
return
case <-tick.C:
c.env.Say(fmt.Sprintf("the answer to %s has run %s and waits on %s", proposal,
time.Since(began).Round(time.Second), c.waitingOn()))
}
}
}()
missed := c.missed.Load()
a, ok := s.answerProposal(ctx, proposal)
close(stop)
provisional := c.missed.Load() > missed && ctx.Err() == nil
took := time.Since(began)
if took > slowAfter {
c.env.Say(fmt.Sprintf("the answer to %s took %s", proposal, took.Round(time.Second)))
if ok {
// Words that do not move with the time it took, so an answer the same as before is not written again.
a.Note = strings.TrimPrefix(a.Note+"; ", "; ") + "this answer took over " + slowAfter.String() + " to compose"
}
}
if ok {
a = delivery.FitAnswer(a, delivery.MaxAnswerBytes)
next[proposal] = a
c.env.Say(fmt.Sprintf("answered placement candidate %s in %s: %s", proposal, took.Round(time.Millisecond), a.Verdict))
} else {
delete(next, proposal)
c.env.Say(fmt.Sprintf("placement candidate %s does not place this node: nothing to answer", proposal))
}
s.mu.Lock()
if provisional {
// What the bus did not answer is no answer: handed as it stands, and composed again after a bound.
s.owed = true
s.retry[proposal] = true
delete(s.answered, proposal)
c.env.Say(fmt.Sprintf("the answer to %s met a read on the bus that did not answer: it is answered again", proposal))
} else {
s.answered[proposal] = l.at
delete(s.retry, proposal)
}
s.mu.Unlock()
hand()
}
hand() // a proposal whose keys went, when no proposal is left to answer
}
// How often a running answer says what it waits on.
var progressEvery = time.Minute
// answerProposal is the node's answer to one proposal, and false when the node has nothing to answer: neither the trunk nor
// the proposal places it.
func (s *Shadow) answerProposal(ctx context.Context, proposal string) (delivery.CandidateAnswer, bool) {
c := s.c
node := c.env.Node
defer c.waiting("composing")()
s.mu.Lock()
keys := s.candidates[proposal]
given := make(map[string]*delivery.Placement, len(keys))
for n, k := range keys {
if k.c.Reached && k.c.Placement == nil {
continue // reached, with no key of its own: nothing laid over it
}
given[n] = k.c.Placement
}
// The revision answered is the node's own candidate key's; a node with none is not asked.
own, mine := keys[node]
rev := own.rev
s.mu.Unlock()
c.mu.Lock()
modules := make(map[string]delivery.Module, len(c.modules))
for k, v := range c.modules {
modules[k] = v
}
c.mu.Unlock()
if !mine {
return delivery.CandidateAnswer{}, false
}
var running []delivery.Composed
if c.env.Running != nil {
running = c.env.Running()
}
if p, ok := given[node]; ok && p == nil && !own.c.Reached {
// The proposal deletes this node's placement key: the node then returns to the controller's compositions, as one the
// catalogue does not place (endWhenUnplaced). Those at its wants are compared with what runs (issue 1126, the
// seed's revert, whose check read "would stop running node").
s.mu.Lock()
wants := make(map[string]delivery.Want, len(s.wants))
for m, w := range s.wants {
wants[m] = w
}
s.mu.Unlock()
return returning(ctx, c.get, node, wants, running, proposal, rev), true
}
placement := given[node]
if placement == nil {
c.mu.Lock()
p := c.placements[node]
c.mu.Unlock()
placement = &p
}
// What it runs inside its own composition, of what the candidate places (the seed's trunk places nothing).
c.mu.Lock()
inOwn := c.inOwnOf(*placement)
c.mu.Unlock()
fps := shadowBuilds(running, *placement, modules, inOwn)
kept := map[string]string{}
for module, fp := range fps {
if mod, ok := modules[module]; ok && mod.FP2 == fp {
continue
}
kept[module] = fp // composed from that build (frombus.Scope.KeptAt, issue 1126)
}
// The boxes it runs, by what each module's have and its own key say after a restart (Held), are reused for the
// modules it runs: a value sealed again is no difference.
held := map[string]delivery.Want{agent.NodeModule: {}}
for module := range fps {
held[module] = delivery.Want{FP: fps[module]}
}
c.mu.Lock()
c.wants = held
c.mu.Unlock()
a := frombus.Answer(ctx, reader{c: c}, c.env.Mesh, frombus.Scope{Node: node, KeptAt: kept, Placements: given, InOwn: inOwn,
SameValue: c.sameValue, HeldToday: s.heldToday()}, fps, running, proposal, rev)
s.mu.Lock()
ran := make(map[string]string, len(s.ran))
for m, d := range s.ran {
ran[m] = d
}
s.mu.Unlock()
return asHavesSay(a, ran), true
}
// heldToday is what the node holds today: each module whose have's phase is held, and what its own composer holds, the
// node's own composition ("node") among them when it composes none of its own.
func (s *Shadow) heldToday() []string {
set := map[string]bool{}
s.mu.Lock()
for m, held := range s.heldNow {
if held {
set[m] = true
}
}
s.mu.Unlock()
for _, m := range s.c.heldNow() {
set[m] = true
}
out := make([]string, 0, len(set))
for m := range set {
out = append(out, m)
}
sort.Strings(out)
return out
}
// takeRan keeps the digest one of this node's module haves says runs, and says whether it changed: a have whose health
// or words alone moved runs the same.
func (s *Shadow) takeRan(u agent.Update) bool {
node, module, isNode, err := delivery.ParseHaveKey(u.Key)
if err != nil || isNode || node != s.c.env.Node {
return false
}
s.mu.Lock()
defer s.mu.Unlock()
before, had := s.ran[module]
h, err := delivery.DecodeHave(u.Value)
if s.heldNow == nil {
s.heldNow = map[string]bool{}
}
wasHeld := s.heldNow[module]
s.heldNow[module] = !u.Deleted && err == nil && h.Phase == delivery.PhaseHeld
holdMoved := wasHeld != s.heldNow[module] // a hold's start or end changes the answer too
if u.Deleted || err != nil || h.Composed == "" || h.Phase == delivery.PhaseRemoved {
delete(s.ran, module)
return had || holdMoved
}
s.ran[module] = h.Composed
return !had || before != h.Composed || holdMoved
}
// asHavesSay is a with each module that differs only from the copy the agent keeps of the declaration before the switch
// counted the same where the composed digest is the one its have says runs: what runs is the composition at that
// digest, never the kept copy (issue 1126, probe #532: shanks' xterm, zsh, zsh-autosuggestions and
// zsh-syntax-highlighting).
func asHavesSay(a delivery.CandidateAnswer, ran map[string]string) delivery.CandidateAnswer {
if a.Refused != "" || len(a.Differs) == 0 {
return a
}
kept := a.Differs[:0:0]
for _, d := range a.Differs {
if d.Composed != "" && ran[d.Module] == d.Composed {
a.Same = append(a.Same, d.Module)
continue
}
kept = append(kept, d)
}
a.Differs = kept
sort.Strings(a.Same)
a.Verdict = delivery.VerdictOf(a)
return a
}
// shadowBuilds is the build each module placed is composed at in shadow: the one it runs, and for one the candidate
// adds, the trunk's. A module it runs inside its own composition (inOwn, from its haves: mesh-wireguard, one at a build
// of the old form) is given none, so it is folded there again, as the node's own composer folds it, rather than
// composed at the trunk's build as if the candidate added it (issue 1126: nats and photos have a trunk build that no
// want names).
func shadowBuilds(running []delivery.Composed, placement delivery.Placement, modules map[string]delivery.Module, inOwn []string) map[string]string {
fps := map[string]string{}
for _, r := range running {
if r.Module != "" && r.FP != "" {
fps[r.Module] = r.FP
}
}
folded := map[string]bool{}
for _, m := range inOwn {
folded[m] = true
}
for _, m := range placement.Modules {
if _, runs := fps[m.Module]; !runs && !folded[m.Module] {
if mod, ok := modules[m.Module]; ok && mod.FP2 != "" {
fps[m.Module] = mod.FP2
}
}
}
return fps
}
func sameAnswer(a, b delivery.CandidateAnswer) bool {
x, errA := delivery.EncodeHaveNode(delivery.HaveNode{Candidates: map[string]delivery.CandidateAnswer{"g": a}})
y, errB := delivery.EncodeHaveNode(delivery.HaveNode{Candidates: map[string]delivery.CandidateAnswer{"g": b}})
return errA == nil && errB == nil && string(x) == string(y)
}
// takeWant takes one of the node's wants, and says whether it changed.
func (s *Shadow) takeWant(u agent.Update) bool {
module := ""
var w delivery.Want
if _, err := delivery.ParseWantNodeKey(u.Key); err == nil {
module = agent.NodeModule
} else if node, m, err := delivery.ParseWantKey(u.Key); err == nil && node == s.c.env.Node {
module = m
if !u.Deleted {
if w, err = delivery.DecodeWant(u.Value); err != nil || w.Removed || w.FP == "" {
u.Deleted = true
}
}
} else {
return false
}
s.mu.Lock()
defer s.mu.Unlock()
old, had := s.wants[module]
if u.Deleted {
delete(s.wants, module)
return had
}
s.wants[module] = w
return !had || old.FP != w.FP
}
// returning is the node's answer to a proposal deleting its placement: it returns to the controller's compositions, each
// read at the fingerprint its want names in the node's composition bucket and compared with what runs
// (delivery.CompareComposed). A want the controller holds no composition for, or one that cannot be read, refuses the
// answer, naming each: returning then would leave that module with nothing to apply.
func returning(ctx context.Context, get func(ctx context.Context, bucket, key string) ([]byte, error), node string,
wants map[string]delivery.Want, running []delivery.Composed, proposal string, rev uint64) delivery.CandidateAnswer {
a := delivery.CandidateAnswer{Proposal: proposal, Revision: rev}
bucket, err := delivery.ComposedBucketFor(node)
if err != nil {
a.Refused, a.Verdict = err.Error(), delivery.CandidateRefused
return a
}
modules := make([]string, 0, len(wants))
for m := range wants {
modules = append(modules, m)
}
sort.Strings(modules)
comps := map[string]delivery.Composed{}
var missing []string
for _, m := range modules {
var key string
if m == agent.NodeModule {
key, err = delivery.ComposedNodeKey(node)
} else {
key, err = delivery.ComposedKey(node, m, wants[m].FP)
}
if err != nil {
missing = append(missing, m+": "+err.Error())
continue
}
raw, err := get(ctx, bucket, key)
switch {
case err != nil:
missing = append(missing, fmt.Sprintf("%s: the controller's composition %s cannot be read: %v", m, key, err))
continue
case raw == nil:
missing = append(missing, fmt.Sprintf("%s: the controller holds no composition %s, which its want names", m, key))
continue
}
comp, err := delivery.DecodeComposed(raw)
if err != nil {
missing = append(missing, fmt.Sprintf("%s: the controller's composition %s: %v", m, key, err))
continue
}
comps[key] = comp
}
if len(missing) > 0 {
a.Refused = "returning to the controller's compositions, " + strings.Join(missing, "; ")
a.Verdict = delivery.CandidateRefused
return a
}
cmp := delivery.CompareComposed(comps, running)
a.Returns = delivery.ReturnsToController
a.Same, a.Differs, a.Added, a.Removed = cmp.Same, cmp.Differs, cmp.Added, cmp.Removed
a.Verdict = delivery.VerdictOf(a)
return a
}
// sameValue says whether two sealed values open, with this node's key, to the same value; unknown when either does not
// open (or the node holds no opener). Only the comparison leaves: never a value (issue 1126, the shadow shows its work).
func (c *Composer) sameValue(a, b string) (same, known bool) {
if c.env.Unseal == nil {
return false, false
}
x, errA := c.env.Unseal(a)
y, errB := c.env.Unseal(b)
if errA != nil || errB != nil {
return false, false
}
return bytes.Equal(x, y), true
}