Compose the private network and the rest of the mesh over a plain Input: Generators and TheRestOfTheMesh (issues 1360, 1361). Ported from mesh-control 6c2a8d62 network.go, plan.go, seat_pass.go. Store-backed tests (aMesh) are rebuilt as Inputs from the same values; the writes they exercised (a placement through overlay place, a seat passed through the store) are Input values or a returned Pass, and the controller-only tests of a failed read or write have no counterpart here. Unit level 1.04 s of 2 s.

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// Package compose is the controller's composition of a machine, as a function over a plain input (novox/hq ADR 0453
// clause 3, ADR 0446 clause 4): what the rest of the mesh offers and holds, the private network's generator, one
// node's resolution and, in the issues after, its rendering and its declaration.
//
// **It never allocates, makes, writes, logs or raises.** The controller composes with a store behind it; this
// package is its Reading and Foreseeing modes over data. Everything the controller reads from its store is a field of
// Input, and everything a send would make or record (a port, a credential, a seat passed on, a node left out) is
// returned for the caller to act on, never done. Input is never changed by a call. No field holds a secret value
// the composition needs: sealed values are optional inputs, and without them the composition uses stand-ins named
// foreseen. The logic is the controller's, ported from mesh-controller cmd/mesh-controller at commit
// 6c2a8d62100cb7d491f8eb9a623e1eeea5ec0de1 (plan.go, network.go, holdings.go, seat_pass.go), in the same order, with the
// same refusals in the same words, so that a comparison node for node is a fair one.
//
// It imports the standard library and mesh-sdk's own packages only.
package compose
import (
"errors"
"fmt"
"sort"
"strings"
"git.novox.be/novox/mesh-sdk/go/catalogue"
)
// Input is everything the composition reads. Each field is what one read of the controller's inventory answers, named
// beside it; the controller's adapter fills it from its stores and the assigner from the mesh's facts and buckets
// (ADR 0446 clause 2).
type Input struct {
// Catalogue is the shelf: every module's manifest by name (inv.Catalogue), as it is to be composed. A recorded
// module kept at the build a machine runs (keepRecorded) is already in it, put there by the caller.
Catalogue map[string]catalogue.Manifest
// Nodes is every node the mesh has (inv.Nodes and inv.Overlays together, one row per node).
Nodes []Node
// Holdings is every seat whose holder is on record (inv.Holdings).
Holdings []catalogue.Held
// Licences is every licence the mesh holds, with the machines that use it (open.Licences); none for a mesh with no
// licence.
Licences []Licence
// OverlayCIDR is the range the mesh allocates from when no tunnel was adopted, as genesis was told it (the
// controller's OverlayCIDRVar); empty means DefaultOverlayCIDR. The package reads no environment.
OverlayCIDR string
// Tunnels is, by node name, the found tunnel whose key is the node's overlay key (inv.Tunnels).
Tunnels map[string]FoundTunnel
// Adopted is the hub's found tunnel and the hub's name, whether or not the hub took it (inv.AdoptedTunnel); nil
// when no hub has one.
Adopted *AdoptedTunnel
// CarriedPeers is every peer of the adopted tunnel (inv.CarriedPeers).
CarriedPeers []CarriedPeer
// Joining is the nodes that hold a live enrolment token (inv.NodesWithALiveToken).
Joining []string
}
// Node is one node of the mesh and what the composition reads about it.
type Node struct {
Name string
// Place is where it is on the private network (inv.Overlays).
Place Place
// Assigned is the modules assigned to it, in the order the controller reads them (inv.Assigned).
Assigned []string
// Capabilities are the ones present on it (inv.ProfileOf).
Capabilities map[string]bool
// PublicDomain is the domain it composes its routed names under (inv.PublicDomainOf).
PublicDomain string
// Account, AccountHome, AgentAccount and AgentAccountHome are its operator and agent logins (inv.NodeByName).
Account, AccountHome, AgentAccount, AgentAccountHome string
// Adopted is whether it is adopted rather than converged.
Adopted bool
// Pins is the provider each provision was pinned to for it (inv.PinsFor).
Pins map[string]catalogue.Chosen
// Bound is where each of its consumers of a provision that keeps data was last sent (inv.BindingsFor), by consumer
// module and provision.
Bound map[string]map[string]catalogue.Chosen
// Settings is its settings layers by module (inv.SettingsFor); a module with none is absent.
Settings map[string][]catalogue.Layer
// Ports is the machine port each module's software port was given on it (inv.PortsFor), by module then port.
Ports map[string]map[int]int
}
// Place is where a node is, as its placement says (inv.Overlay).
type Place struct {
Key string
Endpoint string
Site string
Hub bool
Address string
}
// Reachable says whether the node can be dialled.
func (p Place) Reachable() bool { return strings.TrimSpace(p.Endpoint) != "" }
// Tunnel is a tunnel found on a node (inv.Tunnel).
type Tunnel struct {
Interface string
Unit string
Config string
Port int
MTU int
// Address is the interface's own address with its prefix length, Range the network that prefix names.
Address string
Range string
PublicKey string
Peers []TunnelPeer
}
// TunnelPeer is one peer of a found tunnel.
type TunnelPeer struct {
PublicKey string
Address string
}
// FoundTunnel is a node's tunnel and whether the node is adopted (inv.FoundTunnel).
type FoundTunnel struct {
Tunnel
NodeAdopted bool
}
// AdoptedTunnel is the hub's tunnel, the hub's name, and whether the hub's overlay key is the tunnel's, which is
// whether the private network took the tunnel over.
type AdoptedTunnel struct {
Tunnel Tunnel
Hub string
Adopted bool
}
// CarriedPeer is a peer of the adopted tunnel (inv.CarriedPeer).
type CarriedPeer struct {
PublicKey string
Address string
EnrolledAs string
Named string
}
// Licence is one licence the mesh holds: its name, what a consumer may know of it, and the machines and modules
// that use it.
type Licence struct {
Name string
Serves map[string]any
Holders []Holder
}
// Holder is a module on a node that uses a licence.
type Holder struct {
Node string
Module string
}
// ErrNoSuchNode is what the controller's inventory answers for a node it does not have.
var ErrNoSuchNode = errors.New("no node of that name")
// node is the node of that name, or the refusal the controller's inventory gives for one it does not have.
func (in Input) node(name string) (Node, error) {
for _, n := range in.Nodes {
if n.Name == name {
return n, nil
}
}
return Node{}, fmt.Errorf("%w: %s", ErrNoSuchNode, name)
}
// sorted is the nodes by name, the order the controller reads them in.
func (in Input) sorted() []Node {
out := append([]Node(nil), in.Nodes...)
sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name })
return out
}