Files
mesh-sdk/go/buildstep/buildhours.go
T

130 lines
4.5 KiB
Go

package buildstep
import (
"encoding/json"
"fmt"
"os"
"strings"
"time"
)
// **A node may build only within its build hours** (the operator, 2026-10-26 21:18: the laptop builds only outside
// office hours, "from 18 o'clock until 6 in the morning"). A build module's `build-hours` setting is the node's window
// in its local time, a config value set on each node's layer of mesh-config (ADR 0567 §12: no repository names a node);
// outside it the capacity judged by is 0: steps running finish, no new one is taken. An empty value builds at any hour.
// The puller judges it at every judgement and wakes on one timer to the window's next edge (a clock edge, not a poll of
// another part).
// BuildHoursSetting is the build modules' setting of the node's build window: HH:MM-HH:MM in the node's local time; an
// end before its start crosses midnight (18:00-06:00).
const BuildHoursSetting = "build-hours"
// BuildWindow is one node's build hours: minutes after local midnight, Start inclusive, End exclusive.
type BuildWindow struct {
Start, End int
}
// String is the window as the setting writes it.
func (w BuildWindow) String() string {
return fmt.Sprintf("%02d:%02d-%02d:%02d", w.Start/60, w.Start%60, w.End/60, w.End%60)
}
// Open says whether t, in its own location, falls in the window.
func (w BuildWindow) Open(t time.Time) bool {
m := t.Hour()*60 + t.Minute()
if w.Start < w.End {
return m >= w.Start && m < w.End
}
return m >= w.Start || m < w.End
}
// NextEdge is the first time after t, in t's location, at which the window opens or closes.
func (w BuildWindow) NextEdge(t time.Time) time.Time {
var next time.Time
for day := 0; day <= 1; day++ {
for _, m := range []int{w.Start, w.End} {
e := time.Date(t.Year(), t.Month(), t.Day()+day, m/60, m%60, 0, 0, t.Location())
if e.After(t) && (next.IsZero() || e.Before(next)) {
next = e
}
}
}
return next
}
// ParseBuildWindow reads a build-hours value, HH:MM-HH:MM: nil when it is empty.
func ParseBuildWindow(setting string) (*BuildWindow, error) {
setting = strings.TrimSpace(setting)
if setting == "" {
return nil, nil
}
from, to, ok := strings.Cut(setting, "-")
if !ok {
return nil, fmt.Errorf("the build hours %q are not HH:MM-HH:MM", setting)
}
start, err := minuteOf(from)
if err != nil {
return nil, fmt.Errorf("the build hours %q: %v", setting, err)
}
end, err := minuteOf(to)
if err != nil {
return nil, fmt.Errorf("the build hours %q: %v", setting, err)
}
if start == end {
return nil, fmt.Errorf("the build hours %q open and close at the same minute", setting)
}
return &BuildWindow{Start: start, End: end}, nil
}
// minuteOf reads HH:MM as minutes after midnight.
func minuteOf(s string) (int, error) {
var h, m int
s = strings.TrimSpace(s)
if n, err := fmt.Sscanf(s, "%d:%d", &h, &m); err != nil || n != 2 || h < 0 || h > 23 || m < 0 || m > 59 || len(s) != 5 {
return 0, fmt.Errorf("%q is not a time HH:MM", s)
}
return h*60 + m, nil
}
// NodeBuildHours is the node's build window, read from the module's settings file at path at every call, and why it is
// none when the value cannot be read. No path, no file value or an empty one is no window and no fault. A value that
// cannot be read is no window too, so the node builds at any hour; the setting is a preference of hours, not a safety
// bound (a node that must never build has capacity 0). It is loud: the fault is said once per distinct fault through
// logf, and the puller writes it in the capacity record that build_usage shows.
func NodeBuildHours(path, node string, logf func(string, ...any)) func() (*BuildWindow, string) {
said := ""
say := func(why string) {
if logf != nil && why != said {
said = why
logf("%s, so %s builds at any hour", why, node)
}
}
fault := func(why string) (*BuildWindow, string) {
say(why)
return nil, why
}
return func() (*BuildWindow, string) {
if path == "" {
return nil, ""
}
raw, err := os.ReadFile(path)
if err != nil {
return fault(fmt.Sprintf("the setting %s cannot be read: %v", BuildHoursSetting, err))
}
var s map[string]json.RawMessage
if err := json.Unmarshal(raw, &s); err != nil {
return fault(fmt.Sprintf("the settings file %s is not JSON: %v", path, err))
}
setting := ""
if v, ok := s[BuildHoursSetting]; ok && json.Unmarshal(v, &setting) != nil {
return fault(fmt.Sprintf("the setting %s %s is not a string", BuildHoursSetting, v))
}
w, err := ParseBuildWindow(setting)
if err != nil {
return fault(err.Error())
}
said = ""
return w, ""
}
}